Richy teh space man Posted January 8, 2015 Share Posted January 8, 2015 Working on a Mun base as a prelude to building bases further afield.. Quote Link to comment Share on other sites More sharing options...
LordCorwin Posted January 8, 2015 Share Posted January 8, 2015 I've just finished my space station using the contracts provided in version 0.90. May be it's small, but still it's the largest station I've ever built.The difference was to have an objective! Quote Link to comment Share on other sites More sharing options...
JDCollie Posted January 8, 2015 Share Posted January 8, 2015 I started a hardcore game. Deadly Re-entry, TAC Life Support, Kerbal Construction Time, RealChutes, FAR, and Remote Tech. Reverting flights is disabled. (I've enabled quickloading to address occassional bugs that inevitably occur in modded games. )KSP is scary again.Also, I made a helicopter. Kinda. Quote Link to comment Share on other sites More sharing options...
1greywind Posted January 8, 2015 Share Posted January 8, 2015 Today we had a party on Laythe North pole: Quote Link to comment Share on other sites More sharing options...
Slam_Jones Posted January 8, 2015 Share Posted January 8, 2015 (edited) Put a few more touches on my Laythe VTOL Dropship.Gonna use it to move supplies and other vehicles around on-planet.Javascript is disabled. View full albumLifting stuff isn't too bad, but putting stuff back down without breaking it... that's a bit harder.Winches are from KAS Edited January 8, 2015 by Slam_Jones Quote Link to comment Share on other sites More sharing options...
Aragosnat Posted January 8, 2015 Share Posted January 8, 2015 I found the Magic Boulder...... On Kerbin: Quote Link to comment Share on other sites More sharing options...
Jouni Posted January 9, 2015 Share Posted January 9, 2015 I started building a simple Jool-5 ship in my career mode game.The rocket needed a lot of struts, as I haven't unlocked 2.5 m docking ports yet. Quote Link to comment Share on other sites More sharing options...
Asharad Posted January 9, 2015 Share Posted January 9, 2015 Quote Link to comment Share on other sites More sharing options...
Amtrak71 Posted January 9, 2015 Share Posted January 9, 2015 I built a Kerbal Version of NASA's SLS (Space Launch System) Quote Link to comment Share on other sites More sharing options...
TokiTech Posted January 9, 2015 Share Posted January 9, 2015 Tried to design a semi-modular space station today. Working on the main core but didn't came out any design i like. Spent some time in VAB and got depress, went to sacrifice a kerbal for Idea God. Quote Link to comment Share on other sites More sharing options...
percyPrune Posted January 9, 2015 Share Posted January 9, 2015 I chartered a ship to some guy called Musk... Quote Link to comment Share on other sites More sharing options...
jmbailey2000 Posted January 9, 2015 Share Posted January 9, 2015 Well, after a brief break from KSP (due to tons of large ships, stations, platforms, etc. in .235 and a VERY old, slow PC) I fired up a new I7, 16gig, GTX 760 and re-visited KSP .90. Decided all was now right with the universe and updated a few mods I use and copied over my pinnacle of a save file (containing months of work). All was well as I fired up KSP, all flights still going strong. Checked in with 3 or 4 Kethane drillers diligently working away gathering the oh so great elixir for the multi-fuel conversion platforms I have floating in space. Decided to take a peek with one of the platforms. Did a Switch To and in all it glory, there it is......and 5 seconds later, the physics kick in and I get to witness the greatest and most detailed explosions I've ever seen in KSP (thanks NVidia GTX 760!!!!). Ok, just a fluke I thought. Needless to say, after an hour of switching to each station or platform I have, they all have met the same great fiery excitement of the first. WTH???? Decided to load one of the saved ship craft files. Looked beautiful in the VAB. Even better on the launch pad. Decided to not waste time with the launch and HyperEdited it in to orbit. About 5 seconds after displaying on the screen...yep...to oblivion!!!Well, not sure why .90 doesn't like the .235 ships that are over 100+ parts, but at least it is consistent!! Guess I'll wipe everything out and spend some serious time rebuilding everything from scratch..... Quote Link to comment Share on other sites More sharing options...
Parallax Posted January 9, 2015 Share Posted January 9, 2015 Working on autonomous robot AI, here's what i got so far: Quote Link to comment Share on other sites More sharing options...
Felsmak Posted January 9, 2015 Share Posted January 9, 2015 I built an Event Horizon look-alike to harness the power of the Great Naked Space Man. It failed miserably. Quote Link to comment Share on other sites More sharing options...
KerbMav Posted January 9, 2015 Share Posted January 9, 2015 A probe was sent to Minmus do fulfill the exploration contract and later used to hop to four locations specified by another contract. Efficient use of hardware I dare say.The probe is now awaiting a manned mission to recover the experiments, especially the gooy ones.First Mun Landing (in 0.90) was a full success and the same vehicle may be usable for a Minmus expedition.Set up a simple orbital station at 250km over Kerbin, just two crew cabins, a lab and a few utilities - all to satisfy our customer! This also marked the first time (FF mod) of a docking maneuver, the control capsule undocked from the one end of the station cylinder and joined up with the ascend stage docked to the other end; both where then succesfully deorbited and Jeb plucked some rare flowers for the lab guys on the way back home. Quote Link to comment Share on other sites More sharing options...
