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one of these variables controls witch body you are orbiting, but it's been a while since i have messed with it so i seem to forgot but im sure with i little tinkering you will figure it out in no time

pid = a3d6e4afd5054102b018df36b11d41c7

name = Kerbal 11

type = Ship

sit = ORBITING

landed = False

landedAt =

splashed = False

met = 29962.9222851596

lct = 14.5599999999998

root = 0

lat = -1.13954607052387

lon = -27.3566964907487

alt = 32549.5950020657

hgt = -1

nrm = 0.6470447,0.647685,0.4022903

rot = -0.6635458,-0.3573607,0.04513875,-0.6557155

CoM = -0.0001946597,0.875949,-0.0007542602

stg = 3

prst = False

eva = False

ref = 2090791318

ORBIT

{

SMA = 233857.766886963

ECC = 0.00636440238484817

INC = 1.15015648732415

LPE = 233.495112587861

LAN = 18.0916390962254

MNA = 0.49493568653102

EPH = 29977.5022851596

REF = 2

Ps. if you change something that dose not correlate with anything else your game will crash

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