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The Clones of Bill Jeb and Bob (What should I do?)


sadron

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I have partially nailed down how this happens, but not why.

If you look at your persistence file, scroll down to the CREW section.

Find Bill, Bob and Jeb. It appears that the index for each of them has been set to -1.

Set it to 0, 1 and 2 and that should fix it. 50-50, but it has worked for me.

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I have partially nailed down how this happens, but not why.

If you look at your persistence file, scroll down to the CREW section.

Find Bill, Bob and Jeb. It appears that the index for each of them has been set to -1.

Set it to 0, 1 and 2 and that should fix it. 50-50, but it has worked for me.

I don't think that's the issue, I have the same problem even if it's not one of those three. If only someone could develop a plugin in the meantime that would hard force the pilots to be one time uses.

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I don't think that's the issue, I have the same problem even if it's not one of those three. If only someone could develop a plugin in the meantime that would hard force the pilots to be one time uses.

It happens regardless of the kerbal being reproduced.

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I thought -1 was when on Eva.

At least, that's what my experiment showed.

New save, I set up (from the bottom):a mark 1-2 pod, decoupler, SRB, and a mark-1pod.

Launched it. Eva'd Bob. Transferred Jeb to the pod above the SRB, (via crewmanifest) and fired it of...

Well, he loved it...

I treat Other Jeb as an impostor. But he's on one of my stations somewhere.

Have you had other kerbals at all?

(You're using the full version of the game right?)

Edited by Tw1
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Yes I am, I only got other Kerbals after killing clone Bill Jeb and Bob intentionally at the launch pad. But after sending the three new guys up to couple a new piece onto the space station, Bill, Jebediah and Bob are BACK in the 3-man module again. What the hell is going on? Is there no way for me to kill this bug?

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? Is there no way for me to kill this bug?

The crewmanifest mod has a button that lets you create new kerbals, I'm pretty sure.

That could be a work around at least.

Edited by Tw1
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This just happened to me. I docked a 2 kerbal ship to my station at Laythe, which apparently had the same 2 kerbals on (not any of the main 3). They can be EVAed from either command pod. but it only shows them as two kerbals.

Strange. I think I shall have to banish some of the clones on the next vessel back to Kerbin.

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