cesarcurado Posted August 8, 2013 Share Posted August 8, 2013 (edited) Beautiful mod, giving it a go, downloading now.Eager to try cloud pack and the star field looks just beautiful.EDIT: This is most impressive, changes how KSP feels completely.However, I'm having problems with Cloud Pack, the planet textures come out black, if anyone know what might be the issue please do reply. Edited August 8, 2013 by cesarcurado Link to comment Share on other sites More sharing options...
Korb Biakustra Posted August 8, 2013 Share Posted August 8, 2013 I've done the texture changes several hours ago but I'm still playing KSP right now. Just have to say I keep being amazed by the graphics now. It's outstanding from space, building my Kerbin Space Station, I feel like I'm watching a NASA or ESA channel. I can't imagine how it would be if I was skilled enough to run a mission like the Constellation mission I've seen on this forum.A asynchronous cloud feature would be awsome, I'd prefer that over suit customisation at first. However, on a French forum, there's already a guy who've succeeded tweaking the Kerbal faces. :] Link to comment Share on other sites More sharing options...
Tingle Posted August 8, 2013 Author Share Posted August 8, 2013 I've done the texture changes several hours ago but I'm still playing KSP right now. Just have to say I keep being amazed by the graphics now. It's outstanding from space, building my Kerbin Space Station, I feel like I'm watching a NASA or ESA channel. I can't imagine how it would be if I was skilled enough to run a mission like the Constellation mission I've seen on this forum.A asynchronous cloud feature would be awsome, I'd prefer that over suit customisation at first. However, on a French forum, there's already a guy who've succeeded tweaking the Kerbal faces. :]Well I've also changed the kerbal face, that's not a big deal - can I have a link to that? Maybe he did something else. Link to comment Share on other sites More sharing options...
Korb Biakustra Posted August 8, 2013 Share Posted August 8, 2013 (edited) Oh sorry, I misunderstood a previous post here and thought it was challenging. Don't know what he has done exactly, here is the post. You probably already know how to do it anyway, sorry for the misunderstanding. Edited August 8, 2013 by Korb Biakustra Link to comment Share on other sites More sharing options...
Tingle Posted August 8, 2013 Author Share Posted August 8, 2013 (edited) Oh sorry, I misunderstood a previous post here and thought it was challenging. Don't know what he has done exactly, here is the post. You probably already know how to do it anyway, sorry for the misunderstanding.Yeah, he just swapped out the face texture, probably over the .assets (which is against the EULA) file and not over a plugin like I do. I'm working on a feature that allows each kerbal to have his own unique face independantly, thats what I meant with a Kerbal-Variety feature ^^. Edited August 8, 2013 by Tingle Link to comment Share on other sites More sharing options...
Korb Biakustra Posted August 8, 2013 Share Posted August 8, 2013 Yeah, he just swapped out the face texture, probably over the .assets (which is against the EULA) file and not over a plugin like I do.Well, perhaps I should remove the link then. Could you edit your quote? Link to comment Share on other sites More sharing options...
Tingle Posted August 8, 2013 Author Share Posted August 8, 2013 For all you Kethane users, I fixed the compatibility issue, it will be implemented in the next update (v2.3) - until then you have to use Kethane 0.74. Link to comment Share on other sites More sharing options...
spacex34 Posted August 8, 2013 Share Posted August 8, 2013 Yeah, he just swapped out the face texture, probably over the .assets (which is against the EULA) file and not over a plugin like I do. I'm working on a feature that allows each kerbal to have his own unique face independantly, thats what I meant with a Kerbal-Variety feature ^^.HelloFirst of all, thank you for your modNow, I have read your post who explain to extract the textureThen I have make modification to the headOk it's not a big dealBut , i have to say you can change (everyone can change) the head by add the linekerbalHead = Textures/Kerbal/Head/Head1in the UniversReplacer.cfgand add the dossier "Textures/Kerbal/Head/Head1 "So I think it's not against the rules EULA (do not edit files asset) Link to comment Share on other sites More sharing options...
Blaylock1988 Posted August 8, 2013 Share Posted August 8, 2013 (edited) For all you Kethane users, I fixed the compatibility issue, it will be implemented in the next update (v2.3) - until then you have to use Kethane 0.74.Is this why Mushroom's planets dont work for me? I have Kethane 0.75.EDIT: Oh, I am also running the wrong version. Ha! Edited August 8, 2013 by Blaylock1988 Link to comment Share on other sites More sharing options...
