InfiniteDice Posted July 13, 2013 Author Share Posted July 13, 2013 Took a shot from 1.7km.... bamo!Later I pulled up and put a few more into what was left of her... and she sunk below the waves. Link to comment Share on other sites More sharing options...
halo fan 117 Posted July 13, 2013 Share Posted July 13, 2013 i no homo love you mister dice and can you send me the gun code my email is [email protected] Link to comment Share on other sites More sharing options...
halo fan 117 Posted July 13, 2013 Share Posted July 13, 2013 also YOU SUNK THAT BATTLESHIP LOL Link to comment Share on other sites More sharing options...
InfiniteDice Posted July 13, 2013 Author Share Posted July 13, 2013 i no homo love you mister dice and can you send me the gun code my email is [email protected]Haha thanks. Umm... Did someone else fix the dyj gun? I don't have that code, my gun handles instantiating the projectiles the same way but the overall code is totally different. As for my code it's not finished and problem free yet. Although I'm having fun blasting at things there are still some issues that need solving. I know... it's horrible. I don't like teasing but I'd rather show you these pics to keep your hopes up! Link to comment Share on other sites More sharing options...
halo fan 117 Posted July 13, 2013 Share Posted July 13, 2013 no i just want to overlay the code keep the texture and name so elysuim can use his older craft Link to comment Share on other sites More sharing options...
halo fan 117 Posted July 13, 2013 Share Posted July 13, 2013 use youre code but keep the rest basically Link to comment Share on other sites More sharing options...
InfiniteDice Posted July 13, 2013 Author Share Posted July 13, 2013 Unfortunately my code wouldn't fire the DYJ gun, it's similar in function but totally different code. I thought someone had updated the gau gun... if I find it I'll post the link. Link to comment Share on other sites More sharing options...
InfiniteDice Posted July 14, 2013 Author Share Posted July 14, 2013 Link to comment Share on other sites More sharing options...
KhaosCorp Posted July 14, 2013 Share Posted July 14, 2013 Awesome!I really like the KIA display when green dudes die. This is going to be sooooo much fun! Link to comment Share on other sites More sharing options...
rexrex600 Posted July 14, 2013 Share Posted July 14, 2013 (edited) How long 'till the weapons are ready...Let me guess SOONâ„¢ Squad 2012!EDIT: Just clocked, this thread is full of the most awesome people on the ksp forums! Now, gotta stop procrastinating...EDIT: Done some work, now I can procrastinate again! The new bow pieces look great! Edited July 14, 2013 by rexrex600 Link to comment Share on other sites More sharing options...
Snjo Posted July 15, 2013 Share Posted July 15, 2013 These naval guns are the best! Link to comment Share on other sites More sharing options...
Used Car Salesman Posted July 15, 2013 Share Posted July 15, 2013 Okay, I cannot wait to build Orion-drive space battleships with functional, rotating turrets. This is made of win. Link to comment Share on other sites More sharing options...
KhaosCorp Posted July 15, 2013 Share Posted July 15, 2013 That is so awesome and makes me laugh!!! Somebody call the pothole truck....the runway at KSC is jacked up =PIts also a good(ish? lol cant stop) demonstration of the weapons recoil. Was planing on making a smaller gun to put on the Mech Im building...seeing this makes me think it will need some booster assisted recoil compensation system to fire and stay standing. That's brilliant. Not only these great weapon systems and damage system and IFF, but its all done in a realistic yet fun manner. Link to comment Share on other sites More sharing options...
andrew123 Posted July 15, 2013 Share Posted July 15, 2013 Did he send you the parts... and can I have the CIWS and cannon too... Link to comment Share on other sites More sharing options...
pwnedbyscope Posted July 15, 2013 Share Posted July 15, 2013 Did he send you the parts... and can I have the CIWS and cannon too...snjo is working on the parts with dice Link to comment Share on other sites More sharing options...
