Arcamean Posted May 11, 2014 Share Posted May 11, 2014 Does the EVAparachutes.dll and .cs file need to go in a specific folder or will anywhere in gameplay work? Link to comment Share on other sites More sharing options...
Kreuzung Posted May 12, 2014 Author Share Posted May 12, 2014 Anywhere, and the .cs is just source code so you don't even need that. Just be aware that EVAparachutes.dll alone doesn't work, you still have to download the mod itself. Link to comment Share on other sites More sharing options...
ArkaelDren Posted May 17, 2014 Share Posted May 17, 2014 Hey Kreuzung, long time no text. A while back I saw some new models for both boxes. Really was excited about them, but I have not heard nor seen anything more. Are they still in the making, or did the deal fall through?Thx to all Modders for keeping KSP alive for many of us.Dren Link to comment Share on other sites More sharing options...
Papabaer Posted May 20, 2014 Share Posted May 20, 2014 Hey Kreuzung, long time no text. A while back I saw some new models for both boxes. Really was excited about them, but I have not heard nor seen anything more. Are they still in the making, or did the deal fall through?I've messed around with the png files. For some reasons I can't add a screen shot here. In the zip I've included the textures and the psd files for easy replacement of textures. https://www.dropbox.com/s/psf70o8r4e7wiq0/textures.zip Link to comment Share on other sites More sharing options...
ArkaelDren Posted May 22, 2014 Share Posted May 22, 2014 Hey Papa, thx for the new textures. I cant seem to get the chutes to function though. I see them in the UI choices, but no joy with trying to open one. I can eject just fine, but since the ROF is a bit much for even Jeb to handle with out the chutes, I'm not getting to use my favorite survival Mod. Patiently awaiting the .24 releaseThx for putting in the time man. It might get old seeing my "Thank you" at the end of every post I make, but truly, I wouldn't be playing with out these great mods.Dren Link to comment Share on other sites More sharing options...
Ruedii Posted May 25, 2014 Share Posted May 25, 2014 Someone had mentioned a while back that there is a module manager file to add the ejection module to the command modules by default. Could someone provide a link to that? Link to comment Share on other sites More sharing options...
jimmyjack Posted May 25, 2014 Share Posted May 25, 2014 Hey Papa, thx for the new textures. I cant seem to get the chutes to function though. I see them in the UI choices, but no joy with trying to open one. I can eject just fine, but since the ROF is a bit much for even Jeb to handle with out the chutes, I'm not getting to use my favorite survival Mod. Patiently awaiting the .24 releaseThx for putting in the time man. It might get old seeing my "Thank you" at the end of every post I make, but truly, I wouldn't be playing with out these great mods.DrenJust get the file on page 6 where it gives all kerbals a parachute it works great and all you have to do is press space + F , I don't play with out it http://forum.kerbalspaceprogram.com/threads/25305-0-23-Vanguard-Technologies-EVA-parachutes-23!-Sry-4-not-fixing-earlier-(Dec-30)/page6?p=442982&viewfull=1#post442982 Link to comment Share on other sites More sharing options...
ArkaelDren Posted May 25, 2014 Share Posted May 25, 2014 Thx Jimmy, seems I had an issue with a conflicting dll. Got it straight and now I can fly like a true test pilot should..... way faster than my parachute is rated for Link to comment Share on other sites More sharing options...
Kreuzung Posted May 31, 2014 Author Share Posted May 31, 2014 Replaced download links with Dropbox ones for now, also added a controls section (the word "controls" was already there, but somehow not followed by any text, lol). Link to comment Share on other sites More sharing options...
Mykill Metal Posted June 2, 2014 Share Posted June 2, 2014 do i put the "kerbals always have parachutes" .cfg file in GameData? or in VNG? Link to comment Share on other sites More sharing options...
Kreuzung Posted June 2, 2014 Author Share Posted June 2, 2014 It's a dll not a cfg and it doesn't matter where you put it. Link to comment Share on other sites More sharing options...
