MGUARN Posted July 25, 2013 Share Posted July 25, 2013 Tried to get into orbit ,then had second thoughts ,and crashed.Got trapped in the VAB after building a rocket to go save a kerbal stuck in orbit before .21 ,and i could not launch. Link to comment Share on other sites More sharing options...
Momentosis Posted July 25, 2013 Share Posted July 25, 2013 Launched a small craft into orbit after reading all the hooplah about the new ASAS. Link to comment Share on other sites More sharing options...
lammatt Posted July 25, 2013 Share Posted July 25, 2013 Played with the Aeris 3A, then it turned into the 3B, and then the 3Rov. Then I made a military base at the abandoned airbase.military base?is the lazor missile still working? Link to comment Share on other sites More sharing options...
astropapi1 Posted July 25, 2013 Share Posted July 25, 2013 Succession:-Stared in awe at the new space center view.-Stared in awe at the new building interiors.-Took the Aeris A3 (Is that it's name?) for a ride and accidentally crashed into the ground control tower.-Went back to the forums to discover an ongoing gunfight about the new ASAS.-Made a small orbiter with an offcenter RTG for power.-The whole rocket flipped over.-Stared in awe at the epic explosion with more FPS.-Couldn't even make it to orbit with the new ASAS.-Got bored of playing stock.-Ragequit.Next time I'll be back with a huge load of mods, that Duna base isn't gonna land all by itself! Link to comment Share on other sites More sharing options...
Devo Posted July 25, 2013 Share Posted July 25, 2013 i started the process of updating all my mods... yet again..ah well, small price to pay for the improvement of the game Link to comment Share on other sites More sharing options...
m4v Posted July 25, 2013 Share Posted July 25, 2013 Got the Aeris 4A into orbit. A lot more easier with the new SAS. Link to comment Share on other sites More sharing options...
mdogfizzle Posted July 25, 2013 Share Posted July 25, 2013 (edited) ((moded out)) Edited July 25, 2013 by sjwt Link to comment Share on other sites More sharing options...
A Fat Pokemon Posted July 25, 2013 Share Posted July 25, 2013 Muahaha, wrote out an entire Mun mission, and it worked perfectly, with only a tiny bit of fuel to spare. 48 kerbals on the Mun with a single craft... No quicksaves Link to comment Share on other sites More sharing options...
luchelibre Posted July 25, 2013 Share Posted July 25, 2013 I decided to finally buckle down and get halfway decent at the game. So I finally put a probe-lander on the Mun without assistance. Can't go killing Kerbals willy-nilly now.I am crazy-grateful for Kerbal Engineer Redux and a delta-v map. Just started using them. I might actually start building functional rockets now. Link to comment Share on other sites More sharing options...
TheHengeProphet Posted July 25, 2013 Share Posted July 25, 2013 Admired the local scenery, then proceeded to find out what all this hullabaloo was about the new SAS functionality.Final opinion: novel, but doesn't quite do the job.Next on the to do list: Start planting flags at all the munoliths. Link to comment Share on other sites More sharing options...
MalfunctionM1Ke Posted July 25, 2013 Share Posted July 25, 2013 The first thing I did in 0.21 was to loose Jebediah, Bill & Bob by crashing them into the Mun Link to comment Share on other sites More sharing options...
Ironwatsas Posted July 25, 2013 Share Posted July 25, 2013 Well, I tested the new ASAS via the tutorial (several of which have mysteriously disappeared). Waited a while for a MechJeb fix, then began my space program from scratch!The first step was exploring the new space center, then getting down to business and putting up a bunch of these:After which point, I got Jeb into orbit to scout for Space Krakens.Then sent what I belive to be the first probe to Dres since the 0.21 update! Link to comment Share on other sites More sharing options...
TheCanadianVendingMachine Posted July 25, 2013 Share Posted July 25, 2013 Was Dres always inclined? I thought it was only Moho Link to comment Share on other sites More sharing options...
kookoo_gr Posted July 25, 2013 Share Posted July 25, 2013 Buzz the tower with a rocket Link to comment Share on other sites More sharing options...
0x7be Posted July 25, 2013 Share Posted July 25, 2013 I've tried to attach MechJeb to my ship.I didn't succeed, cried a little and went to bed Link to comment Share on other sites More sharing options...
Bloodbunny Posted July 25, 2013 Share Posted July 25, 2013 I cursed Steam for forcing the update on me.. sighed a little then shut off Steam and double clicked the lonely little green cube on my desktop.. Now to wait for mods to be updated and fix the mess again Link to comment Share on other sites More sharing options...
miketheveeg Posted July 25, 2013 Share Posted July 25, 2013 start from scratch and run stock in hopes of not killing anyone with my accumulated knowledge Link to comment Share on other sites More sharing options...
tryrar Posted July 25, 2013 Share Posted July 25, 2013 Started messing around with the new 2.5m adapters, and made a nifty orbiter that uses a single rockomax tank and two NERVA engines on a bicoupler adapter. Tried sending it up along with it's accompanying lander, but the height of the NERVAs combined with the lander made the rocket too unstable even with extra reaction wheels (figured this out by just sending the orbiter up alone). Oh well, guess I'll just send them separately and dock them in Kerbol orbit Link to comment Share on other sites More sharing options...
Fleb Posted July 25, 2013 Share Posted July 25, 2013 Made a biplane based on the Airco DH.2, found it could pull 20+ Gs, Jeb loves it. Link to comment Share on other sites More sharing options...
khyron42 Posted July 25, 2013 Share Posted July 25, 2013 Every new version, I start over from scratch; the first flight is always a pod with chute on top of the smaller 1m SRB. Wherever it lands I used to just abandon the pod and leave it there; since .20 I'm planting a "First Flight" flag there instead. Link to comment Share on other sites More sharing options...
boxman Posted July 25, 2013 Share Posted July 25, 2013 The first thing I tried was trying land on these brand new mountains: Which of course did not end so well: Link to comment Share on other sites More sharing options...
Sof Posted July 25, 2013 Share Posted July 25, 2013 Built an Apollo style mission to the Mun with a rover underneath the lander. Link to comment Share on other sites More sharing options...
el_coyoto Posted July 25, 2013 Share Posted July 25, 2013 I wanted to test the SAS overhaul on a probe, so I sent one in Kerbin's orbit. And then, I sent it on the Mun to take a look to at the new craters. Link to comment Share on other sites More sharing options...
XenonSpark Posted July 25, 2013 Share Posted July 25, 2013 I only had about twenty minutes to play around with it after release today, so I just put together a pretty basic orbiter and sent Jeb, Bill, and Bob on a brief orbital excursion, then landed them safely at KSC. This was the first mission performed by my new space agency, Fiat Lux Corporation. Tomorrow night I'll start setting up satellite networks. Link to comment Share on other sites More sharing options...
N3Coalition Posted July 25, 2013 Share Posted July 25, 2013 I managed to get Bob, Bill and Jebediah to the Mun and back. Well, Bill didn't get to land on the Mun as it was an Apollo-esque mission, save for the fact it was a Single Stage lander module.Everything worked pretty good though. Even landed within walking distance to the KSP complex. I'll eventually get around to posting my video. Link to comment Share on other sites More sharing options...
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