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The HMS Konami Code


mnemon

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Hi,

pls find attached the HMS Konami Code in various stages of flight. basically two modified warp nascelles (higher thrust, lesser probability of blowing up), stripped heavily to the main fuselage.

The fuselage is a stack of SAS modules, as soon as I deactivate those, the ship spins for a fraction of a second and then explodes under the centrifugal forces of the acceleration. Plus you cannot turn them off yet, which makes any mission pretty suicidal.

The boosters are only to get of the ground, although the ship probably could start without them. it just felt better.

The Kerbonauts simply died after being away more than 125km from their home. Jeb, I had counted on you!

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Somehow I didnt manage to put all the Struts exactly symmetrialc into place, even with the 2x 4x-Feature turned on.

I concede its possible to do much better, but then the whole experiment was only to see how fast and far this stuff would go anyway. but maybe I can modify to something nicer.

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