BudgetHedgehog Posted February 25, 2014 Share Posted February 25, 2014 Sorry if you keep getting pestered with this, but is there a 2.5m version in the works? I don't tend to use the small docking ports and the docking cam and light aren't terribly useful for the large ports. Just increasing the base and top to 2.5 and sizing up the body a bit to match (but not so it can't fit into a 3.75 fairing) would be all that's needed, I think..See, the stock 2 man lander can may be ugly, heavy and whatever, but they are 2.5m Quote Link to comment Share on other sites More sharing options...
Spenzor Posted February 25, 2014 Share Posted February 25, 2014 http://i.imgur.com/3fmoSbk.jpgBeautiful, thank you. This is exactly the bit I've been looking for. Quote Link to comment Share on other sites More sharing options...
Guest Posted February 26, 2014 Share Posted February 26, 2014 Bravo on your latest improvements on this mod, Alex. The IVA is as spectacular as it is useful! Quote Link to comment Share on other sites More sharing options...
DoubleOSeven1 Posted February 26, 2014 Share Posted February 26, 2014 Bravo on your latest improvements on this mod, Alex. The IVA is as spectacular as it is useful!<snip>I finally understand all the references, is that a descent stage in the fore(or mid)ground? Quote Link to comment Share on other sites More sharing options...
Guest Posted February 26, 2014 Share Posted February 26, 2014 I finally understand all the references, is that a descent stage in the fore(or mid)ground?Yes, it's the descent stage from previous lander. I put another lander down beside it just for fun, and ended up with this silly view out the pilot's window. Quote Link to comment Share on other sites More sharing options...
alexustas Posted February 27, 2014 Author Share Posted February 27, 2014 Normal Map test Quote Link to comment Share on other sites More sharing options...
DasBananenbrot Posted February 27, 2014 Share Posted February 27, 2014 Normal Map testhttp://youtu.be/3vrQ5ppCLDAlooks fancy Quote Link to comment Share on other sites More sharing options...
WhatsThisButtonDo Posted February 27, 2014 Share Posted February 27, 2014 I have been looking for a command pod that gives a good view from inside the capsule while approaching a station and during docking. I've just started using the ALCOR again and so far like it a lot (the realistic sound inside the capsule is a great touch). I guess there's no way to use the big window to monitor the docking from inside. What other way would give the best inside docking view with the ALCOR? Quote Link to comment Share on other sites More sharing options...
K3-Chris Posted February 27, 2014 Share Posted February 27, 2014 Use the monitors? Quote Link to comment Share on other sites More sharing options...
alexustas Posted February 27, 2014 Author Share Posted February 27, 2014 I have been looking for a command pod that gives a good view from inside the capsule while approaching a station and during docking. I've just started using the ALCOR again and so far like it a lot (the realistic sound inside the capsule is a great touch). I guess there's no way to use the big window to monitor the docking from inside. What other way would give the best inside docking view with the ALCOR?The ALCOR have 3 windows, 5 on-board external cameras and 7 MFD... Quote Link to comment Share on other sites More sharing options...
alexustas Posted February 27, 2014 Author Share Posted February 27, 2014 WhatsThisButtonDo1. Press "B" to open "Target Menu"2. Find "reference part" line, press "Enter". select your docking port part by pressing "Enter" - this exactly match with "Control from here" command if you in EVA-view.3. Use "Vessels" line in same menu to select target vessel, than you less 200 meter you can select target docking port on this vessel - exactly the same as "set as target"3. Press "3" button on MFD for "Docking screen" Quote Link to comment Share on other sites More sharing options...
WhatsThisButtonDo Posted February 27, 2014 Share Posted February 27, 2014 (edited) Thank you K3|Chris, and alexustas for the instructions. First docking with the ALCOR using the camera was great, looking forward to learning how the rest of the instruments work. Edited February 28, 2014 by WhatsThisButtonDo Quote Link to comment Share on other sites More sharing options...
alexustas Posted February 28, 2014 Author Share Posted February 28, 2014 Emissive Map (128x128) Quote Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted February 28, 2014 Share Posted February 28, 2014 Oooh, liking the look of the visible interior lights! Quote Link to comment Share on other sites More sharing options...
