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[WIP] Modular Launch Sites


POTKC

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What is Modular Launch Sites?

This is a project to create different launch sites and random cosmetic objects to place around them. I will be using KerbTown, which allows you to place static objects in-game.

What do I have so far?

So far I have a one-third done launch site with a retractable launch tower. Before launch, you click on it and it rotates away from the rocket.

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Also, a fuel storage tank!

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What do I have planned?

-A Baikonur-esque launch site with retractable launch tower.

-'Floating' launch site 'a la' SeaLaunch.

-Multi-missile silo.

-Different buildings.

-Fuel storage tanks.

-Radar dishes.

-SSWS tanks.

-A for-now-classified surprise :P

Please post feedback, ideas and comments!!!

Edited by POTKC
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Now this looks like a cool idea, one thing I always disliked about the old stock tower was that it was static and could not be moved away. While I like the design of the stock pad in game now having pullback tower for manned launches would be cool.

Will be keeping an eye on this project, good luck!

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Well the only real 3D modeling program I can actually use/love/have lots of experience with is sketchup, so now with this knowledge, I can begin developing my own KSP add ons. Granted I understand modeling is only half of it, maybe less, especially when it involves plugin. Though we are getting off topic here. Hope the launchpad development goes well!

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  • 2 weeks later...
  • 2 weeks later...

OK, something was glitching and I couldn't post for a day. I put the Fuel Storage Tank thought Unity, but when I put it into the game and pressed CTRL+K to open KerbTown, selected the model and pressed 'Create' it was sort of...invisible. I'm sure I did everything correctly, but...any ideas anyone?

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