Deathsoul097 Posted January 13, 2014 Share Posted January 13, 2014 The Panels are B9, and it looks like the Sunbeam Lazor is on there as well. Link to comment Share on other sites More sharing options...
JewelShisen Posted January 13, 2014 Author Share Posted January 13, 2014 Where can I find these parts?http://cs605727.vk.me/v605727047/725/XYsbv421CMQ.jpgThe airship envelope on top is the only part in this mod. the rest appear to be B9 and Romfarer parts. Link to comment Share on other sites More sharing options...
RussianIvan Posted January 13, 2014 Share Posted January 13, 2014 The airship envelope on top is the only part in this mod. the rest appear to be B9 and Romfarer parts.Part of B9. Was modes which are namely of those parts of the site. I found it here. Link to comment Share on other sites More sharing options...
Sauron Posted January 21, 2014 Share Posted January 21, 2014 Two requests:1: What does the license say about reskins? The stock textures are...not so hot. While I'm going to make a reskin for my own personal use regardless, I want to know if I can share it.2: Is there a remote chance of improving the deflated envelopes so they're a bit less chunky and so they actually fit stock 1.25 and 2.5m fuselages? A fully remodeled base would be nice, but realistically just making everything thinner and slightly smaller would be good too Link to comment Share on other sites More sharing options...
JewelShisen Posted January 21, 2014 Author Share Posted January 21, 2014 Two requests:1: What does the license say about reskins? The stock textures are...not so hot. While I'm going to make a reskin for my own personal use regardless, I want to know if I can share it.2: Is there a remote chance of improving the deflated envelopes so they're a bit less chunky and so they actually fit stock 1.25 and 2.5m fuselages? A fully remodeled base would be nice, but realistically just making everything thinner and slightly smaller would be good too Once I can get the hang of animating parts I will start trying to make new airship parts that will fit better with both stock and KW sized parts.As for the reskin I would prefer that you not share it until I can get a look but there is nothing in the license that would stop you. Link to comment Share on other sites More sharing options...
Sauron Posted January 21, 2014 Share Posted January 21, 2014 I'd obviously check with you first (and make sure the HL octopus is somewhere on each of the reskins ). I'd love to help out with textures since it's one of the few useful things I'm good at--I have a draft texture for the probe envelope at this point though it still needs some tweaking. Some more questions:-The Una and Ray envelopes use .mbm textures, yes? Is there a way (on my end) to change them to accept .pngs or .tgas?-Is there anything in particular I can do to help out with textures (after you've seen my work, obviously)? Link to comment Share on other sites More sharing options...
JewelShisen Posted January 21, 2014 Author Share Posted January 21, 2014 I'd obviously check with you first (and make sure the HL octopus is somewhere on each of the reskins ). I'd love to help out with textures since it's one of the few useful things I'm good at--I have a draft texture for the probe envelope at this point though it still needs some tweaking. Some more questions:-The Una and Ray envelopes use .mbm textures, yes? Is there a way (on my end) to change them to accept .pngs or .tgas?-Is there anything in particular I can do to help out with textures (after you've seen my work, obviously)?Sadly the textures are set in Unity so I would have to remake the parts to have them accept .pngs (I think. You can try though) Link to comment Share on other sites More sharing options...
jdmgto Posted January 21, 2014 Share Posted January 21, 2014 Used the mod and I'm currently ballooning on Eve.http://imgur.com/a/rk7lV Link to comment Share on other sites More sharing options...
JewelShisen Posted January 21, 2014 Author Share Posted January 21, 2014 Used the mod and I'm currently ballooning on Eve.http://imgur.com/a/rk7lVThat is really cool. Love the part about hitting the brick wall. If you don't mind I am going to add this on the wiki in a new page just for full missions like this one. Link to comment Share on other sites More sharing options...
Space_Nomad Posted January 22, 2014 Share Posted January 22, 2014 Just a silly idea, but I thought I'd let it go and see if it floats. Is it possible to apply a 3D thrust vector to the balloon, loosely based on current coordinates (like Kethane's hexagonal grid) and later on, balloon altitude?This would provide a simulation of the wind blowing us around, up and down. Nice breeze coming from the west over KSC, great up draft over the desert, etc. We could use a different dataset for each planet with an atmosphere, I am sure Eve would get much more interesting. Link to comment Share on other sites More sharing options...
JewelShisen Posted January 22, 2014 Author Share Posted January 22, 2014 Just a silly idea, but I thought I'd let it go and see if it floats. Is it possible to apply a 3D thrust vector to the balloon, loosely based on current coordinates (like Kethane's hexagonal grid) and later on, balloon altitude?This would provide a simulation of the wind blowing us around, up and down. Nice breeze coming from the west over KSC, great up draft over the desert, etc. We could use a different dataset for each planet with an atmosphere, I am sure Eve would get much more interesting.That may be possible but it would require a rewrite of the code base and that is FAR beyond my level. So I will keep that idea in mind but for now code changes are not going to be done. Link to comment Share on other sites More sharing options...