CaptainKipard Posted March 1, 2014 Share Posted March 1, 2014 This is really a top quality mod. Thanks to the very well designed IVA I always pilot my ships from inside now, often switching KER off completely. Lots of fun. Quote Link to comment Share on other sites More sharing options...
TLATopHat Posted March 1, 2014 Share Posted March 1, 2014 Thanks to this capsule and RPM with its plethora of informational displays, I've successfully performed my first completely manual IVA flight to the Mun and back (MJ installed for information, but not used for automation; No Maneuver nodes used). The aesthetics are great, and fit perfectly with the KW Rocketry parts I used to build the craft. I only had to exit IVA once, and that was to monitor the altitude of my Kerbin periapsis on my return trip, as none of the displays gave me any of that information it while I was still in the Mun's SoI. That, along with a couple things I noticed with the interior controls, befuddled me a tad. Forgive me if these questions have been answered already, but I couldn't find the relevant posts.Firstly, as regards to my problems during my all-manual test flight, is there some way to display the closest approach data for a return from a moon? That was the only thing that broke my IVA experience. No matter what screens I flipped through, I could not find any orbital data beyond the SoI of the Mun, despite having an escape trajectory; unlike my arrival, in which I could get my closest approach via several different displays. This forced me to enter Map Mode for the first time in the flight to see and adjust my return periapsis. If it's viewable, and I'm just a dummy, please explain where I can find that information IVA. If not, would it be possible to find a way to display that on one of the informational panels?Secondly, I saw that the roll orientation buttons on the rightmost panel are locked out, despite the function being present in the Auto-Pilot menu. Will these buttons be "unlocked" like the rest of MJ's SmartASS module in a future update?On a related note, I saw that MechJeb's automated ascent and node execution features have a usable switch/button, and that MJ's Auto-Dock and Auto-Descent were present, but locked out. If their implementation is dependent on future RPM versions, feel free to disregard this. If not, what's the ETA on their implementation?Thanks for all the great work! This is now on my list of necessary mods, and I look forward to all the new things you've been demoing in the thread, especially that finalized service module! Quote Link to comment Share on other sites More sharing options...
alexustas Posted March 1, 2014 Author Share Posted March 1, 2014 Landing by Instruments. Only I.V.A.! Quote Link to comment Share on other sites More sharing options...
alexustas Posted March 1, 2014 Author Share Posted March 1, 2014 is there some way to display the closest approach data for a return from a moon? Hopefully, you will have this opportunity when maneuvers edit plugin for RPM will be created.But, you could choose as a target any ship on the Kerbin orbit and perform an EJECTION maneuver. And you got your periapsis equal to the target ship.Secondly, I saw that the roll orientation buttons on the rightmost panel are locked out, despite the function being present in the Auto-Pilot menu. Will these buttons be "unlocked" like the rest of MJ's SmartASS module in a future update?Yes. you're right. these features will be available in the next(0.15) official RPM release. Quote Link to comment Share on other sites More sharing options...
GavinZac Posted March 1, 2014 Share Posted March 1, 2014 Never been one for IVA flying but this makes it look temptingly enjoyable! Kudos. Quote Link to comment Share on other sites More sharing options...
Camacha Posted March 1, 2014 Share Posted March 1, 2014 Never been one for IVA flying but this makes it look temptingly enjoyable! Kudos.The difference is that you normally are supplied with little and bad info, while now you have a full suite of sweet displays. Quote Link to comment Share on other sites More sharing options...
alexustas Posted March 2, 2014 Author Share Posted March 2, 2014 Docking Quote Link to comment Share on other sites More sharing options...
alexustas Posted March 3, 2014 Author Share Posted March 3, 2014 New "Big Bag" Prop Quote Link to comment Share on other sites More sharing options...
smurphy34 Posted March 3, 2014 Share Posted March 3, 2014 Those look incredible, the texturing is amazing. Awesome work you are doing, love using the ALCOR command pod. Any chance you would release the "Big Bag" as it's own part? Something that could be used by the life support mods out there? Quote Link to comment Share on other sites More sharing options...
K3-Chris Posted March 3, 2014 Share Posted March 3, 2014 Nice prop, though unless there already is one, at least one needs to read "Snacks" Quote Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted March 3, 2014 Share Posted March 3, 2014 That picture confuses me.. Since when have there been two big screens laid out like that in front of a seat? Quote Link to comment Share on other sites More sharing options...
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