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KSP into a RAM DISK ! [10Gb/s]


XaTriX

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Hi',

After reading the "KSP ram" topic i had an idea : inject KSP into a RAM Disk.

I've 32Gb.

I made a ram disk using "Softperfect RAM Disk".

I've created a 10000Mo ram disk at Z:

qbxh8oa.png

And i copied KSP into Z:

But it seems to do... nothing.

Loading in video plus loading VAB/vessel/launch & CRASH !

Several crashs since i injected KSP into RAM Disk... WTF ?

May be software related.

I think i'm CPU limited because of the bad multithreading optimisation (i've a 3770K)

XaT

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What are you trying to accomplish with this? With KSP CPU is the bottleneck as it takes a lot of CPU to process all the physics of the parts. All the parts are already loaded in memory so you will not see any gain by this except when loading the game.

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It seems to be clearly limited by CPU.

So it's useless :D

XaT

Thought that was common knowledge. I did a test once loading from a spinny HD and from a SSD, the times were something like 45 seconds vs 46 seconds. Basically within the margin of error of timing with the secondhand on my watch. :)

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What are you trying to accomplish with this? With KSP CPU is the bottleneck as it takes a lot of CPU to process all the physics of the parts. All the parts are already loaded in memory so you will not see any gain by this except when loading the game.

Using something like the ram disk could still drastically decrease loading times.

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Unity Engine is part of the problem. Even if you had KSP on solid state, Unity Engine checks all the available ports possible (be those internal to your computer or networks) when any file is accessed on the loading procedure, since it uses a URL loading method. Since it checks everytime file, its pretty slow, and if you have any virtual network open such as Hamachi, the loading times become intolerable.

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Unity Engine is part of the problem. Even if you had KSP on solid state, Unity Engine checks all the available ports possible (be those internal to your computer or networks) when any file is accessed on the loading procedure, since it uses a URL loading method. Since it checks everytime file, its pretty slow, and if you have any virtual network open such as Hamachi, the loading times become intolerable.

Thats horrendous!

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