munseeker Posted August 13, 2014 Share Posted August 13, 2014 It took me four spectacular landing failures on the Mun of full-up base components to figure out that 1/3 of the fuel for the lander engines is not connected. Doh.But it sure made the scenery at the selected base site more interesting. :-) Quote Link to comment Share on other sites More sharing options...
Xacktar Posted August 13, 2014 Share Posted August 13, 2014 So I heard that it was Shark Week...Obviously, needed to make a Shark Tank. Quote Link to comment Share on other sites More sharing options...
von Ziegendorf Posted August 13, 2014 Share Posted August 13, 2014 One of the cargo ships for my next mission has just blasted off the launchpad and started its over 7 years long, gravity assisted voyage to Saturn (RSS) Quote Link to comment Share on other sites More sharing options...
BlackAdder128 Posted August 14, 2014 Share Posted August 14, 2014 Quote Link to comment Share on other sites More sharing options...
Ruthgar Posted August 14, 2014 Share Posted August 14, 2014 Finished Phases 1, 2, and 3 of setting up my Minimus base in my "Better than Starting manned" mod save.Phase 1 was delivering my gantry crane for use in setting up the base, here's a screenshot of testing it on KerbinPhase 2 was getting the initial base component there.....Had a slight issue with how close I landed them to the crane as you can seePhase 3 was getting everything disconnected from the ship and hooked up. Found a few flaws in my current design (no lights, not enough docking ports, etc...) all of which I can fix in the future. Here's how my Minimus base looks currently.Phase 4a will be a redesign/testing stage on Kerbin of both the manned lander system, and probe transport/lander system for carrying more base components, plus testing the design here on kerbin.Phase 4b will be the initial flight test/probe transport missions to minimus using a variety of payload sizes/weightsPhase 5 will be transport of more base componentsPhase 6 will be transport of suppliesPhase 7 will be a manned mission to assemble the base and evaluate if more components will be necessary (possible return to Kerbin if supplies are being used too fast)Phase 8 will be resupply transports, and more base components as necessaryPhase 9 will be final assembly of base components for the initial science studies (with a manned mission if the one in Phase 7 returned to Kerbin)Phase 10 will be start of long term science studies at the base (looks life 5 years for one of the BTSM experiments), and multiple resupply missions as neededPhase 11 and beyond are currently undetermined as they will depend on future science discoveries, and the success/failure of my Minimus Base. Though current plans do include the possible replication of Minimus base both on the Mun and a variation of it up in orbit. One final plan is to capture a type E asteroid get it into stable Kerbin SOI and construct a base using it as the anchoring base. Quote Link to comment Share on other sites More sharing options...
Tinyboss Posted August 14, 2014 Share Posted August 14, 2014 Installed some mods I really should have tried ages ago, namely Infernal Robotics, ActiveStruts, TweakScale, and Procedural Fairings. I made a quad-nuclear tugboat that fits in a small(ish) capsule, and then unfolds itself when it reaches space.<iframe class="imgur-album" width="100%" height="550" frameborder="0" src="//imgur.com/a/Ni7pa/embed"></iframe> Quote Link to comment Share on other sites More sharing options...
cantab Posted August 14, 2014 Share Posted August 14, 2014 Reached Duna's SOI in my asteroid-ship. Did a correction for aerobraking then noticed a concerning shaking in the claw joint between hab module and asteroid, so opted to unclaw and move the hab module to a regular docking port connection, hopefully that will head off the destructive glitches. After that ran the usual science program, including asteroid sample collection Quote Link to comment Share on other sites More sharing options...
juanml82 Posted August 14, 2014 Share Posted August 14, 2014 I've been testing this little critter on Minmus. I'm beginning to like ion engines. But,is it a lander? is it a spaceplane? is it a rover?Here it is, roving/taxing towards the base (building still in progress)And parked next to the Kethane-Karbonite miner for refuelingAnd this is the vehicle which delivered it to Minmus - and what happens when you mix part contracts with ambitious tanker roversThat thing worked... in a very Kerbal way. Which is to say, the S1 rocket was tricky to land because I had put the landing gear just below the 909s and I'm still trying to figure out how to deliver the rover to the surface - I have another base module with an identical rover on its way to RV with the rover and, hopefully, land on Minmus.But here it is, before separation, refueling the base in orbitAnd kerbals playing... err, checking the base Quote Link to comment Share on other sites More sharing options...
