BadManiac Posted July 28, 2014 Share Posted July 28, 2014 Hey man, I give you the tools. It's up to you to figure out what to do with them.They're powerful sure, but they're not op by any means due to efficiency flaws etc.Oh no, that's not what I meant at all, I'm sorry I didn't mean to offend you guys, I wouldn't even be playing KSP any more without KW! No what I meant was the NASA ARM engines are OP, as many agree, and the KW 5M engines are even MORE powerful. Not that they too are OP, they just have more power, and I don't know what to do with it all I'm sure I'll come up with some immense single launch Moho lander, science lab and rover return mission that uses them. Give me time Link to comment Share on other sites More sharing options...
Kalloran Posted July 28, 2014 Share Posted July 28, 2014 Well, after some futzing around it seems like there's still some memory issues with the x64 version similar with x86 one. Installing Active Texture Management (something I was avoiding and was why I was opting for the x64 version in the first place) resulted in the mods playing nice together. I've also found that dropping the texture res down to half in the graphics options has helped a ton. I'm playing on a rather anemic laptop (Win 7 64) and was having horrible access violation crashes at random. Dropped to half res and am doing fine. Link to comment Share on other sites More sharing options...
TheReaper Posted July 28, 2014 Share Posted July 28, 2014 Oh no, that's not what I meant at all, I'm sorry I didn't mean to offend you guys, I wouldn't even be playing KSP any more without KW! No what I meant was the NASA ARM engines are OP, as many agree, and the KW 5M engines are even MORE powerful. Not that they too are OP, they just have more power, and I don't know what to do with it all I'm sure I'll come up with some immense single launch Moho lander, science lab and rover return mission that uses them. Give me time well you use 5 m base for your rockets so you wont have to add that overused clishe asparagus staging or more sideway expansions ( SRBS are always wellcome though) thus resulting in easier lift offs for NEAR or FAR Link to comment Share on other sites More sharing options...
Winston Posted July 28, 2014 Share Posted July 28, 2014 I'm sure I'll come up with some immense single launch Moho lander, science lab and rover return mission that uses them. Give me time That's the ticket - hurl some massive payloads to Duna in a single launch etc. Link to comment Share on other sites More sharing options...
tg626 Posted July 29, 2014 Share Posted July 29, 2014 So, what are those slender cylinders shown in this image? Wouldn't be a black 2.5m fuel tank by any chance? I didn't notice any such tank in the latest version. Is it not a fuel tank? Or am I just blind? (<- a distinct possibility) Link to comment Share on other sites More sharing options...
advill Posted July 29, 2014 Share Posted July 29, 2014 quick question. how do i use the interstage decoupler? is it like a regular decoupler or do i have to do something special to make them separate? they don't seem to be working for me. Link to comment Share on other sites More sharing options...
Umlüx Posted July 29, 2014 Share Posted July 29, 2014 So, what are those slender cylinders shown in this image? Wouldn't be a black 2.5m fuel tank by any chance? I didn't notice any such tank in the latest version. Is it not a fuel tank? Or am I just blind? (<- a distinct possibility)looks like a B9 spaceplane fuselage/tank. they are white on the other half? Link to comment Share on other sites More sharing options...
G'th Posted July 29, 2014 Share Posted July 29, 2014 Used the new Saturn V parts to launch a shuttle. Pretty fun actually.Javascript is disabled. View full album Link to comment Share on other sites More sharing options...
Bomoo Posted July 29, 2014 Share Posted July 29, 2014 So the 5M parts are a bit... powerful. The "new" stock Nasa ARM engines are OP enough. What are we supposed to lift with them!?Insert cargo here: Link to comment Share on other sites More sharing options...
SpyVirus Posted July 29, 2014 Share Posted July 29, 2014 Does this work with .24.2? Link to comment Share on other sites More sharing options...
Temeter Posted July 29, 2014 Share Posted July 29, 2014 Does this work with .24.2?Works fine for me, but some people had problems with nodes. It's worth the try. Link to comment Share on other sites More sharing options...
Tex_NL Posted July 29, 2014 Share Posted July 29, 2014 Does this work with .24.2?If you checked the title of this thread you would have known: [0.24.2] KW Rocketry v2.6c Available - New 5m Parts! - 24/07/2014 Link to comment Share on other sites More sharing options...
