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Quantum Struts Problem


PBlueKan

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After updating from .20.2 to .21.1 the quantum core part of the Quantum Struts mod no longer works.

Link to mod: http://kerbalspaceprogram.com/quantum-strut/

The regular quantum struts work fine.

When I try to use the quantum core on any ship, including new ones, I cannot deactivate or activate it (depending on the option the menu gives me) and when in EVA there are no options to place or remove struts. Also any struts that were in place previously from the core are now gone. Anyone have any ideas?

Additionally according to the thread that documents working mods for .21.1 this mod is working. I also did try reinstalling the mod.

Edit: oops I posted this in the wrong forum

Edited by PBlueKan
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that's true, you don't need a quantum core for (de)activating the struts, at least I don't have to

No I dont need the core for activating and deactivating preplaced struts, but the core lets you eva and place entirely new struts. It is quite useful for putting payloads on orbital tugs and interplanetary engine bases, currently the core is not working and I can't activate it or deactivate it or place new struts.

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