Spearka Posted November 12, 2013 Share Posted November 12, 2013 ohhhhh. yes. 131 tons, 6 ASMs.The Serpentpersist/craft file please? Link to comment Share on other sites More sharing options...
Spartwo Posted November 12, 2013 Author Share Posted November 12, 2013 ohhhhh. yes. 131 tons, 6 ASMs.The SerpentVery similar specs to the forth and final attempt at the Scythe,probably with the exception of fuel. Link to comment Share on other sites More sharing options...
Spearka Posted November 12, 2013 Share Posted November 12, 2013 okay people, i request a battle!here, we see a Griselbrand-class corvette in Orbit around Pol, however, If you want to engage this ship, I am placing forward a few rules1.the part count of your ship/s must be equal or less than the Griselbrands (288) with an acceptable error of 10 parts2.you cannot engage the ship immediately after placement, instead, the first shooter is decided by a dice roll (i'll find a site)3.corvettes, small frigates and fighters are allowed4.any player can accept the challenge5.to permit smooth framerates, ships cannot be within 1.5km of each other6.unconventional weaponry is allowed, if not, recommendedI look forward to what lies aheadle persistence file Link to comment Share on other sites More sharing options...
Spearka Posted November 12, 2013 Share Posted November 12, 2013 (edited) The Party Popper has harneshed the power of the kraken!Some more tests on the theraban (I think thats what its called real nice looking ship)Hmm a ship held together by invisible links?Lets time warp it!*krakened*it's called the "Thraben", one A and one Ealso, is the cannon done with engine exhausts, like in Danny2462's videos or with a multitude of decouplers Edited November 12, 2013 by Spearka Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 12, 2013 Share Posted November 12, 2013 it's called the "Thraben", one A and one Ealso, is the cannon done with engine exhausts, like in Danny2462's videos or with a multitude of decouplersIt's funny how you mention a random youtuber concerning cannons when Commrade Jenkins and I actually use cannons on our ships. (Actual cannons, not self-propelled missiles like in this pic) Link to comment Share on other sites More sharing options...
briansun1 Posted November 12, 2013 Share Posted November 12, 2013 so a mac gun thing Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 12, 2013 Share Posted November 12, 2013 so a mac gun thingThat is what a cannon is, yes. Link to comment Share on other sites More sharing options...
briansun1 Posted November 12, 2013 Share Posted November 12, 2013 are they better than missiles? Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 12, 2013 Share Posted November 12, 2013 are they better than missiles?No. As yet, they are terrible and useless, but they look cool. Link to comment Share on other sites More sharing options...
Spartwo Posted November 12, 2013 Author Share Posted November 12, 2013 No. As yet, they are terrible and useless, but they look cool. Whoa whoa whoa,I had something that could tear through a carrier in .20(just isn't accurate anymore) Link to comment Share on other sites More sharing options...
Spearka Posted November 12, 2013 Share Posted November 12, 2013 (edited) It's funny how you mention a random youtuber concerning cannons when Commrade Jenkins and I actually use cannons on our ships. (Actual cannons, not self-propelled missiles like in this pic)as far as I am concerned, you cannot have "proper" cannons on a ship, there aren't any decouplers that provide a powerful enough force to severely damage a ship without mods, i.e.the railgun mod howeverDanny2462's "cannon" was two engines placed on opposite sides, the velocity of the projectile was provided by the exhaust from any two of the engines like here I have managed to replicate the effect, but it isn't very reliable Edited November 12, 2013 by Spearka Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 12, 2013 Share Posted November 12, 2013 (edited) @Spearka:A video I made months ago for the ship I submitted to Macey's series. It's very old, so I consider it a prototype, but it's still a proof of concept. I miss a lot in this video because I had no proper aiming system. I was trying to line up the target diamond with the nozzle by feel. xD Edited November 12, 2013 by daemonCaptrix Link to comment Share on other sites More sharing options...
briansun1 Posted November 12, 2013 Share Posted November 12, 2013 what mod?,;............................ Link to comment Share on other sites More sharing options...
Spearka Posted November 12, 2013 Share Posted November 12, 2013 @Spearka:A video I made months ago for the ship I submitted to Macey's series. It's very old, so I consider it a prototype, but it's still a proof of concept. that's pretty much the described effect, i've managed to make a cannon that actually dealt damage albeit not much, with my cannon, I make a broadside shot on a Murdereradmittedly, its not much but it works to a degree and I might improve on it and use it as a replacement to the Thrabens existing SRB rocketsso, about the challenge/battle Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 12, 2013 Share Posted November 12, 2013 What about it? Link to comment Share on other sites More sharing options...
Spearka Posted November 12, 2013 Share Posted November 12, 2013 okay people, i request a battle!here, we see a Griselbrand-class corvette in Orbit around Pol, however, If you want to engage this ship, I am placing forward a few rules1.the part count of your ship/s must be equal or less than the Griselbrands (288) with an acceptable error of 10 parts2.you cannot engage the ship immediately after placement, instead, the first shooter is decided by a dice roll (i'll find a site)3.corvettes, small frigates and fighters are allowed4.any player can accept the challenge5.to permit smooth framerates, ships cannot be within 1.5km of each other6.unconventional weaponry is allowed, if not, recommendedI look forward to what lies aheadle persistence filethis, i'd like this thread to be more than two big-ass ships firing rockets up its opponents until one of them loses structure Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 12, 2013 Share Posted November 12, 2013 this, i'd like this thread to be more than two big-ass ships firing rockets up its opponents until one of them loses structureMy weapons don't even work at that insane range. O_oAnd you'll notice that battles are never just two ships shooting missiles. There's a lot of strategy involved. Link to comment Share on other sites More sharing options...
Spartwo Posted November 12, 2013 Author Share Posted November 12, 2013 Very similar specs to the forth and final attempt at the Scythe,probably with the exception of fuel.-Tier 5 armor-5632m/s at the moment not much more mass to add.-4 nukes 2 LV-45s-117 tons(Perfect)-6 SRBs G-rods are planned to be installed-About 60% finished. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 12, 2013 Share Posted November 12, 2013 Scythe III has duck lips. Cannot unsee. xD Link to comment Share on other sites More sharing options...
Spartwo Posted November 12, 2013 Author Share Posted November 12, 2013 (edited) Dammit now I see it.EDIT:good thing for that other 40%. Edited November 12, 2013 by Spartwo Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 12, 2013 Share Posted November 12, 2013 this, i'd like this thread to be more than two big-ass ships firing rockets up its opponents until one of them loses structureSooo, I can bring 48 of these? Link to comment Share on other sites More sharing options...
panfish5 Posted November 12, 2013 Share Posted November 12, 2013 -Tier 5 armorHow do you rate how good armor is or do you just slap a random number on? Link to comment Share on other sites More sharing options...
briansun1 Posted November 12, 2013 Share Posted November 12, 2013 Sooo, I can bring 48 of these?no becuase you cna bring max 5 ships in a battle Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 12, 2013 Share Posted November 12, 2013 (edited) erm, where does it say that? And I'm assuming he dosnt want to be bound by the normal rules cause otherwise I'd only need 2. Edited November 12, 2013 by Mr Tegu Link to comment Share on other sites More sharing options...
Spartwo Posted November 12, 2013 Author Share Posted November 12, 2013 How do you rate how good armor is or do you just slap a random number on?1-slapping panels here and there2-strips of armor branching from a single point3-armor branching in arcs from a low impact central 'spine'4-armor branching in arcs from a high impact spineI meant 4 Link to comment Share on other sites More sharing options...
Recommended Posts