Harusee Posted July 29, 2014 Share Posted July 29, 2014 If you checked the title of this thread you would have known: [0.24.2] KW Rocketry v2.6c Available - New 5m Parts! - 24/07/2014My Duna Lander is screaming in towards kerbin and the SPS and large radial batteries are gone! It is carrying critical science to complete a contract and when I load it wont load! Now I have a save but I cannot find an older version of KW with the SPS and Battery I need to complete my mission. Can anyone tell me where to find a deprecated version so I can finish my mission? lol Link to comment Share on other sites More sharing options...
Kickasskyle Posted July 29, 2014 Author Share Posted July 29, 2014 My Duna Lander is screaming in towards kerbin and the SPS and large radial batteries are gone! It is carrying critical science to complete a contract and when I load it wont load! Now I have a save but I cannot find an older version of KW with the SPS and Battery I need to complete my mission. Can anyone tell me where to find a deprecated version so I can finish my mission? lolhttps://mega.co.nz/#!wpUUmRRC!YGHa-glqrnVXqqcWzyzOoRlUyrdQgoEDPLpcBN2PqfwBoom, there you go. That's 2.5.6B. Link to comment Share on other sites More sharing options...
GiantTank Posted July 29, 2014 Share Posted July 29, 2014 Having a problem with parts not showing up. Installed this morning, and in the loading screen with the bar, I see KW parts. But they do not show up in the actual VAB. How do you install this mod? It says do not extract but open, I have no clue what that means.mods: Alarm Clock, Mechjeb, Procedural Parts, Interstellar Link to comment Share on other sites More sharing options...
LostOblivion Posted July 29, 2014 Share Posted July 29, 2014 I can confirm the interstage decouplers not working. Edit: They seem to work now actually. Nevermind!Scratch that again! The 1.25 -> 1.25 interstage decouplers are not working for me if having 1.25 -> 0.625. :S Link to comment Share on other sites More sharing options...
Creat Posted July 30, 2014 Share Posted July 30, 2014 (edited) How do you install this mod? It says do not extract but open, I have no clue what that means.Open it in your zip program (or windows explorer), find the sub-folder named GameData (inside of the one that says "Open, do not extract") and extract this to the KSP Directory, like every other mod. What's in GameData in the zip belongs in GameData on your KSP install. Edited August 2, 2014 by Creat Link to comment Share on other sites More sharing options...
andrehsu Posted July 30, 2014 Share Posted July 30, 2014 (edited) Is it possible for the petal adapter to open in the VAB (like using firespitter?) It would be so much easier to construct a lander inside the adapter. Or can a nice person teach me how to do it manually. Edited July 30, 2014 by andrehsu Link to comment Share on other sites More sharing options...
G'th Posted July 30, 2014 Share Posted July 30, 2014 Is it possible for the petal adapter to open in the VAB (like using firespitter?) It would be so much easier to construct a lander inside the adapter.Grab Tweakable Everything. It'll allow you to do just that. Link to comment Share on other sites More sharing options...
andrehsu Posted July 30, 2014 Share Posted July 30, 2014 Grab Tweakable Everything. It'll allow you to do just that.Isn't tweakable everything incompatible with tweakscale? Link to comment Share on other sites More sharing options...
Drew Kerman Posted July 30, 2014 Share Posted July 30, 2014 someone already posted some MM code for the petal adapter Link to comment Share on other sites More sharing options...
Denco Posted July 30, 2014 Share Posted July 30, 2014 Can I somehow disable delayed engine startup and shutdown? Link to comment Share on other sites More sharing options...
Temeter Posted July 30, 2014 Share Posted July 30, 2014 Can I somehow disable delayed engine startup and shutdown?Open the zip-file, extras, InstantPowerResponseConfigs. Link to comment Share on other sites More sharing options...
Denco Posted July 30, 2014 Share Posted July 30, 2014 Open the zip-file, extras, InstantPowerResponseConfigs.Thank you. Link to comment Share on other sites More sharing options...
Harusee Posted July 30, 2014 Share Posted July 30, 2014 https://mega.co.nz/#!wpUUmRRC!YGHa-glqrnVXqqcWzyzOoRlUyrdQgoEDPLpcBN2PqfwBoom, there you go. That's 2.5.6B.Thank you very much man! Link to comment Share on other sites More sharing options...
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