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How do they fit the wheels in there?


tntristan12

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Hi all. So, I've just been contemplating the new system, which has been working flawlessly for me since 0.21.1 came out (thanks devs!). However, some random question popped into my head that begged asking. Now, keep in mind that I am no expert on reaction wheels and have only a vague understanding of how they work, but it seems to me like you'd need one wheel on each axis in order to be able to apply torque in any direction, like the wheels do now. With the reaction wheel itself being about 0.5 meters tall, how do they fit the two wheels that aren't pointing along the axis of the part? Am I overthinking this, misunderstanding how reaction wheels work at all, or am I just imagining things?

Thanks!

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The force exertable by a gyroscope is proportional to its mass and rotational speed. So it's possible to have a series of smaller wheels that do the same thing as one large one. The flat reaction wheel modules likely contain a series of small wheels as well, instead of just one big wheel - probably a bigger RW in the center for roll, and matched pairs of smaller RWs for pitch and yaw. It's not the most plausible explanation, but it's quite possible.

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The truest answer would probably be, Yes, ideally there would be a large wheels for each axis and the shape and size of the module only allows for 2. But this they're fudging it in the name of gameplay/dev time vs realism at the moment.

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