BrightBritches Posted November 23, 2013 Share Posted November 23, 2013 Do you want me to play the turn, or call it a game. oh play it, i still have missile on the guppy Link to comment Share on other sites More sharing options...
camulus777 Posted November 23, 2013 Share Posted November 23, 2013 guppy the one that cant move? Link to comment Share on other sites More sharing options...
BrightBritches Posted November 23, 2013 Share Posted November 23, 2013 guppy the one that cant move?yeah, am i allowed to fire guided missiles from it still? or no? and if not, can i take the missiles off of it and put them on the Sardine? Link to comment Share on other sites More sharing options...
camulus777 Posted November 23, 2013 Share Posted November 23, 2013 Smart Missiles can be launched, but you have to be within 2.5km and you can swap them out but you have to move your ship withing range of the other ship and dock them if they have docking clamps. I'll play the next turn. Link to comment Share on other sites More sharing options...
BrightBritches Posted November 23, 2013 Share Posted November 23, 2013 Smart Missiles can be launched, but you have to be within 2.5km and you can swap them out but you have to move your ship withing range of the other ship and dock them if they have docking clamps. I'll play the next turn.gonna be some fancy maneuvers lol (assuming my ship even survives) Link to comment Share on other sites More sharing options...
camulus777 Posted November 23, 2013 Share Posted November 23, 2013 Well i jostled something in the back of her. I think she has been slain, but i will leave it up to you to call it. you might have something up your sleeve.FileIf she is gone it was a good game. Link to comment Share on other sites More sharing options...
BrightBritches Posted November 23, 2013 Share Posted November 23, 2013 I'll double check, but seeing as how i can look straight through the back... not sure there's anything there anymore lolDouble check: yep shes dead in the water, oh well! good fight Link to comment Share on other sites More sharing options...
camulus777 Posted November 23, 2013 Share Posted November 23, 2013 Twas a good fight. Wish i could have used my 16 missiles on that destroyer on a ship lol. That thing has a lot of firepower. A missile swarm.So yay for Ender's Game. Now one of my favorite movies of all time. The kid they got to play Ender was incredible, the ships were just as they were meant to be. I can live a happier man. Link to comment Share on other sites More sharing options...
BrightBritches Posted November 23, 2013 Share Posted November 23, 2013 Twas a good fight. Wish i could have used my 16 missiles on that destroyer on a ship lol. That thing has a lot of firepower. A missile swarm.So yay for Ender's Game. Now one of my favorite movies of all time. The kid they got to play Ender was incredible, the ships were just as they were meant to be. I can live a happier man.Why do you think i took it out first? lolexcited to see it myself Link to comment Share on other sites More sharing options...
Spearka Posted November 23, 2013 Share Posted November 23, 2013 okay people, i request a battle!here, we see a Griselbrand-class corvette in Orbit around Pol, however, If you want to engage this ship, I am placing forward a few rules1.the part count of your ship/s must be equal or less than the Griselbrands (288) with an acceptable error of 10 parts2.you cannot engage the ship immediately after placement, instead, the first shooter is decided by a dice roll (i'll find a site)3.corvettes, small frigates and fighters are allowed4.any player can accept the challenge5.to permit smooth framerates, ships cannot be within 1.5km of each other6.unconventional weaponry is allowed, if not, recommendedI look forward to what lies aheadle persistence filestill waiting for a challenger Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 23, 2013 Share Posted November 23, 2013 Again, are these rules instead of or as well as the rules on p1? Also you may want to further define what ships your opponent can bring cause otherwise you cant win.... Link to comment Share on other sites More sharing options...
Spearka Posted November 23, 2013 Share Posted November 23, 2013 (edited) Again, are these rules instead of or as well as the rules on p1? Also you may want to further define what ships your opponent can bring cause otherwise you cant win....as well as the existing ones of course, I also specified only corvettes, small frigates and/or fighters Edited November 23, 2013 by Spearka Link to comment Share on other sites More sharing options...
camulus777 Posted November 23, 2013 Share Posted November 23, 2013 I would agree with all but the first rule. The part count this is a bit much. How massive is your ship? Link to comment Share on other sites More sharing options...
