PolecatEZ Posted September 29, 2013 Share Posted September 29, 2013 My game started crashing randomly as well. There's issues with the new engine fairings in the KOSMOS pack also, where my framerate will drop like a rock when I try to use them in the VAB. I'll try putting in the manual fairings folder and see what happens for KW. Link to comment Share on other sites More sharing options...
Ratzap Posted September 29, 2013 Share Posted September 29, 2013 Nice stuff but I just don't have 159MB to play with in my GameData :-/ Adding this new version I can't even start the game, it just runs out of memory loading. So I'm afraid I ended up deleting 125MB worth that I'll probably never use. Too many mods, not enough memory for a 32 bit KSP to play with. Link to comment Share on other sites More sharing options...
Captain Sierra Posted September 29, 2013 Share Posted September 29, 2013 We might be getting 64 bit with .22 but we do get plenty of other optimi-freaking-zation. Thank you Squad, it has been way too long without it. Link to comment Share on other sites More sharing options...
blubbermonkeys Posted September 29, 2013 Share Posted September 29, 2013 Noice. Great that it has been updated! Link to comment Share on other sites More sharing options...
Kickasskyle Posted September 29, 2013 Author Share Posted September 29, 2013 hm ok.. the filesize may be smaller, but the ingame memory footprint is bigger than ever. just did some testing. started a fresh KSP install with KWR only (no other mods). this is the KSP.exe memory usage on the title sceenWell I am redoing the redux version currently. i'll dump all the textures down a size and tweak them so you don't get horrific seams and the like. Link to comment Share on other sites More sharing options...
zYnthethicz Posted September 29, 2013 Share Posted September 29, 2013 I tried the engines without autoshroud, but they don't show up in VAB.What do? Link to comment Share on other sites More sharing options...
Kickasskyle Posted September 29, 2013 Author Share Posted September 29, 2013 I tried the engines without autoshroud, but they don't show up in VAB.What do?I'm assuming you didn't delete the models/textures and simply overwrote the cfgs for the non autoshroud versions?On another note, for the redux version I plan on packaging it so you can pick and choose which redux textures to install. So you could use the reduced textures but with the fullsize normal maps etc. Link to comment Share on other sites More sharing options...
Hiromoto Posted September 29, 2013 Share Posted September 29, 2013 I did a clean install and kept getting a run time error R6025. Re installed previous version ran fine. Link to comment Share on other sites More sharing options...
zYnthethicz Posted September 29, 2013 Share Posted September 29, 2013 (edited) I'm assuming you didn't delete the models/textures and simply overwrote the cfgs for the non autoshroud versions?On another note, for the redux version I plan on packaging it so you can pick and choose which redux textures to install. So you could use the reduced textures but with the fullsize normal maps etc.Yeah, i did.Also, if i don't remove the fairings, the game crashes when entering VAB.. And even if i have the nonautoshroud version the game occasionally crashes and huge fps drop. Edit: Removing the pack makes everything smooth again, can load crafts just fine. Edited September 29, 2013 by zYnthethicz Link to comment Share on other sites More sharing options...
regex Posted September 29, 2013 Share Posted September 29, 2013 This looks great. I never bothered trying KW because all of the tanks I'd seen had logos on them, but the engines are spectacular and you've got a few odds and ends that I really like. Plus, the Soyuz-alike parts are awesome. Link to comment Share on other sites More sharing options...
Wait- Was That Important? Posted September 29, 2013 Share Posted September 29, 2013 I've used KW religiously (even going so far as to delete the corresponding stock parts and use KW instead) since 0.18 and I can't express how happy I am that it's been re-released! Link to comment Share on other sites More sharing options...
B787_300 Posted September 29, 2013 Share Posted September 29, 2013 Choirs of Alleluia has been initiated,Thank Kickasskyle and Winston Link to comment Share on other sites More sharing options...
Firenexus13 Posted September 30, 2013 Share Posted September 30, 2013 Woot Woot! Link to comment Share on other sites More sharing options...
LameLefty Posted September 30, 2013 Share Posted September 30, 2013 You have NO IDEA how glad I am to see this new release. THANK YOU!!! Link to comment Share on other sites More sharing options...
Synthesis Posted September 30, 2013 Share Posted September 30, 2013 (edited) First thing first: your emblem graphic? Very slick!Second, very excited about trying this new pack (with a smaller memory footprint). Excellent work!EDIT: Bummer, I'm getting crashes on load now--I can use the old pack, but not the new pack. Not sure what might be causing it (not a memory error, since this one is smaller). I don't think KSP was patched recently, and deleting the whole directory and installing it didn't work. Using the non-auto shroud option doesn't work either. Edited September 30, 2013 by Synthesis Link to comment Share on other sites More sharing options...
