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Parts counts and crashing


CactusLynx

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Has nothing to do with part count bud, and everything to do with how much system memory KSP is using. As it stands KSP is a 32bit program, so it will only ever use around 3.5gb of memory...after that you gonna crash.

A couple things you can do to help:

Lower rendering speed to 'fastest'

Put texture on 'Half Res'

and go through and and all mods/parts you have and delete anything you dont actualy use.

One of my KSP installs has 640 some-odd parts and is very stable (thanks to the stock and KW texture reduction mod)

Edited by KhaosCorp
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A couple things you can do to help:

Lower rendering speed to 'fastest'

Put texture on 'Half Res'

and go through and and all mods/parts you have and delete anything you dont actualy use.

One of my KSP installs has 640 some-odd parts and is very stable (thanks to the stock and KW texture reduction mod)

Yup. ^^This.

I have MANY mods, and many are large parts packs. I think I run about 850 parts, after cutting all the parts I dont use from the install.

The biggest single cut can be made to the Squad (stock) folder...ESPECIALLY the IVA views and props: those alone will cut the Squad folder by about 270MB.

I never use the IVA views, whether stock OR mods. I havent tried the new re-textures yet.

My computer gets really laggy at about 300 parts, whether its a single ship, or multiple ships, even after disabling and lowering most of the graphics settings to their lowest, though, but I've never had a game actually crash, even with my Gamedata folder as high as 2.7GB...Gamedata folder DOES seem to affect RAM usage, but its not a linear thing. (ie cutting 1GB from your Gamedata does NOT mean youre gonna cut RAM by the same amount)

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http://forum.kerbalspaceprogram.com/threads/51361-0-21-Squad-Texture-Reduction-Pack-B9-and-KW-Packs-also

Should give this thread a look if you want high part count total, great tools for reducing memory footprint.

@Stone...have ya tried a big ship, 300+ parts, since 0.22 dropped? It seems to load higher part count craft with less lag now. Ive got my main station almost back to its pre-0.22 glory and its no where near as laggy trying to dock to it as before.

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No, I havent..I've only been playing stock career mode with 0.22 so far...Quite difficult...lol

Biggest rocket so far is only about 80 parts (3 stage rocket), and a manned 97 part sea/land/air rover. Basically looks like a plane, but can do 250m/s in the air, 60-70m/s on the ground, and 8m/s in the water.

I HAVE noticed I've been able to run full screen, and up my graphics settings a little with practically no lag in 0.22...But then I have been running mods with 0.21, and had little "vanilla" play time with 0.21, so I cant really compare 0.22 vs 0.21 that way.

I'm still updating my spreadsheet of over 180 mods...When thats all done, I'll be installing and trying most of them with 0.22. :)

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