InfiniteDice Posted July 15, 2013 Author Share Posted July 15, 2013 snjo is working on the parts with diceI wish he was! Aside from the advice, code tips and snips and the occasional smack across the face that's about it. Snjo is much too busy on his own stuff to make stuff with me. Although I would team up with him on a project if he wanted to, he's a great person to work with.This is one of those magical moments where I toss him something I think is pretty cool, and then he either humiliates it or tests and breaks it in ways I didn't consider. Fun stuff! Link to comment Share on other sites More sharing options...
zzguy Posted July 16, 2013 Share Posted July 16, 2013 Are you using commands for the projectiles similar of those in the dev command whack-a-Kerbal? Link to comment Share on other sites More sharing options...
colmo Posted July 16, 2013 Share Posted July 16, 2013 I'd like to see a few more craft designs based on this mod - it's one of the most complex in terms of design, I haven't come close to fathoming what goes where. Fortunately, the Narwal fulfilling most of my wants for now.Smaller support vessels and Kethane drilling platforms are my top priority, as nearly all my Kerbin kethane supplies are at sea!I'd love a modular workshop part based on the Extraplanetary Launchpad mod, allowing the construction of (<20 mass units) vehicles on board. Link to comment Share on other sites More sharing options...
7499275 Posted July 18, 2013 Share Posted July 18, 2013 I'd like to see a few more craft designs based on this mod - it's one of the most complex in terms of design, I haven't come close to fathoming what goes where. Fortunately, the Narwal fulfilling most of my wants for now.Smaller support vessels and Kethane drilling platforms are my top priority, as nearly all my Kerbin kethane supplies are at sea!I'd love a modular workshop part based on the Extraplanetary Launchpad mod, allowing the construction of (<20 mass units) vehicles on board.I hate to inform you but the Kethane drills only go down two meters... The sea in most places is much deeper. Maybe if you could fiddle with the config with the drills you could change that. Link to comment Share on other sites More sharing options...
KhaosCorp Posted July 18, 2013 Share Posted July 18, 2013 I hate to inform you but the Kethane drills only go down two meters... The sea in most places is much deeper. Maybe if you could fiddle with the config with the drills you could change that.Off-shore drilling is very possible, and actually rather easy if you have BoatParts and KAS. Link to comment Share on other sites More sharing options...
7499275 Posted July 18, 2013 Share Posted July 18, 2013 Off-shore drilling is very possible, and actually rather easy if you have BoatParts and KAS.Good point, I use KAS ( not for this purpose ) and never even considered using it to drop a drill down. My bad. Link to comment Share on other sites More sharing options...
THENEWJOEMAMA Posted July 19, 2013 Share Posted July 19, 2013 Is there an alternative to EdTools, considering that it apparently no longer exists? Link to comment Share on other sites More sharing options...
GavinZac Posted July 19, 2013 Share Posted July 19, 2013 Off-shore drilling is very possible, and actually rather easy if you have BoatParts and KAS.... but still requires editing the config files of the mod to make the KAS winch rope longer. Why not just make the drill longer? It's pretty much the same thing really, abusing a mod, and it's probably more realistic than mines-on-ropes. Link to comment Share on other sites More sharing options...
KhaosCorp Posted July 19, 2013 Share Posted July 19, 2013 ... but still requires editing the config files of the mod to make the KAS winch rope longer. Why not just make the drill longer? It's pretty much the same thing really, abusing a mod, and it's probably more realistic than mines-on-ropes.A 1km long drill bit is just as realistic as adding more line to a winch. Link to comment Share on other sites More sharing options...
KhaosCorp Posted July 19, 2013 Share Posted July 19, 2013 Is there an alternative to EdTools, considering that it apparently no longer exists? Yes there is http://forum.kerbalspaceprogram.com/showthread.php/38768-0-20-2-Editor-Extensions-v0-4-8-July-%28EdTools-Editor-Tools-replacement%29sorry for the double Link to comment Share on other sites More sharing options...
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