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[WIP][1.1.3] Large Structural/Station Components [Image Heavy]


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I am waiting for that 90 degree elbow :)

This is done, I don't think I'll release it into this pack though. I will however send it to you.

The reason why I don't want to make it public is because it's very buggy to use, especially with the way the attachment system works right now. PM me and I'll send it you you.

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udk - if you are taking requests. What about hydroponics module? Dome for bases, cylinder for stations. Partially transparent, some plants inside. It doesn't have to do anything, just look pretty ;) Though it would be awesome to tie that with a life support mod in future.

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udk - if you are taking requests. What about hydroponics module? Dome for bases, cylinder for stations. Partially transparent, some plants inside. It doesn't have to do anything, just look pretty ;) Though it would be awesome to tie that with a life support mod in future.

Mentioned my plan earlier about Orbital Factories, it so happens that I'm currently building an Orbital Oxygen Farm around Kerbin. So life support if coming (I know there are others out there) and so is Hydroponics.

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I love the look of these parts! I was just thinking about how many of the mods around here, despite looking awesome, don't fit too well with the style of the stock parts (KSPX being the main exception). And a lot of the best mods, such as the B9 Aerospace pack, fill your parts tabs with parts that aren't as versatile as the stock ones.

So I'm really looking forward to the rest of the pack being completed, and if I can, I'd like to add a few requests:

- Greenhouses with little plants inside would be great, but if you could just do a version of that structural corridor with the top covered by window panels (similar to those of the new stock cupola) would be good enough.

- The structural corridor looks great, but I was really looking for a "horizontal" version of the hitchhiker cabin. Adding version with a door on the side and making it hold kerbals would be a plus in my opinion. Making that hatch similar to the stock hatches would be even better.

- It would also be awesome if the parts on your pack had the option "turn on lights" that we've seen on packs such as the LackLuster Labs - that means, the windows appear to "light up". Do you think that's feasible?

Anyway, wether you decide to implement any of my requests or not, I wish you good luck with the mod, and i'll be keeping an eye on the thread.

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I love the look of these parts! I was just thinking about how many of the mods around here, despite looking awesome, don't fit too well with the style of the stock parts (KSPX being the main exception). And a lot of the best mods, such as the B9 Aerospace pack, fill your parts tabs with parts that aren't as versatile as the stock ones.

So I'm really looking forward to the rest of the pack being completed, and if I can, I'd like to add a few requests:

- Greenhouses with little plants inside would be great, but if you could just do a version of that structural corridor with the top covered by window panels (similar to those of the new stock cupola) would be good enough.

- The structural corridor looks great, but I was really looking for a "horizontal" version of the hitchhiker cabin. Adding version with a door on the side and making it hold kerbals would be a plus in my opinion. Making that hatch similar to the stock hatches would be even better.

- It would also be awesome if the parts on your pack had the option "turn on lights" that we've seen on packs such as the LackLuster Labs - that means, the windows appear to "light up". Do you think that's feasible?

Anyway, wether you decide to implement any of my requests or not, I wish you good luck with the mod, and i'll be keeping an eye on the thread.

Hey there, thanks for the input.

- I've had a few requests for a Hydroponics Module now, so will endeavor to get that done. It will be roughly the same size as the Large Storage Tank.

- I can create some alternative Corridors, I had been thinking on this recently and will be happy to do so.

- The parts with a window/windows do have the ability to "light up" on Click or Action Group interaction. I will make this clearer in the Original Post.

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Man, you are a wizard with a bottomless bag of wonders :D If there will be space station update, your parts should be made stock. OK, what about those:

Space telescope.

Huge, parabolic antenna for long range comms. Or maybe dedicated communications center with couple of different antennas.

Radiators + heat management.

Inflatable modules.

Those are not requests :) I'm just throwing ideas around, in case you ever run out of inspiration ;)

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Man, you are a wizard with a bottomless bag of wonders :D If there will be space station update, your parts should be made stock. OK, what about those:

Space telescope.

Huge, parabolic antenna for long range comms. Or maybe dedicated communications center with couple of different antennas.

Radiators + heat management.

Inflatable modules.

Those are not requests :) I'm just throwing ideas around, in case you ever run out of inspiration ;)

Hehe, thanks.

Those have been duly noted. I'm working my way through my list of parts for factory processes. Obviously when I get down to writing the plugin, some parts will be in duplicate for different purposes.

Example, multiple storage tanks for different resource types, with Empty & Full variants.

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Wow this dude pumps out some great parts really fast. love whats being thrown around especially the orbital factory idea (do you think when you make that feature that you could have it be to were you make it then when you go to launch there is an option saying like were do you want to launch. not just launch on launch pad then teleport it there).

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brobel...man...please, for the love of Jeb...My english can be bad sometimes, but your post left me cross-eyed. I'm not a moderator, nor a grammar teacher - i'm not flaming you either. I'm just asking you as one forum user to another: write your posts in less convoluted way :) It's early morning for me, and apparently i don't have enough coffeine in my body to decipher it.

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It was comprehensible, I've seen worse, I don't think it really merits a comment.

Amazing parts, udk. Fantastic quality.

Well, like i wrote: early morning + low coffeine level = grumpy poster :D But i do think my comment was justified. This is international forum, and some basic clarity while writing post is making it easier to read and comprehend by users that, for example - still learn their english. We don't want this forum to degrade into "PLX post MoarZ picturzz!111!!!!" territory. I know, i know - mostly it's my inner grammar Nazi talking. But i prefer acting early to reading more elitist threads suggesting that new users are Bad Thing (and should be send to ghetto).

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Right, I thought I'd give you all a sneaky peek at some of the Storage tank variants that will be available with the Factory plugin.

dQQ5rmm.jpg

We have the following from top-right, clockwise with stats:

- Karbun Tank [Dry: 5, Full: 37, Capacity: 51200, Type: Gas]

- Oxygen Tank [Dry: 5, Full: 37, Capacity: 51200, Type: Gas]

- Water Tank [Dry: 5, Full: 37, Capacity: 6400, Type: Liquid]

- Atmosphere Tank [Dry: 5, Full: 37, Capacity: 51200, Type: Gas]

Why an Atmosphere Tank I hear you say? Well, you're going to have give those Hydroponic Modules a supply of atmosphere somehow.

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The bright colours seem a little strange... Maybe dull them down a bit?

Otherwise, great work!

Yeah, the tanks look great, but I'd rather have them be of a metallic grey with only colored stripes identifying the contents.

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