John FX Posted January 5, 2014 Share Posted January 5, 2014 No, it won't work, paths in config files must be changed too.I'll consider removing the 'Keramzit' folder.Thank you. It would make things a lot easier to find in a folder of many mods. Link to comment Share on other sites More sharing options...
lipatden Posted January 7, 2014 Share Posted January 7, 2014 Request a feature that set different radius and height for different sections to make fitting the fairings with escape tower easier.It's so hard in current version:rolleyes:http://i.imgur.com/qnGskNP.jpgWhy would you put a fairing over an already aerodynamically-shaped part like this?If you're not happy with the abrupt changes, it's more to do with your fairing ring placement than the amount it tapers at any one spot. Link to comment Share on other sites More sharing options...
ctbram Posted January 7, 2014 Share Posted January 7, 2014 (edited) At what level of tech do the fairings open up? It seems silly to unlock the 0.625 base and then not provide any fairing. I just unlocked Composites (550) and was all excited to get my shiny new fairings but the only things unlocked are still the 0.625 custom and fairing base but no fairings!!! What is the point or do I have a bug?I am running steam version 0.23.This is kind of pissing me off. I just blew 550 science to get the fairings. It says I own the parts but they are greyed out in the VAB. All can pick even with tech all the way out to the last tier is the 0.625 bases!!! WTF! Edited January 7, 2014 by ctbram Link to comment Share on other sites More sharing options...
firstpirlo Posted January 7, 2014 Share Posted January 7, 2014 Why would you put a fairing over an already aerodynamically-shaped part like this?If you're not happy with the abrupt changes, it's more to do with your fairing ring placement than the amount it tapers at any one spot.Because there are some solar panels on the service module:rolleyes: Link to comment Share on other sites More sharing options...
wasmic Posted January 7, 2014 Share Posted January 7, 2014 Because there are some solar panels on the service module:rolleyes:How about only covering the service module and not the command pod? Does that work? Link to comment Share on other sites More sharing options...
Starwaster Posted January 7, 2014 Share Posted January 7, 2014 Request a feature that set different radius and height for different sections to make fitting the fairings with escape tower easier.It's so hard in current version:rolleyes:http://i.imgur.com/qnGskNP.jpgDid you try the R key? For interstate rings, R, Y and I think H together give you more shape control. Link to comment Share on other sites More sharing options...
lipatden Posted January 7, 2014 Share Posted January 7, 2014 Because there are some solar panels on the service module:rolleyes:You appear to have a DRE decoupler (presumably over a heat shield) just below the Mk1-2 command pod. In any case, the ring should be below the pod, but above the cylinder holding the panels. That way the panels are covered, you use less fairing (weight saving) and the pod does what it is supposed to - sharp end towards airflow. Link to comment Share on other sites More sharing options...
firstpirlo Posted January 7, 2014 Share Posted January 7, 2014 R key works,but I still can't attach the fairing to the surface of the craft,or it will be like that pic shows.Did you try the R key? For interstate rings, R, Y and I think H together give you more shape control. Link to comment Share on other sites More sharing options...
ctbram Posted January 7, 2014 Share Posted January 7, 2014 Can anyone please tell me when the fairings are suppose to unlock so I know if I have a bug or not? I just got composites and the conic and egg fairings are still locked??? Link to comment Share on other sites More sharing options...
AbeS Posted January 7, 2014 Share Posted January 7, 2014 Checking the .cfg files is really easy, you know? TechRequired = stability Link to comment Share on other sites More sharing options...
ctbram Posted January 7, 2014 Share Posted January 7, 2014 Well I just started playing the game less then a week ago. I am sorry if I have not drilled down to disassembling the machine code and yet. Thanks for the pointer to the .cfg file. Link to comment Share on other sites More sharing options...
ctbram Posted January 8, 2014 Share Posted January 8, 2014 (edited) Sorry I have another, probably, dumb question. I have advConstruction and stability unlocked. I am looking in the .cfg file and the 0.625 and 1.25 say they require stability yet only the 0.625 bases are unlocked.NOTE: I found the panels. The issue was they seem to show up in two different tabs, in one they are greyed out in the other they are not.The 2.5m base says it requires advConstruction, which I have, yet all I can select is the 0.625 bases???There is a 3.75m and 5m config file but there is no TechRequired value set???Do I have a bug, or is this normal behavior, or am I not looking in the correct place for the parts?Also, to jettison the fairing there is a note that says I must add a decoupler. I do not see one specific to the mod, I can't see any radial decouplers that woulf work, if I use the 0.625 inline decoupler UNDER the base I blow the base and payload into space, if I put the decoupler on top of the base and under my payload, I blow my payload into space. so what decoupler do I use and where do I attach it?Sorry if these are annoying questions. Edited January 8, 2014 by ctbram Link to comment Share on other sites More sharing options...
