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Orbiting: Wrong physics simulation?


Carraux

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The point is the same because the planet or moon is rotating about its axis in a stable equilibrium. The stable equilibrium is driven by the dynamics of the system, in so far as an external torque exists that constantly restores the rotational speed of the orbiting body to a stable resonant frequency after any perturbation. In the absence of such a stabilizing torque, there is no stable equilibrium and no reason to expect the orbiting object to rotate about its axis once per orbit, three times for every two orbits, or at any other rotational rate.

In that case, I totally support this in game. If you leave your space station orbiting Kerbin for, say, a billion years it should face one side at the ground. Because that's the time frame you'd probably need to achieve an actual equilibrium.

But we should also simulate space dust bumping the station out of equilibrium as well.

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