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Too many lights bug?


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I noticed when i was building my Munar base that when there's too many lights the effect get bugged (at the moment i don't have any images) and for example a zone that is in front of spotlight doesn't get lighted, it's normale? It can be fixed?

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Have you tried right clicking an individual light and turning it off? does that fix the problem?

A lit area on my station would flick between lit and unlit but the light unit itself would stay the same. I just keep that light switched off.

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The problem is your pixel light count. Press escape in-flight and turn it up. From what I have found, you can only so many lights on per setting until the lights overlap enough to make problems if you do not increase the pixel light count.

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The problem is your pixel light count. Press escape in-flight and turn it up. From what I have found, you can only so many lights on per setting until the lights overlap enough to make problems if you do not increase the pixel light count.

So i just need to move high the pixel count?

Thanks to all btw!

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