TYEA_Cypher Posted June 10, 2014 Share Posted June 10, 2014 Little help please, ejector module is not appearing in my tech tree.... box is, everything else seems fine, and there is a greyed out option for it in the VAB etc saying need to purchase tech.Ross Link to comment Share on other sites More sharing options...
theattackcorgi Posted June 10, 2014 Share Posted June 10, 2014 Ok I have a problem......I dont know how to install the plugin.Also when i hit the parachute box it says no target. when i use space-f the game lags, and from the kerbal menu it also says no target. How do i fix this, and sorry for the horrible grammar. Link to comment Share on other sites More sharing options...
MR4Y Posted June 12, 2014 Share Posted June 12, 2014 Would be too much to ask for automatic parachute deploying? Link to comment Share on other sites More sharing options...
Javster Posted June 12, 2014 Share Posted June 12, 2014 A question: do any other mods use the Vanguard mod? Or just this one? Because it's a bit weird if you have to install 2 mod folders for one mod... Link to comment Share on other sites More sharing options...
Kreuzung Posted June 14, 2014 Author Share Posted June 14, 2014 >JavsterLack's Luster Labs (though it's optional for that), ASET deployable light globe, ASET colour-changing lights, and a few other ones I think.>theattackcorgiFirst, the "no target" messages are unrelated to this mod and appear in the stock game as well if you left-click fast enough. Did you install both the plugin and the parts? Can you check if GameData\VNG\parachute\model.mu exists? Link to comment Share on other sites More sharing options...
Goffin Posted June 15, 2014 Share Posted June 15, 2014 I also get No Target, jeb didn't make it. Link to comment Share on other sites More sharing options...
Kreuzung Posted June 15, 2014 Author Share Posted June 15, 2014 To quote the post I wrote 20 hours ago right above yours, [...] the "no target" messages are unrelated to this mod and appear in the stock game as well if you left-click fast enough. [...] Link to comment Share on other sites More sharing options...
Sentmassen Posted June 20, 2014 Share Posted June 20, 2014 (edited) Made a texture for the ejector that doesn't glow in the dark so muchDownload: https://dl.dropboxusercontent.com/u/15214821/ejectionmodule.pngThrow the png into the textures folder and overwrite the old one. Edited June 20, 2014 by Sentmassen Link to comment Share on other sites More sharing options...
Kreuzung Posted June 20, 2014 Author Share Posted June 20, 2014 Looks very nice, but the download link links to the wrong file. Link to comment Share on other sites More sharing options...
Sentmassen Posted June 20, 2014 Share Posted June 20, 2014 Looks very nice, but the download link links to the wrong file.DOH!.. fixed Link to comment Share on other sites More sharing options...
PlonioFludrasco Posted June 23, 2014 Share Posted June 23, 2014 Nice mod! But the eject module doesn't look very nice, that's why I made a few edits:Yes, you are right, mesh and texture are from the radial chute, but I think now it's a little prettier, isn't it? Link to comment Share on other sites More sharing options...
Sentmassen Posted June 25, 2014 Share Posted June 25, 2014 (edited) Nice mod! But the eject module doesn't look very nice, that's why I made a few edits:http://i.imgur.com/1YUV0YY.jpgYes, you are right, mesh and texture are from the radial chute, but I think now it's a little prettier, isn't it?****, I like that better than mine...Have a link for it? Edited June 25, 2014 by Sentmassen Link to comment Share on other sites More sharing options...
LayTzz_swe Posted June 28, 2014 Share Posted June 28, 2014 I can't get the parachute to open Yes, I have Model.MU and I do not have another copy of vanguardtechnologies.dll so what am I doing wrong??? though this is only for career mode, in sandbox it works fine Link to comment Share on other sites More sharing options...
LayTzz_swe Posted June 28, 2014 Share Posted June 28, 2014 I can't get the parachute to open Yes, I have Model.MU and I do not have another copy of vanguardtechnologies.dll so what am I doing wrong??? though this is only for career mode, in sandbox it works fine Link to comment Share on other sites More sharing options...
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