JedTech Posted March 25, 2014 Share Posted March 25, 2014 Is there a difference between the Stable-Aggressive and the Experimental Aggressive versions?I can't seem to find a link to the Experimental Aggressive version. Link to comment Share on other sites More sharing options...
rbray89 Posted March 25, 2014 Author Share Posted March 25, 2014 Is there a difference between the Stable-Aggressive and the Experimental Aggressive versions?I can't seem to find a link to the Experimental Aggressive version.Ah, my signature needs to be updated... Experimental is now stable. Link to comment Share on other sites More sharing options...
JedTech Posted March 25, 2014 Share Posted March 25, 2014 Cool thanks, I am considering upgrading to the Aggressive version. I just need to figure out which I love more: Graphics or Performance.The OP also has references to the Experimental version. Link to comment Share on other sites More sharing options...
kotysoft Posted March 25, 2014 Share Posted March 25, 2014 Thanks for this awesome mod!saved ~800MB ram--Btw it's a kind of fun when you have quadcore cpu with 8gb of ram and you fighting to run a game which using only a piece of it.... But its another topic Link to comment Share on other sites More sharing options...
Jethro Bodine Posted March 26, 2014 Share Posted March 26, 2014 Thank you both, Crater and rbray89! I knew it had to be something relatively simple I was missing. I really appreciate your help. Link to comment Share on other sites More sharing options...
rbray89 Posted March 26, 2014 Author Share Posted March 26, 2014 New experimental version: https://github.com/waka324/TextureCompressor/releases/tag/3-BetaThis is an experimental version that pre-loads the texture before KSP does. Should load approximately 2x as fast as the old version. The downside is that it doesn't load the "loading screen" until after all the textures are loaded. So you have to be patient. Link to comment Share on other sites More sharing options...
ZobrAz Posted March 26, 2014 Share Posted March 26, 2014 New experimental version: The downside is that it doesn't load the "loading screen" until after all the textures are loaded.But what the point of that? Link to comment Share on other sites More sharing options...
rbray89 Posted March 26, 2014 Author Share Posted March 26, 2014 But what the point of that?Well, in the current implementation, KSP loads the textures, then I load the cache files on-top. This way, I load them BEFORE KSP can, and tell it not to load them. Now, KSP load is about 2x as fast. That is the point. You just don't get a loading bar while the textures are loading. Link to comment Share on other sites More sharing options...
InfinityArch Posted March 26, 2014 Share Posted March 26, 2014 So after using the basic version of the mod for some time, I decided to try to the aggressive version, and now every model's texture looks hideous, even when I put it back to basic. Is there any way to revert back or will I have to reinstall the entire game? Link to comment Share on other sites More sharing options...
K3-Chris Posted March 26, 2014 Share Posted March 26, 2014 Delete the cache, easiest way I guess is to delete the mod folder and installing basic again. Link to comment Share on other sites More sharing options...
rbray89 Posted March 26, 2014 Author Share Posted March 26, 2014 Delete the cache, easiest way I guess is to delete the mod folder and installing basic again.This. Note, that if you have Aggressive texture settings on, you will want to put your texture resolution in the game settings all the way up. Lots of people miss this. Link to comment Share on other sites More sharing options...
LomasAtorian Posted March 26, 2014 Share Posted March 26, 2014 Has anyone told you recently you're awesome? Seriously...adding one million mods to ksp is addicting (ok not that many mods but still...). Thanks for this mod! Link to comment Share on other sites More sharing options...
Green Skull Posted March 27, 2014 Share Posted March 27, 2014 Am using the experimental version now on my personal install and I'm having absolutely no problems so far - a couple of minor tweaks to my configs but only to optimise my game how I like it. Once you get used to the load up sequence that is not a problem. Load up time is much faster - time is down from about 2 minutes to less than one - yes I run that many mods! It appears to be a bit better on memory usage too. Link to comment Share on other sites More sharing options...
leops1984 Posted March 28, 2014 Share Posted March 28, 2014 Like the poster a few posts above, I currently use the basic version and would like to experiment with the aggressive version to clear up even more space. Two questions:- If I already use low-res textures when possible, would I actually save anything memory, and what would the impact be on graphics quality?- What's the "safest" way of doing so, just delete the original and reinstall? Link to comment Share on other sites More sharing options...