Spearka Posted November 23, 2013 Share Posted November 23, 2013 I would agree with all but the first rule. The part count this is a bit much. How massive is your ship?about 108 tonnesalso, i bonked up the persist file, i used the same dropbox link so it isnt the persist file you wantfixed dropbox link Link to comment Share on other sites More sharing options...
zekes Posted November 23, 2013 Share Posted November 23, 2013 okay people, i request a battle!here, we see a Griselbrand-class corvette in Orbit around Pol, however, If you want to engage this ship, I am placing forward a few rules1.the part count of your ship/s must be equal or less than the Griselbrands (288) with an acceptable error of 10 parts2.you cannot engage the ship immediately after placement, instead, the first shooter is decided by a dice roll (i'll find a site)3.corvettes, small frigates and fighters are allowed4.any player can accept the challenge5.to permit smooth framerates, ships cannot be within 1.5km of each other6.unconventional weaponry is allowed, if not, recommendedI look forward to what lies aheadle persistence fileI'll fight you. I have a 100 ton Drek XIV-IIc with your name on it except i think the part count is too low. My Dreks are 450 parts. Link to comment Share on other sites More sharing options...
Spearka Posted November 23, 2013 Share Posted November 23, 2013 I'll fight you. I have a 100 ton Drek XIV-IIc with your name on it except i think the part count is too low. My Dreks are 450 parts.sure, just rendezvous the ship/s with the corvette while abiding by the rules, don't shoot, inform me and i'll roll to see who is first Link to comment Share on other sites More sharing options...
zekes Posted November 23, 2013 Share Posted November 23, 2013 sure, just rendezvous the ship/s with the corvette while abiding by the rules, don't shoot, inform me and i'll roll to see who is firstso i'm not sure if i'm getting this right... I can bring a Drek plus fighters? how many?also we should have a non-combatant do the dice roll. Link to comment Share on other sites More sharing options...
Spearka Posted November 23, 2013 Share Posted November 23, 2013 so i'm not sure if i'm getting this right... I can bring a Drek plus fighters? how many?also we should have a non-combatant do the dice roll.depends on part count and tonnage, i'm adding the mass restriction too now to 103.77 tonnes Link to comment Share on other sites More sharing options...
zekes Posted November 23, 2013 Share Posted November 23, 2013 depends on part count and tonnage, i'm adding the mass restriction too now to 103.77 tonnesok. Can I send two 51 ton Drekevak Fifteens instead? Link to comment Share on other sites More sharing options...
camulus777 Posted November 23, 2013 Share Posted November 23, 2013 ill do the die roll if you would like and most ships over 100 tons are 0ver 300 parts at least. Link to comment Share on other sites More sharing options...
zekes Posted November 23, 2013 Share Posted November 23, 2013 ill do the die roll if you would like and most ships over 100 tons are 0ver 300 parts at least.correct, an most under that are less... except my 250 part fighter Link to comment Share on other sites More sharing options...
camulus777 Posted November 23, 2013 Share Posted November 23, 2013 lol my fighters are less than 50. I have a carrier converted from one of my cruisers that has 6 fighters or 8 unmanned fighter drones with less than 500 parts including the carrier its self. Was converted from my assault cruiser with the 8 drop pods on it. The assault cruiser was converted from an old fuel tanker lol Link to comment Share on other sites More sharing options...
Spartwo Posted November 23, 2013 Author Share Posted November 23, 2013 ill do the die roll if you would like and most ships over 100 tons are 0ver 300 parts at least.I don't have anything over that,yet... Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 24, 2013 Share Posted November 24, 2013 I have a seriously hard time getting my ships above 100 t. Link to comment Share on other sites More sharing options...
camulus777 Posted November 24, 2013 Share Posted November 24, 2013 I keep all my main ships under 500 parts. no point in anything more with how peoples puters work. Link to comment Share on other sites More sharing options...
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