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Sub Assemblies? Can they be shared?


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Can they? I would like to have a launch stage, but i suck.

I can make a craft, but not a launch stage. I have made it to the mun (CHEATS BRO.) and got like 250-300 sci. I spent it.

I will tell you what tiers i have fully.

I got Tier 4:

Advanced Rocketry

Rockomax Mark 55 Radial Mount Liquid Engine

FL-T800 Fuel Tank

General Construction

EAS-4 Strut Connector

TT18-A Launch Stability Enhancer

TT-70 Radial Decoupler

TVR-1180C Mk1 Stack Tri-Coupler

Flight Control

AV-R8 Winglet

Mk1 Cockpit

Stayputnik Mk. 2

Inline Reaction Wheel

Science Tech

Z-100 Rechargable Battery Pack

SC-9001 Science Jr.

Comms DTS-M1

Edited by kenbobo
Tier Adding.
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kenbob - I haven't switched to 0.22 yet but I can try to help you build a simple booster design. I need to know what parts you have available from Tiers 1-3, how heavy of a payload you're trying to launch, and what your payload does.

EDIT: Never mind, they've got the tech tree up on the wiki now. So now I just need to know your payload's mass. Doesn't look like it could be much more than the Mk1 Command Pod and a chute, but I'll ask anyways.

Edited by capi3101
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1.2 tonnes...okay, try this:

1 x TR-18A Stack Decoupler

6 x FL-T800 (2 centerline, four outboard)

3 x FL-T200 (1 below each of the bottom-most FL-T800s)

3 x FL-T100 (1 below each of the FL-T200s)

1 x LV-T45 (centerline engine)

2 x LV-T30 (outboard engines)

You'll want at least two struts on outboard tank connecting to the central stack, one on each side, about midway up the tank. You'll probably also want a strut from the outboard stacks to the sides of the Command Pod. Nose cones if you wish; they shouldn't take too big of a chunk out of your delta-V. The LV-T45 should give you sufficient steering authority on the way up, so you shouldn't need aerodynamic surfaces (not that you have that many).

Note that this will get you up there. You'll still need to get back down again. I think there's enough juice for that with this design (just leave the booster attached, swing around and burn a little bit to deorbit); going to depend on how well you fly it. So that: this is an SSTO rocket design, so watch your gee meter as you go up - throttle back when you get out of the green zone. Straight up to 10k, 090 at 45 degrees to 25k, then follow the navball. Go horizontal at 50k. Ordinarily for something this small I'd say "pack RCS" to deorbit, but you don't have that yet. If you decide to add an FL-T100 and an LV-909 for deorbiting (and a stack decoupler to ditch that for landing), make your fuel stacks three FL-T800s each (nine total) instead of what I said above.

That should get you started - lemme know how it turns out.

EDIT2: Almost forgot. Now that you have them, add a pair of Z-100 Battery Packs to the sides of the Command Pod. You should last long enough to conduct your experiments, deorbit and open your chute that way. Might even be able to perform a spacewalk or two. Their mass is low enough that you're only talking about a ten m/s hit to your delta-V, tops.

Edited by capi3101
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OP, you'd better be leaving some good rep for capi1301 here. Pretty awesome help, I'd say. Note: next time wait more than 3 minutes before posting a "Hello? Anyone there?" Courtesy and patience will usually give you the best chance at getting some assistance:)

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