Crater Posted March 28, 2014 Share Posted March 28, 2014 (edited) Like the poster a few posts above, I currently use the basic version and would like to experiment with the aggressive version to clear up even more space. Two questions:- If I already use low-res textures when possible, would I actually save anything memory, and what would the impact be on graphics quality?- What's the "safest" way of doing so, just delete the original and reinstall?Compression will almost certainly still save you space.For example, a 4kx4k texture (pretty much the biggest you'll generally see in game) uncompressed is 64MB. is you half the resolution for a lowrez version, that will quarter the size down to 16MB. However, if you simply compress the original, it will typically in the the region of 6MB - 10MB. Compressing the low-res will be smaller again, but I'd actually recommend that you try switching to the highres packs for everything, since one of the features of aggressive is that it will resize larger textures down (selectively, the individual mod config files can control this), so starting with the high res stuff and seeing what happens should go okay, and minimize the drop in (or even potentially improve) graphics quality.Edit: It is completely safe to just install aggressive over the top of basic - it is only going the other way that you would need to delete the texture cache to re-allow the loading of the original textures. Edited March 28, 2014 by Crater Link to comment Share on other sites More sharing options...
rbray89 Posted March 28, 2014 Author Share Posted March 28, 2014 Am using the experimental version now on my personal install and I'm having absolutely no problems so far - a couple of minor tweaks to my configs but only to optimise my game how I like it. Once you get used to the load up sequence that is not a problem. Load up time is much faster - time is down from about 2 minutes to less than one - yes I run that many mods! It appears to be a bit better on memory usage too. Perfect. That is what I like to hear! Link to comment Share on other sites More sharing options...
sidfu Posted March 29, 2014 Share Posted March 29, 2014 no problems here with it im loving it. just need to cut down parts so be less than 3gb on full res.only problem i heard is one of the guys on klf would crash on start unless he used it to launch with the launcher. no idea why i didnt test it thou to see if going straight from the .exe or using steam worked fine since i alway suse the launcher for fake fullscreen Link to comment Share on other sites More sharing options...
Taki117 Posted March 29, 2014 Share Posted March 29, 2014 I'll just leave this here...This is with B9, Novapunch, AIES, IR, and FASA, (among others) So keep up the good work! Link to comment Share on other sites More sharing options...
JedTech Posted March 29, 2014 Share Posted March 29, 2014 I upgraded from Stable-Basic to the newest Experimental version. I didn't notice any degrade in graphics but I did notice an improvement in performance. And Start-up is much quicker! Thank you! Link to comment Share on other sites More sharing options...
rbray89 Posted April 2, 2014 Author Share Posted April 2, 2014 Release update: Faster load times, better performance, new config mechanism. Link to comment Share on other sites More sharing options...
K3-Chris Posted April 2, 2014 Share Posted April 2, 2014 .23.5 compatible? Link to comment Share on other sites More sharing options...
rbray89 Posted April 2, 2014 Author Share Posted April 2, 2014 .23.5 compatible?YUP! Just keep in mind, that it loads all textures before the loading screen, so KSP may look like it froze while it caches and loads textures. Link to comment Share on other sites More sharing options...
Green Skull Posted April 2, 2014 Share Posted April 2, 2014 I've made my own configs for the mods I use. Want to include them in a future release or as an add on? Link to comment Share on other sites More sharing options...
rbray89 Posted April 2, 2014 Author Share Posted April 2, 2014 I've made my own configs for the mods I use. Want to include them in a future release or as an add on?Sure! If you want, you can even release something yourself! The configs have been completely re-done, so now the don't have to reside in the same BoulderCo folder. Link to comment Share on other sites More sharing options...
Green Skull Posted April 2, 2014 Share Posted April 2, 2014 They will get lost if I make a post like all the re-configurations seem too. I'll drop box them to you and please feel free to redistribute them - It's your excellent work that means I can run a LOT of mods Link to comment Share on other sites More sharing options...
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