TannerBJ Posted August 14, 2014 Share Posted August 14, 2014 (edited) Created a new flag for Space Tau Industries, its clearly American! I think it looks pretty good in the build center. And started a new career mode, I figure that I'm going to be smarter this time around with it.Javascript is disabled. View full album Edited August 14, 2014 by TannerBJ Quote Link to comment Share on other sites More sharing options...
soulsource Posted August 14, 2014 Share Posted August 14, 2014 I installed Spaceplane Plus because I needed a cargo bay, and of course I immediately had to test the included cockpit and wings in an aerial survey mission of the northern polar region. Since I don't have any working supersonic designs yet, that took quite a while...Afterwards I started the first two of my three Minmus communications satellites. One of them is already in its final orbit around Minmus, the other one will follow probably today. Quote Link to comment Share on other sites More sharing options...
G'th Posted August 14, 2014 Share Posted August 14, 2014 Today I de-orbited one of my old space stations for the giggles. Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
JDCollie Posted August 14, 2014 Share Posted August 14, 2014 Reached Duna's SOI in my asteroid-ship. Did a correction for aerobraking then noticed a concerning shaking in the claw joint between hab module and asteroid, so opted to unclaw and move the hab module to a regular docking port connection, hopefully that will head off the destructive glitches. After that ran the usual science program, including asteroid sample collectionhttps://farm6.staticflickr.com/5587/14912443885_4959698d06_o.pngWait . . . you made an asteroid into a ship? Like, you found an asteroid, stuck a ship to it, and then took the ship, asteroid, and all straight to Duna? Dude, you're crazy. I LOVE it. Quote Link to comment Share on other sites More sharing options...
TannerBJ Posted August 14, 2014 Share Posted August 14, 2014 Wait . . . you made an asteroid into a ship? Like, you found an asteroid, stuck a ship to it, and then took the ship, asteroid, and all straight to Duna? Dude, you're crazy. I LOVE it. Man, I was going to do this. I guess I'm just going to have to make a multi-asteroid orbital station instead... Quote Link to comment Share on other sites More sharing options...
FacialJack Posted August 14, 2014 Share Posted August 14, 2014 "After that ran the usual science program, including asteroid sample collection"Does that mean that there's science pt like "surface sample from astreoid near in space above Duna" and all others ? Quote Link to comment Share on other sites More sharing options...
DocMoriarty Posted August 14, 2014 Share Posted August 14, 2014 I worked hard on updating my documentation for space planes, actually including new space plane examples into the doc and putting their craft files in the archive for easier access. And it took only 3 hours on Curse until it got actually reviewed and finally posted: KSP Space Plane Construction and OperationOther than that I made 2 small VTOL's for a special coverage of VTOL's in the documentation maybe tomorrow. Here is one of them after performing the mandatory landing test on the heli pads. Quote Link to comment Share on other sites More sharing options...
cantab Posted August 14, 2014 Share Posted August 14, 2014 (edited) Wait . . . you made an asteroid into a ship? Like, you found an asteroid, stuck a ship to it, and then took the ship, asteroid, and all straight to Duna?Yup. Well, not straight. First I'd sent a tug out to rendezvous with the asteroid in solar orbit, and playing with manouvre nodes found I could adjust the Kerbin flyby into a gravity assist on to Duna, so I met it during said Kerbin flyby with a load of stuff to take along. (And also rotated the original crew out, only to kill them on landing back at Kerbin).I posted it before, but this was the ship during its flight to Duna. As mentioned I had to move the Hilton module round since but it's all the same bits.2 Bill is about 68 tons, so not the hugest thing but it looks the part. I've also got another similar-sized asteroid that I put on course for Eve in a similar fashion. I'm not sending anything with that though, because I'm making it an impactor."After that ran the usual science program, including asteroid sample collection"Does that mean that there's science pt like "surface sample from astreoid near in space above Duna" and all others ?Indeed, at least in .23.5 (and I've not heard of it changing in .24). Just like any experiment, asteroid samples give different results for different celestials and situations. Edited August 14, 2014 by cantab Quote Link to comment Share on other sites More sharing options...
juanml82 Posted August 14, 2014 Share Posted August 14, 2014 I worked hard on updating my documentation for space planes, actually including new space plane examples into the doc and putting their craft files in the archive for easier access. And it took only 3 hours on Curse until it got actually reviewed and finally posted: KSP Space Plane Construction and OperationOther than that I made 2 small VTOL's for a special coverage of VTOL's in the documentation maybe tomorrow. Here is one of them after performing the mandatory landing test on the heli pads.http://www.docmoriarty.com/ksp/gfx/ex_ssn_kolibri_01.jpg93 pages? wow Quote Link to comment Share on other sites More sharing options...