InterCity Posted January 9, 2015 Share Posted January 9, 2015 Finally unlocked nukes in my new career. The first thing I've done with them was dumping Jebediah on Eve He was complaining too loudly about cold space... Quote Link to comment Share on other sites More sharing options...
PTNLemay Posted January 9, 2015 Share Posted January 9, 2015 Working on my Modular Minmus Base prototypes. I never would have been able to do this without the offset gizmo. The subtle variations in height end up building and building until the side-docks are all off kilter. But with the gizmos... oh my how perfect it is. With multi-docks for extra OCD alignment. I just hope that the Minmus flats are slippery enough to permit these to slide around so I can dock them together. Quote Link to comment Share on other sites More sharing options...
Loerelau Posted January 9, 2015 Share Posted January 9, 2015 Completed my roadtrip with my rover. Only have place for one Kerbal in the ascent stage... Can I ascent on a ladder? Quote Link to comment Share on other sites More sharing options...
PTNLemay Posted January 9, 2015 Share Posted January 9, 2015 Only have place for one Kerbal in the ascent stage... Can I ascent on a ladder?I think you could if you had a little platform at the base of the ladder to prevent them from sliding off. http://youtu.be/aG1hE70fE3E?t=11s Otherwise he'll slip away and fall to his death.Also you can't time accelerate when you have a Kerb on the ladder. Quote Link to comment Share on other sites More sharing options...
Grumman Posted January 9, 2015 Share Posted January 9, 2015 I built a spaceplane to go in my spaceplane: the SF-5 Jart.And yes, it fits inside the Mk3 cargo bays.I've tested it on a few atmospheric flights to great success, so next up I'll be seeing if it's got enough power to reach orbit. Quote Link to comment Share on other sites More sharing options...
Frank_G Posted January 9, 2015 Share Posted January 9, 2015 (edited) I have just successfully tested my new Grand Tour Lander. It is the smallest Tylo landing / return solution i have developed so far. The bottom stage delivers 3.3k of delta Velocity and TWR on Tylo between 1.00 and 2.36. The upper stage packs even more punch and comes with 3.6k of delta Velocity and a TWR on Tylo between 2.00 and 7.09.While the bottom stage will be left back on Tylo, the upper stage will serve as landing vehicle for Bop, Val and Pol as well. The upper stage weighs only 4.6 tons fully fueled and features two jr. docking ports to dock on additional science equipment and a rover for the non-Tylo missions.Some minor tweaking here and there and i will make the craft available for download.And Jebediah Kerman on EVA after a little landing test. The landing legs will need a bit more clearance for sure... Edited January 9, 2015 by Frank_G Added another picture Quote Link to comment Share on other sites More sharing options...
Liowen Posted January 9, 2015 Share Posted January 9, 2015 Today Bilner finally got his first glimpses of home for his nearly 5 year mission out to Eve.After a slingshot around the south pole the Eve mission starts its last braking maneuver around KerbinAfter the pull of gravity from Eve, Bilner feels like a super hero when ever he jumps......or this craft was sponsored by Toyota! Quote Link to comment Share on other sites More sharing options...
ROXunreal Posted January 9, 2015 Share Posted January 9, 2015 Finally conquered the Mun in career. Not having the unlimited weight launchpad was a thorn in my eye, but with a bit of experimenting and KSP forum advice Jeb finally got there Mungoer I vesselAre we there yet!?Some times this game can look absolutely beautiful, even with low-rez stock textures.I was recommended to use the LV-909 instead of the Poodle, and it made a big difference not only in reduced mass, but even more so in the ease of landing, with a much more controllable rate of descent.I had enough fuel left to land on Kerbin, but that didn't fully work out due to my own fault. I actually hit the ground at about 50m/s and bounced back (makes sense with 12m/s landing leg tolerance but looked like ...), slowed down a bit more and crashed. Jeb is alright, as are the experiments.Now for piece-of-cake Minmus. Quote Link to comment Share on other sites More sharing options...
eddiew Posted January 9, 2015 Share Posted January 9, 2015 Barely missed the mountains on final approach to KSC!Missed something else on landing... I have no idea how that happened. Yes, Jeb was at the helm. Quote Link to comment Share on other sites More sharing options...
cantab Posted January 9, 2015 Share Posted January 9, 2015 Took off from Tylo. That first attempt ended in disaster when two engines mysteriously cut out, only for one to reignite and make the lander cartwheel. On the second try I had to make do with two engines most of the way. Jeb was not best pleased. The ship didn't quite make orbit, I finished off with about 0.7 units of EVA fuel. Quote Link to comment Share on other sites More sharing options...
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