Hyomoto Posted December 24, 2013 Share Posted December 24, 2013 What about the floating cities? Has that little gem been taken care of? They were being drawn at the same level as the clouds Link to comment Share on other sites More sharing options...
jrandom Posted December 24, 2013 Share Posted December 24, 2013 Feature request: a solid way to alter the radius of the cloud sphere so I can get my clouds down closer to where they'd be in real life for use with the Real Solar System mod. Link to comment Share on other sites More sharing options...
rbray89 Posted December 24, 2013 Author Share Posted December 24, 2013 What about the floating cities? Has that little gem been taken care of? They were being drawn at the same level as the clouds That should be taken care of. Link to comment Share on other sites More sharing options...
rbray89 Posted December 24, 2013 Author Share Posted December 24, 2013 The radius's can be altered. You shouldn't have any trouble with them with the GUI. Link to comment Share on other sites More sharing options...
jrandom Posted December 24, 2013 Share Posted December 24, 2013 The radius's can be altered. You shouldn't have any trouble with them with the GUI.Oh hey, it works in the latest version! Thank you. Link to comment Share on other sites More sharing options...
jrandom Posted December 24, 2013 Share Posted December 24, 2013 This is odd. After opening the UI and activating Advanced Settings, I am unable to close the window again. Link to comment Share on other sites More sharing options...
lextor Posted December 24, 2013 Share Posted December 24, 2013 Clouds and lights ... Finally there is peace in the universe . Link to comment Share on other sites More sharing options...
rbray89 Posted December 24, 2013 Author Share Posted December 24, 2013 This is odd. After opening the UI and activating Advanced Settings, I am unable to close the window again.Haha... New release. GUI fixes/enhancements. Link to comment Share on other sites More sharing options...
jrandom Posted December 24, 2013 Share Posted December 24, 2013 Haha... New release. GUI fixes/enhancements.Yay!I have a feature request: dynamically increase the radius of the clouds when the camera is far away so we don't get z-depth fighting at large distances. This is much more apparent in RSS when lowering the clouds to more realistic altitudes. Looks great flying around Kerbin, but map view and distant orbits make the clouds go all twitchy due to floating-point precision errors. Link to comment Share on other sites More sharing options...
jrandom Posted December 24, 2013 Share Posted December 24, 2013 Well drat, now the clouds don't show up at all. Link to comment Share on other sites More sharing options...
rbray89 Posted December 24, 2013 Author Share Posted December 24, 2013 Well drat, now the clouds don't show up at all. You may have to delete your old config file. Link to comment Share on other sites More sharing options...
jrandom Posted December 24, 2013 Share Posted December 24, 2013 You may have to delete your old config file.Tried that. It didn't work. Just to humor you I'll try it agai.... oh... it uh... worked...don't mind me I'll just be over here Link to comment Share on other sites More sharing options...
Hyomoto Posted December 24, 2013 Share Posted December 24, 2013 I'm still getting floating lights. I looked in the .cfg and it has them set at 1.001, which looks right compared to the cloud layers but yeah, still floating. Link to comment Share on other sites More sharing options...
DasBananenbrot Posted December 25, 2013 Share Posted December 25, 2013 Well I would certainly like to try 6.4 as you said it should be more forgiving on the memory again. But as there are some more changes in the 6.xx release, I guess papics' 8k Blue Marble pack won't work as there is also a customconfig file included... or should it still work? Link to comment Share on other sites More sharing options...
papics Posted December 25, 2013 Share Posted December 25, 2013 Well I would certainly like to try 6.4 as you said it should be more forgiving on the memory again. But as there are some more changes in the 6.xx release, I guess papics' 8k Blue Marble pack won't work as there is also a customconfig file included... or should it still work?I have not looked into the new releases yet, but the custom config only changes some rotation velocity values and lightness values, so even if the new config structure is different, just look into the config file included in the pack and modify the values in the GUI accordingly. I will probably try it out in the coming days, but XMas is pretty busy for me Link to comment Share on other sites More sharing options...
DasBananenbrot Posted December 25, 2013 Share Posted December 25, 2013 No problem. Enjoy Christmas and do your more important stuff but I guess I will wait for your update Link to comment Share on other sites More sharing options...
jrandom Posted December 26, 2013 Share Posted December 26, 2013 Visual Glitch: I'm getting a line running north/south. Link to comment Share on other sites More sharing options...
rbray89 Posted December 26, 2013 Author Share Posted December 26, 2013 Visual Glitch: I'm getting a line running north/south.http://i.imgur.com/vvF3NPc.pngArgh... I thought I figured out how to get rid of that... It is an unfortunate side effect from the use of Atan2 in the shader, and the mipmaps go crazy from it. I'll keep working to see if I can fix it. I had some really interesting ideas over the holidays, and figure that I might be able to make some big improvements to solve the issues like this. Link to comment Share on other sites More sharing options...
RHodeidra Posted December 26, 2013 Share Posted December 26, 2013 The NASA clouds are not working for me.Loading hangs quite a while longer, and finally there are simply no clouds at all.The standard cloud textures do work, but are too low res for me to enjoy. Link to comment Share on other sites More sharing options...
rbray89 Posted December 26, 2013 Author Share Posted December 26, 2013 The NASA clouds are not working for me.Loading hangs quite a while longer, and finally there are simply no clouds at all.The standard cloud textures do work, but are too low res for me to enjoy.Try removing the old install completely, then installing the mod. This sounds like it is a config file issue. Link to comment Share on other sites More sharing options...
ddavis425 Posted December 26, 2013 Share Posted December 26, 2013 That bug with the line running north/south seems to be affecting every planet with clouds and can be seen from very far away Link to comment Share on other sites More sharing options...
rbray89 Posted December 26, 2013 Author Share Posted December 26, 2013 That bug with the line running north/south seems to be affecting every planet with clouds and can be seen from very far awayhttp://i.imgur.com/63eeBKF.pngI spent several minutes trying to find it, but I was never able to in my build. Created a test sphere in unity and then saw it. I have a fix in the works it looks like. It is caused by the shader not knowing what mip-map level to use due to the atan2 discontinuity. Should have it taken care of tonight. Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted December 26, 2013 Share Posted December 26, 2013 (edited) MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMPAPICS CLOUD TEXTURE LOOKS SO GOOD ON A BLUE MARBLE MAPOOOOOOH THAT'S JUST DELICIOUS Edited December 26, 2013 by Thesonicgalaxy Link to comment Share on other sites More sharing options...
rbray89 Posted December 27, 2013 Author Share Posted December 27, 2013 Seam should be fixed. Moved to 8K texture. Link to comment Share on other sites More sharing options...
therealcrow999 Posted December 27, 2013 Share Posted December 27, 2013 Wow! The 8k clouds look amazing. Everything seems to be running smooth, no lose in frame rates. Link to comment Share on other sites More sharing options...
Recommended Posts