Guz Posted August 14, 2014 Share Posted August 14, 2014 watched my 'the Grand Tour without docking at anytime' vid again todayhttp://www.youtube.com/watch?v=IyClNp7fsGYKerbin, Laythe, Vall, Bob, Pol-Tylo-Pol, Eeloo, Dres, Ike, Duna, Gilly-Moho-Gilly / Gilly-Eve-Gilly, Kerbin Quote Link to comment Share on other sites More sharing options...
Ravenchant Posted August 14, 2014 Share Posted August 14, 2014 I converted the upper stage of my M-SA lifter into a makeshift fuel depot. Roughly 28 tons of LFO and 3 tons of monopropellant once in orbit. Quote Link to comment Share on other sites More sharing options...
Yakolev Posted August 14, 2014 Share Posted August 14, 2014 I have been building a Docking + Refueling station in orbit around the moon. It's main components are a TKS and a Fueltank (Mainstructure) and in the sideway docks I have a Soyuz Capsule (to get back to Kerban) and a Munlander (for multiple visits to the Mun). Not as fancy as most of the stuff I see hear, but I'm hoping its going to work. Quote Link to comment Share on other sites More sharing options...
_BizGod_ Posted August 14, 2014 Share Posted August 14, 2014 I did a 1 way trip eve mission. Pretty much the mission consisted of 3 different vehicles. A 1 way eve lander, a small Gilly probe lander, and a small station.Here are the picsleaving KerbinCourse CorrectionAreobraking at EveEve 1200km inclination correction burnEve 200km circularization burnDeorbiting the drive stageBoarding the LanderLanded at Eve (gonna stay there for a while)The probe lander has detached and burns to GillyLanded at GillyThe crew on the station left in a 200kmx200km orbit will probably be exchanged out some time soon by a Kerbal transport ship. Ronkin and Erbas Kerman on the surface are probably stranded. I might send a return mission, but I don't know if I can do it. I hope you all liked the images and the mission. Quote Link to comment Share on other sites More sharing options...
DocMoriarty Posted August 14, 2014 Share Posted August 14, 2014 (edited) I finally tested my new tiny Milkman replacement transport space plane called Leviathan with the payload it has primarely been designed for: a Rockodyne S3-14400 fuel tank to refuel space stations. In the image it's docked on the left side to the soon to be launched Duna station refilling all tanks and docked tugs.Made it back to KSC with a whopping 96 LF left in the tanks. Didn't have to steal from the big tank which was the goal for this plane. Yet it was some thrilling descend, even used up all the monoprop i had since it had to be as fuel efficient as possible. Edited August 14, 2014 by DocMoriarty Quote Link to comment Share on other sites More sharing options...
Tinyboss Posted August 14, 2014 Share Posted August 14, 2014 (edited) More fun fitting stuff into fairings. Today I sent a large Kethane refinery to Minmus:<iframe class="imgur-album" width="100%" height="550" frameborder="0" src="//imgur.com/a/zCBcO/embed"></iframe>Conveniently left out of the image gallery is the refueling mission I had to send to Minmus orbit when I discovered there wasn't enough DV to land. I'm also not satisfied that the solar panels are clipping with the fuel lines after deploying the drilling arms. But overall I consider the mission a success.225 parts in six stages, $406k. Edited August 14, 2014 by Tinyboss Quote Link to comment Share on other sites More sharing options...
TeddyDD Posted August 14, 2014 Share Posted August 14, 2014 I got a drawing Quote Link to comment Share on other sites More sharing options...
TrooperCooper Posted August 15, 2014 Share Posted August 15, 2014 (edited) Landed on Duna and Ike......using the Explorer configuration of the Pelican SSTO.After thats been done successfully, I further improved the tanker version of the spaceplane - now able to lift 7k units of fuel and appropriate oxydizer into LKO.Preparing what will become the core of my Duna science station and fueling it up for the trip... Edited August 15, 2014 by TrooperCooper Quote Link to comment Share on other sites More sharing options...
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