Jump to content

A Mission a Day!


DonLorenzo

Recommended Posts

UPDATE: Here's the first 20 missions for those of you in need of catching up!

Hey folks :)

I've been away from the game for a good few months and I can see a lot has happened in the meantime! I'm getting back into it and especially loving the Science tree, it's so much fun deciding which tech to unlock next in order to facilitate the next mission you want to undertake. I've decided to play at least one mission a day, and constrain myself somewhat economically using the Mission Controller plugin (http://kerbalspaceprogram.com/mission-controller-extended-17/). This adds actual missions, but more importantly implements economic restrictions. So far I'm having a blast and I'm video'ing all the missions. Have a gander if you like, and feel free to comment on my reasoning, designs or whatever else. If you think this is a great way to play the game and decide to do the same I'd love to hear about your missions!

Cheers,

Lorenzo

Edited by DonLorenzo
Link to comment
Share on other sites

Day 14 marks an exciting day with a science mission to Jool! The paid-for module brought along on the request of a contractor doesn't fare so well however, putting our space program in dire straits! Today's episode is in three parts, because real life kept getting in the way!

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...