HoneyFox Posted January 8, 2014 Share Posted January 8, 2014 Sorry I have another, probably, dumb question. I have advConstruction and stability unlocked. I am looking in the .cfg file and the 0.625 and 1.25 say they require stability yet only the 0.625 bases are unlocked.NOTE: I found the panels. The issue was they seem to show up in two different tabs, in one they are greyed out in the other they are not.The 2.5m base says it requires advConstruction, which I have, yet all I can select is the 0.625 bases???There is a 3.75m and 5m config file but there is no TechRequired value set???Do I have a bug, or is this normal behavior, or am I not looking in the correct place for the parts?Also, to jettison the fairing there is a note that says I must add a decoupler. I do not see one specific to the mod, I can't see any radial decouplers that woulf work, if I use the 0.625 inline decoupler UNDER the base I blow the base and payload into space, if I put the decoupler on top of the base and under my payload, I blow my payload into space. so what decoupler do I use and where do I attach it?Sorry if these are annoying questions.3.75 & 5m parts don't have TechRequired specified so yes you need to add them by yourself.For other parts, you should have no difficulties finding them in R&D and unlocking them. Link to comment Share on other sites More sharing options...
Ferrit Posted January 8, 2014 Share Posted January 8, 2014 To expand HoneyFox's advice, to easily see parts that have been added to previously researched tech nodes look for a number in a circle on each node on the tech tree. That shows how many parts have yet to be unlocked in that node. Simply select the node and the relevant parts to unlock them. That should stop them being greyed out in the VAB. Link to comment Share on other sites More sharing options...
rdfox Posted January 8, 2014 Share Posted January 8, 2014 For the record, real manned spacecraft that use escape towers have a fairing over the command module, too, to protect it from the escape tower's exhaust if it's used. It's generally jettisoned along with the tower. Link to comment Share on other sites More sharing options...
drtedastro Posted January 8, 2014 Share Posted January 8, 2014 For the record, real manned spacecraft that use escape towers have a fairing over the command module, too, to protect it from the escape tower's exhaust if it's used. It's generally jettisoned along with the tower.Yup, and i have tried to make one using this mod, but have not been able to get it to work. If anyone has been able to make a shroud, please let me know your secret(s).thanks.... Link to comment Share on other sites More sharing options...
HoneyFox Posted January 8, 2014 Share Posted January 8, 2014 For the record, real manned spacecraft that use escape towers have a fairing over the command module, too, to protect it from the escape tower's exhaust if it's used. It's generally jettisoned along with the tower.So we can actually install a reverted interstage adapter between the tower and the pod... and yes it will go with the tower if you place a small decoupler between the adapter and the pod. Link to comment Share on other sites More sharing options...
drtedastro Posted January 8, 2014 Share Posted January 8, 2014 I must have done something wrong, as i tried to get that to work and look good. If you have a .craft file, I would love to see it and learn from it.Many thanks. Link to comment Share on other sites More sharing options...
NathanKell Posted January 8, 2014 Share Posted January 8, 2014 The issue with using an interstage adapter for that (or in any case where radius far from adapter > radius at adapter) is that when topradius (farthest from adapter) > bottomradius, the radius of the fairing does most of its expansion near the adapter. Gives you a "U"-shaped fairing, if you will, rather than a streamlined "V"-shaped fairing. Link to comment Share on other sites More sharing options...
Nereid Posted January 9, 2014 Share Posted January 9, 2014 Is it possible to add some kind of "interstage fairing"? Just cylindrical between to fairing bases? Link to comment Share on other sites More sharing options...
AbeS Posted January 9, 2014 Share Posted January 9, 2014 with the intestage adapter you can Link to comment Share on other sites More sharing options...
MainSailor Posted January 9, 2014 Share Posted January 9, 2014 This may have been covered and I apologize in advance if it has. A search in this thread with a couple of different terms did not come up with meaningful results.Is there a way to edit the shape of the fairing sides in the .cfg file to generate a fairing that has the egg shaped top and a flat angled base? Similar to the fairings used on the Atlas V 500? Link to comment Share on other sites More sharing options...
AbeS Posted January 9, 2014 Share Posted January 9, 2014 I can think of two solutions:1- you could use a conic Stretchy Tank and then a normal egg-shaped faring. 2- You could use an upside down interstage adapter below the fairing base. Use conic fuselages in the interstage adapter and egg-shaped fairings in the base.It isn't possible with just one base though. I would use my solution #1 Link to comment Share on other sites More sharing options...
Umlüx Posted January 9, 2014 Share Posted January 9, 2014 are you using KWRocketry? you could use the expanded fairing base from KWR and then the procedural egg shaped on top. Link to comment Share on other sites More sharing options...
AbeS Posted January 9, 2014 Share Posted January 9, 2014 That's another option, but you wouldn't be able to edit the height and widths Link to comment Share on other sites More sharing options...
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