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Newbie has qestion


DDoncys1

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If you've moved the end caps in object mode rather than edit mode in Blender that can happen. If you return the caps to 0, 0, 0 in object mode, and then move them to where you want whilst in edit mode. See if that fixes it for you.

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Thanks, it really helped for me. Now it looks perfect (this thing perfect for first my modding steps)

Glad it is working for you. Generally, a mass apply of modifiers and locRotScales is good before export. If I can venture an opinion, your ingame renders would look about 47.2% sexier if you selected everything (object mode), set shading to smooth, then added an edge split modifier (the default 60 degrees will work fine). Alternatively, recalc the normals in Unity.

Edited by Lillegre
SPAG
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