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Battlestar Galatica Viper MK2


red_prime

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Hi Guys,

Here are some pics of the 2003 BSG viper Mk2 that I made using mostly B9 parts.

This is the closest that I can get. It can take off and land like a conventional aircraft though it is really difficult to handle. Maybe it will fly better in space :)

The guns are ullage rocket engines so they can be activated and look like they are firing!

Enjoy!

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Cheers!

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I don't have FAR installed on my system so can't say anything about that. The engines that I have used are jet(since they looked just like the one on the actual viper) so currently it cannot go to space. I am working on improving the controls and then will switch the engines to make it a SSTO craft.

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Wow great job!

Think you'll try to make a Mk VII? I've made a Mk II using stock parts, but the MkVII is pretty tough to do stock :(

I tried making this using stock parts but just could not get it right. I'll give the MK VII a try and I think it should be easy with the B9 mod.

Right now I am making some changes to this build hoping to make this a SSTO craft. The biggest challenge in flying this in the atmos is the anahedral wing design..a pain to control.

The next step will be to get this to space and see how it maneuvers there. This should fly really sweet in space.

Edited by red_prime
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Sneak in some reaction wheels and it might help with any weird flight characteristics. I think my Viper topped out at 4-5 SAS modules :D

Wow. I have 2 SAS modules and was shying away from adding more due to weight considerations but i'll see if a few more can make it better :).

Been really busy with work since the last week to do any major changes but I managed to hide 3 rocket engines behind the Jet engines :wink: to try and make this SSTO craft. Also, I managed to get a concealed docking node below the fuselage to help with refueling in space.

Will run some test flights this week.

Once the viper is ready and working smoothly, i'll upload the craft file.

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