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Some ideas for subassemblies


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I think that, as long as the object has available nodes on it anywhere, you should be able to use it as a subassembly. This means that you won't have to have an available node on a specific part so you can save almost anything usable as a subassembly. This also means that all available nodes on the subassembly should be usable when loading it into another creation, not just the one on the core part of it. This will probably be useful because otherwise you'd have to constantly edit the thing you want to use as a subassembly so it's viable for subassembly usage.

Edited by MelonHeadSeb
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