Pesqueeb Posted September 30, 2013 Share Posted September 30, 2013 Hi all, first post, sorry it's about a problem,I seem to be getting only parts of the Mod? Like, as in I get some parts but it doesn't seem like very many, not many new rockets, fuel tanks and a new fangled RCS, but I cant seem to find fairing stuff at all. I've watched the video, so I know it's supposed to be in structures, but the only parts I have are some new struts and the big adapters. There is no faring base, nose cone, or sidewalls that I can find, and I also find no new engines of any kind. I also cant find the "ships" folder the installation directions refer to at all. I'd be inclined to believe maybe I just got a bad download, but I've deleted and re-downloaded 3 times now in addition to restarting the game maybe half a dozen times. I'm new to the game, and the only other mod I've installed is RendezMe, so it's certainly possible I'm doing something wrong, but I can't tell what. Can anyone possibly give me some sort of direction or help? Am I not putting folders in the right place? Not extracting correctly? Sorry if I'm being obtuse.Cheers! Link to comment Share on other sites More sharing options...
Commander Gizmo Posted September 30, 2013 Share Posted September 30, 2013 This is AWESOME! Thanks for the update!I oddly found that after installing the new KW, sans fairings, my game memory usage skyrocketed to 4GB from 3.2GB. After reducing all textures by 50%, it now fits snugly back into 3.2GB. It would appear that the new reduced size KW is actually larger! (I did use the KWPlus optimizations previously.) I don't really mind 50% sized textures though. I'm off to try out the side mount tanks. I've been needing those! Link to comment Share on other sites More sharing options...
missileman Posted September 30, 2013 Share Posted September 30, 2013 I too am getting crashes. No errors though, just instant exit to desktop.It happens when I try to load a ship, or return to VAB from a flight. Link to comment Share on other sites More sharing options...
mwlue Posted September 30, 2013 Share Posted September 30, 2013 Oh jesus~!! "High Thrust version of the Thor SRB, Nearly twice as powerful as standard but with a 60 second burn time." <=== i love that for my Katurn IIa Link to comment Share on other sites More sharing options...
Nightmare Posted September 30, 2013 Share Posted September 30, 2013 Memory usage skyrocketed arround 500 MB only by the new KW release sorry but this is bad for me and others I think, cause KW is not the only mod I got installed and I don't want to delete other mods for using KW sorry but I stick to the last relase before 2.5 as long as textures or other things that can be reduced to save memmory are not done.No insult meant but it is as it is the memory usage of current version of KW ist TO BIG! Maybe this comes partly by the new bumbmaps.If we hat a 64 bit KSP for windows i woould not mind but since it is 32 bit their is a hardcoded Borderline arround 3.8 GB Memory usage.Maybe an alternate release with resized textures to save memory would be nice to have? Link to comment Share on other sites More sharing options...
pfpants Posted September 30, 2013 Share Posted September 30, 2013 Instant CTD every time I enter the VAB. Deleted the mod, problem went away. Link to comment Share on other sites More sharing options...
Railgunner2160 Posted September 30, 2013 Share Posted September 30, 2013 Really, REALLY nice parts pack!!! Any plans to make you own nuclear engines to complement the pack?? After the Redux pack ofcourse..... Link to comment Share on other sites More sharing options...
HeadHunter67 Posted September 30, 2013 Share Posted September 30, 2013 I noticed that the RCS Quad in this pack does not properly apply lateral thrust when translating - at least, according to RCS Build Aid. It appears that the thrust vector for sideways thrust is actually directed 5-10 degrees to aft. Replacing with normal stock RCS quads shows the correct thrust direction. I'd prefer the improved Isp of the KW ones, but not if it affects actual translation. Link to comment Share on other sites More sharing options...
jfx Posted September 30, 2013 Share Posted September 30, 2013 Neat. btw, from a marketing perspective you should say 62% less size Link to comment Share on other sites More sharing options...
M5000 Posted September 30, 2013 Share Posted September 30, 2013 Oh god, why did I not know about this... KW Rocketry is my absolute favorite mod of all time, if I had to get rid of every mod except one, KW would be the one that sticks. Having a run over with the parts, and doing a re-design of my baseline lifter, integrating said parts. Link to comment Share on other sites More sharing options...
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