SleepyWacKo Posted August 8, 2013 Share Posted August 8, 2013 yes it is, if you downgrade to kethan 0.74 it will work. it's what i did until the compatibility issue was fixed and looks like it will be soon Link to comment Share on other sites More sharing options...
eRe4s3r Posted August 8, 2013 Share Posted August 8, 2013 Is this why Mushroom's planets dont work for me? I have Kethane 0.75.Yes, that's why With Kethane 0.75 planet textures are not replaced. .. Well until replacer 0.23 is out ;Pby the way, we overlooked another incompatibility post a few pages backhttp://forum.kerbalspaceprogram.com/showthread.php/44135-0-21-x-Universe-Replacer?p=577828&viewfull=1#post577828This mod (Eva Followers) -> http://forum.kerbalspaceprogram.com/showthread.php/36425-20-2-EVA-Followers-0-12-%28Open-to-a-Good-Home%29/page8Anyone checked that? Link to comment Share on other sites More sharing options...
Guest Posted August 8, 2013 Share Posted August 8, 2013 Link to comment Share on other sites More sharing options...
HeadHunter67 Posted August 8, 2013 Share Posted August 8, 2013 I knew you'd do that sooner or later. Link to comment Share on other sites More sharing options...
Guest Posted August 8, 2013 Share Posted August 8, 2013 I knew you'd do that sooner or later. How could I resist? Link to comment Share on other sites More sharing options...
Silvester Posted August 8, 2013 Share Posted August 8, 2013 Yes, that's why With Kethane 0.75 planet textures are not replaced. .. Well until replacer 0.23 is out ;Pby the way, we overlooked another incompatibility post a few pages backhttp://forum.kerbalspaceprogram.com/showthread.php/44135-0-21-x-Universe-Replacer?p=577828&viewfull=1#post577828This mod (Eva Followers) -> http://forum.kerbalspaceprogram.com/showthread.php/36425-20-2-EVA-Followers-0-12-%28Open-to-a-Good-Home%29/page8Anyone checked that?yes i tested it out and the skybox texture didn't show up eventhough it has been loaded Link to comment Share on other sites More sharing options...
eran100 Posted August 8, 2013 Share Posted August 8, 2013 (edited) With the given power, I dicided to make all of the Kerbol system star to look like Sol system stars! I'm done with Moho and Eve.I know it's not usefull, but it's good for schinemtics! Edited August 8, 2013 by eran100 Link to comment Share on other sites More sharing options...
Simplicity Posted August 8, 2013 Share Posted August 8, 2013 Hmmm I must be doing something wrong, I can see the modified skybox, but even tho I "should" be high enuff, I cannot see the clouds around kerbin Link to comment Share on other sites More sharing options...
eran100 Posted August 8, 2013 Share Posted August 8, 2013 Hmmm I must be doing something wrong, I can see the modified skybox, but even tho I "should" be high enuff, I cannot see the clouds around kerbin The Skybox is the stars in the sky, not actully Kerbin. Link to comment Share on other sites More sharing options...
mushroomman Posted August 8, 2013 Share Posted August 8, 2013 Hmmm I must be doing something wrong, I can see the modified skybox, but even tho I "should" be high enuff, I cannot see the clouds around kerbin Yeah, if you want clouds you'll have to download my pack. Mine doesn't come with a skybox (even though I used one for the screenshots ). Link to comment Share on other sites More sharing options...
eran100 Posted August 8, 2013 Share Posted August 8, 2013 Btw, welcom to Kerbi... I mean Earthhttp://imgur.com/SFUzUvgHow do I post Pictures in the forum? Link to comment Share on other sites More sharing options...
Majiir Posted August 8, 2013 Share Posted August 8, 2013 I've written about the Kethane/UniverseReplacer conflict here. Turns out (surprise surprise) it's a stock bug that causes mod conflicts. Link to comment Share on other sites More sharing options...
mushroomman Posted August 8, 2013 Share Posted August 8, 2013 Here's me trying out bumpmapsHahaha. Nuts to this. Link to comment Share on other sites More sharing options...
Tingle Posted August 8, 2013 Author Share Posted August 8, 2013 I've written about the Kethane/UniverseReplacer conflict here. Turns out (surprise surprise) it's a stock bug that causes mod conflicts.Nice write up, hope the devs fix this soon. For now the plugin will run on Instantly with once set to false . Link to comment Share on other sites More sharing options...
Simplicity Posted August 8, 2013 Share Posted August 8, 2013 (edited) The Skybox is the stars in the sky, not actully Kerbin.Yeah, if you want clouds you'll have to download my pack. Mine doesn't come with a skybox (even though I used one for the screenshots ).Maybe I wasn't being clear enough I have the following installed:Universe Replacer v2.2Apatheticjester's Dreamscape Skyboxmushroomman's Cloud PackI put the skybox and cloud pack archives into the Gamedata/universereplacer folder but as I said above, even tho the skybox shows up the clouds don't..Just to prove I got the files in the right place, here is another pic Edited August 8, 2013 by Simplicity Link to comment Share on other sites More sharing options...
Sbowyer28 Posted August 8, 2013 Share Posted August 8, 2013 Are the clouds on the ground or in the air? Link to comment Share on other sites More sharing options...
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