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Collider node found, but no mesh in it


Quackface

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  • 1 month later...

This error is thrown when the loader can't process the collider node's mesh. That can happen for several reasons, but the most likely one is that your collision mesh is lacking a material.

The DAE model importer requires all meshes to have materials. Even the ones that aren't visible in the game. Later, the collider's material is discarded, but if the mesh didn't have one to start with, it'll crash the model importer.

[mod]Also, I think this thread would fit in better at the Addon Development Forums ;) [/mod]

Hope this helps,

Cheers

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  • 10 months later...
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