XNerd_Bomber Posted October 1, 2013 Share Posted October 1, 2013 It would be awesome if after you finish with the N1, that you make the 7K-L1 and the modified Proton that would launch it.http://en.wikipedia.org/wiki/Soyuz_7K-L1 Link to comment Share on other sites More sharing options...
Guest Posted October 1, 2013 Share Posted October 1, 2013 Yeah, the Zond would be a nice addition. It wouldn't require a lot of work, too. Link to comment Share on other sites More sharing options...
czokletmuss Posted October 1, 2013 Share Posted October 1, 2013 Speaking about Zond, the history of this spacecraft is very interesting: http://falsesteps.wordpress.com/2012/09/19/7k-l1-zond-russias-last-best-chance/Since it's basically stripped down Soyuz on top of the block D it will be quite easy to make even without dedicated mod parts. Link to comment Share on other sites More sharing options...
Kerbal01 Posted October 1, 2013 Share Posted October 1, 2013 I made a replica using bobcat parts a few months ago. Link to comment Share on other sites More sharing options...
Guest Posted October 1, 2013 Share Posted October 1, 2013 Yeah, it's already possible to make it using N1 parts, but there's no properly fitting shroud and SAS for it. BobCat would only have to make a small antenna module for the front section and a shroud for fitting it on top of Proton. Link to comment Share on other sites More sharing options...
Reddragon Posted October 1, 2013 Share Posted October 1, 2013 I think after N1 a better textured Proton-K and M would be the best. Link to comment Share on other sites More sharing options...
Guest Posted October 1, 2013 Share Posted October 1, 2013 That would go well with the Zond, actually. Also, it could be adjusted so that it can actually fit a MIR module in an in-line fairing, like the real one. Link to comment Share on other sites More sharing options...
fatfluffycat Posted October 2, 2013 Share Posted October 2, 2013 What about a salyut Station next? Link to comment Share on other sites More sharing options...
mahboi818 Posted October 2, 2013 Share Posted October 2, 2013 Iv'e been waiting for the soyuz 7k-ok spacecraft for a while. wouldn't actually be that hard to make. Just a re-textured re-entry module and a different model for the solar panels, maybe a re textured OM but i don't think it would be that hard to make(iv'e never worked with any model making programs, so i cant really say though). Link to comment Share on other sites More sharing options...
M.Wolfy Posted October 2, 2013 Share Posted October 2, 2013 What about a salyut Station next?Uh... Kosmos? Link to comment Share on other sites More sharing options...
fatfluffycat Posted October 2, 2013 Share Posted October 2, 2013 Uh... Kosmos? I don't like Kosmos. Link to comment Share on other sites More sharing options...
wasmic Posted October 2, 2013 Share Posted October 2, 2013 (edited) I don't like Kosmos.Why don't you like it? All the parts are high quality, and a lot of stuff is possible with that addon. It also adds both the TKS and the Salyut, which makes it almost ideal for what you want. Of course, there might be some little thing that makes you not like it, and in that case, I'm just curious: why?EDIT: Oh, and can anyone tell me what size the parts in these mods are? I'd like to "strip it down" and only use some parts of it, but I'm not sure if I can fit for example the Orion capsule atop a normal rocket. Edited October 2, 2013 by wasmic Link to comment Share on other sites More sharing options...
dimovski Posted October 2, 2013 Share Posted October 2, 2013 64% original size (don't ask me why...it's supposedly done cause of the anatomy of a kerbal and a human, but It's not entirely correct...and it should vary from one size to another for every capsule...I think Normak calculated the Apollo capsule would have to be 90% scale to accomodate 3 kerbals, and not 64%... something like that...but it was all a long time ago...scaling in KSP, aswell as delta-v balancing, is a *****) Link to comment Share on other sites More sharing options...
betaking Posted October 2, 2013 Share Posted October 2, 2013 (edited) I think that's mostly because its working at 2 scales, the first is the dimensions of kerbals themselves, the second is the scale of the solar system, (or Kerbol system). if squad were to scale up the kerbol system so it was larger, (or at the very least kerbin/kerbin atmosphere were larger), possibly in addition with a proper aerodynamic model would make it easier to scale up these things. Edited October 2, 2013 by betaking I didn't proofread Link to comment Share on other sites More sharing options...
dimovski Posted October 2, 2013 Share Posted October 2, 2013 aye, overall, it would be cool if you could create on your own your starting solar system (say having relief presets together with color and size presets, and then you modify the atmosphere as you like) Link to comment Share on other sites More sharing options...
betaking Posted October 2, 2013 Share Posted October 2, 2013 I think it mostly has to do with atmospheric drag losses. Thicker atmosphere means longer time spent in the lower atmosphere meaning greater drag losses on the spacecraft. Link to comment Share on other sites More sharing options...
wasmic Posted October 2, 2013 Share Posted October 2, 2013 Alright - it would just be really cool if the parts followed the standard 1.25m, 2.5m, 3.75m, etc. scaling - but that would of course make accurate copies of real spacecraft impossible. I think I might have to do some scaling myself. Link to comment Share on other sites More sharing options...
BobCat Posted October 2, 2013 Author Share Posted October 2, 2013 LOK pod internal ready. Link to comment Share on other sites More sharing options...
kyle.mk.howard Posted October 2, 2013 Share Posted October 2, 2013 Looks awesome, BobCat. Love the details! Link to comment Share on other sites More sharing options...
Guest Posted October 2, 2013 Share Posted October 2, 2013 Really neat. Could you send it over for testing when you'll have everything ready? Link to comment Share on other sites More sharing options...
BobCat Posted October 2, 2013 Author Share Posted October 2, 2013 chek mail )) Link to comment Share on other sites More sharing options...
Deltac Posted October 2, 2013 Share Posted October 2, 2013 Jeb: *looks at switches. Thinks for a moment. Starts banging head on switches. Lok lands on Mun.*Bill, "... wat." Link to comment Share on other sites More sharing options...
CactusLynx Posted October 3, 2013 Share Posted October 3, 2013 The fairings on the Orion instrument module fly off weird and destroy my solar panels. Solution? Link to comment Share on other sites More sharing options...
Reddragon Posted October 3, 2013 Share Posted October 3, 2013 The fairings on the Orion instrument module fly off weird and destroy my solar panels. Solution?Jettison the fairings before you decouple Orion from Ares I. You can do this with an action group. This worked for me so far. Link to comment Share on other sites More sharing options...
MrTheBull Posted October 3, 2013 Share Posted October 3, 2013 Great work, bobcat. Waiting for release =) Link to comment Share on other sites More sharing options...
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