Sufficient Anonymity Posted January 24, 2014 Share Posted January 24, 2014 (edited) @RussianIvanThat's one of my very old airships (you can tell by the old 88-88 dish on the back). If I remember correctly, I used:B9 - most structural componentsFirespitter - folding electric propellers on the backThe Sunbeam laser - for navigation, believe it or not - I tend not to bother with it any moreNavlights - no longer needed due to expansion of B9 light systemsKSPX - now pretty much defunct due to the new SAS system and the addition of parts to the stock gameHL -obviouslyHere's some of my more recent crafts built with my most recent mod selectionJavascript is disabled. View full albumJavascript is disabled. View full albumEDIT: Regarding the discussion over texturingSadly the textures are set in Unity so I would have to remake the parts to have them accept .pngs (I think. You can try though)It's possible to change the textures detailed in the .mu with a simple Hex editorI'd obviously check with you first (and make sure the HL octopus is somewhere on each of the reskins ). I'd love to help out with textures since it's one of the few useful things I'm good at--I have a draft texture for the probe envelope at this point though it still needs some tweaking. Some more questions:-The Una and Ray envelopes use .mbm textures, yes? Is there a way (on my end) to change them to accept .pngs or .tgas?-Is there anything in particular I can do to help out with textures (after you've seen my work, obviously)?There's a few texture converter utilities knocking about on the forums to convert the existing textures into something easier to work with, and regarding changing those parts to accept other textures, what I suggested to JewelShisen above would work.Hope that helps Edited January 24, 2014 by SufficientAnonymity Link to comment Share on other sites More sharing options...
Galane Posted January 24, 2014 Share Posted January 24, 2014 @RussianIvanKSPX - now pretty much defunct due to the new SAS system and the addition of parts to the stock gameI use KSPX quite a lot. The last release dropped some parts which had been added to the stock game, but other items such as the smaller reaction wheels are still very useful. Link to comment Share on other sites More sharing options...
JewelShisen Posted January 24, 2014 Author Share Posted January 24, 2014 @RussianIvanThat's one of my very old airships (you can tell by the old 88-88 dish on the back). If I remember correctly, I used:B9 - most structural componentsFirespitter - folding electric propellers on the backThe Sunbeam laser - for navigation, believe it or not - I tend not to bother with it any moreNavlights - no longer needed due to expansion of B9 light systemsKSPX - now pretty much defunct due to the new SAS system and the addition of parts to the stock gameHL -obviouslyHere's some of my more recent crafts built with my most recent mod selectionhttp://imgur.com/a/Hptdchttp://imgur.com/a/PtVYZEDIT: Regarding the discussion over texturingIt's possible to change the textures detailed in the .mu with a simple Hex editorThere's a few texture converter utilities knocking about on the forums to convert the existing textures into something easier to work with, and regarding changing those parts to accept other textures, what I suggested to JewelShisen above would work.Hope that helps Do the quantum struts work in 0.23?? Link to comment Share on other sites More sharing options...
Jivaii Posted January 25, 2014 Share Posted January 25, 2014 Do the quantum struts work in 0.23??Just need to add them to the tech tree if you're wanting them in career mode Link to comment Share on other sites More sharing options...
JewelShisen Posted January 25, 2014 Author Share Posted January 25, 2014 A nose cone shaped Air Envelope for use with FAR! Link to comment Share on other sites More sharing options...
Jivaii Posted January 26, 2014 Share Posted January 26, 2014 A nose cone shaped Air Envelope for use with FAR!I LOVE YOU! Will this include all envelopes? Is self balance possibly in the future? =D Link to comment Share on other sites More sharing options...
JewelShisen Posted January 26, 2014 Author Share Posted January 26, 2014 I LOVE YOU! Will this include all envelopes? Is self balance possibly in the future? =DNot yet. This is a test case at the moment and once I can get it to work it will be replacing the Una and Ray parts. Link to comment Share on other sites More sharing options...
Jivaii Posted January 26, 2014 Share Posted January 26, 2014 Not yet. This is a test case at the moment and once I can get it to work it will be replacing the Una and Ray parts.Awesome. Can't wait to start using HL stuff in my youtube series (episode 1 is uploading now, but Youtube is being slow) Link to comment Share on other sites More sharing options...
JewelShisen Posted January 26, 2014 Author Share Posted January 26, 2014 Awesome. Can't wait to start using HL stuff in my youtube series (episode 1 is uploading now, but Youtube is being slow)Well would you be willing to help me test it? Link to comment Share on other sites More sharing options...
Jivaii Posted January 26, 2014 Share Posted January 26, 2014 Well would you be willing to help me test it?Certainly. I'll probably find some strange way to use it though (Like a primary launch stage made up of octo envelopes) Link to comment Share on other sites More sharing options...
JewelShisen Posted January 26, 2014 Author Share Posted January 26, 2014 Certainly. I'll probably find some strange way to use it though (Like a primary launch stage made up of octo envelopes)Alright. I mostly need help setting the node and then getting the lift set right. I'll PM you a link to the part once I have that done. Link to comment Share on other sites More sharing options...
Jivaii Posted January 26, 2014 Share Posted January 26, 2014 And I will respond with pictures galore. Do you want 1920x1080 or 5100x1000? Link to comment Share on other sites More sharing options...
JewelShisen Posted January 26, 2014 Author Share Posted January 26, 2014 And I will respond with pictures galore. Do you want 1920x1080 or 5100x1000?LOL1920x1080 would be best for the website. Link to comment Share on other sites More sharing options...
Jivaii Posted January 26, 2014 Share Posted January 26, 2014 I love tripping people out with my 5100x1000 images though. 1920x1080 it is =) I await at KSC for delivery of the part from KerbEX. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now