Lundmunchkins Posted February 2, 2014 Share Posted February 2, 2014 660-666: A wormhole is discovered. A mission is sent out to it, but it get sucked into the wormhole and strands the kerbalnauts in another universe Link to comment Share on other sites More sharing options...
Souper Posted February 2, 2014 Share Posted February 2, 2014 Year 670: After 10 years of being stranded on Minmus, the kerbonauts finnaly lose it... Link to comment Share on other sites More sharing options...
CaptainGiblets Posted February 2, 2014 Share Posted February 2, 2014 Year 670 1.2: With the new nuclear engine, the kerbals plan a probe that will go too Eve. Eve is a mystery to the kerbals, why is it purple? Why is so big? This thing will answer those questions. Link to comment Share on other sites More sharing options...
problemecium Posted February 2, 2014 Share Posted February 2, 2014 Year 695: Due to poor planning and a shoddy understanding of orbital mechanics, the journey to Eve takes fifteen years, during which the entire Kerbal species can't find anything better to do that twiddle their thumbs and munch away at snack bars. "This thing" fails to answer any questions en route, and few Kerbals remain with much faith that it will find anything groundbreaking upon arrival. Especially with no knowledge of whether Kerbal parachutes are able to not spontaneously combust in Eve's atmosphere. Link to comment Share on other sites More sharing options...
Souper Posted February 2, 2014 Share Posted February 2, 2014 Year 700:Kerbals, finding out that Eve has inhospitable conditions, decide to look outwards, to Duna.They also begin a journey to understan orbital mechanics, which takes 3 years. Link to comment Share on other sites More sharing options...
victory143 Posted February 2, 2014 Share Posted February 2, 2014 Year 750: The first Murban (mun-urban) colony's are created in the Great Mun Valley. The Kerbals begin to release oxygen on to the Mun surface to create a breathable atmosphere. It will take decades to do. Link to comment Share on other sites More sharing options...
CaptainGiblets Posted February 2, 2014 Share Posted February 2, 2014 Year 751: The kerbals back at home get some odd signals from the Great Mun Valley, turns out the oxygen is depleting quick. The send 2 brave kerbs to go fix it. The mission will take 2 weeks Link to comment Share on other sites More sharing options...
Souper Posted February 2, 2014 Share Posted February 2, 2014 Year 752: GMV is destroyed by an asteroid and is now being rebuilt. Link to comment Share on other sites More sharing options...
Nick7892 Posted February 2, 2014 Share Posted February 2, 2014 754 The space program is in debt, GMV repairs have been stopped. Link to comment Share on other sites More sharing options...
Souper Posted February 3, 2014 Share Posted February 3, 2014 755: Bill Kerman exploits several laws in order to add a total of 28 million dollars to KSP's budget. Link to comment Share on other sites More sharing options...
Souper Posted February 3, 2014 Share Posted February 3, 2014 766: Repairs of GMV are completed. GMV is outfitted with a miner that will sweep munar dust and collect the oxygen in it. Link to comment Share on other sites More sharing options...
Souper Posted February 3, 2014 Share Posted February 3, 2014 790: Atmosphere addition is completed, the mun has an atmosphere. Link to comment Share on other sites More sharing options...
Helix935 Posted February 3, 2014 Share Posted February 3, 2014 Year 790.1: some kerbals take off their helmets in the new Munar atmosphere and find that the atmosphere is not breathable and die due to internal bleeding and hemorrhaging due to breathing munar dust Link to comment Share on other sites More sharing options...
Souper Posted February 3, 2014 Share Posted February 3, 2014 Year 870: The Munar Dust settles back into the surface, and the atmosphere is breathable. Link to comment Share on other sites More sharing options...
crasher925 Posted February 3, 2014 Share Posted February 3, 2014 year 875: a new disease begins to infect the colonist. Link to comment Share on other sites More sharing options...
cziken20 Posted February 3, 2014 Share Posted February 3, 2014 (why nobody sent a rocket to Duna?)876: The disease is called The Klack Death, it killed all colonists, only 2 survived, from 100, but somebody from that colony sent a probe with munar rocks, which were contaminated, and Kerbalkind is now suffering thwe worst plague ever. Link to comment Share on other sites More sharing options...
victory143 Posted February 3, 2014 Share Posted February 3, 2014 Year 877: Despite the Klack Death, Kerbals launch a new colony on to the Munar North Pole where the temprature is -100 C and the disease can't spread. The colony begins to tunnel underground and expands the colony to under the ground. The colony houses 2456 Kerbals. Link to comment Share on other sites More sharing options...
cziken20 Posted February 3, 2014 Share Posted February 3, 2014 880: Kerbals discover that it is possible to get fuel, metal, and other nice things from Mun, and start creating first rocket in MB(munar base) Link to comment Share on other sites More sharing options...
victory143 Posted February 3, 2014 Share Posted February 3, 2014 Year 885: The Kerbals update Space Station Fractured so that it now hold 500 kerbal engineers, 35 Kerbonauts, 20 scientists and 150 Armed Kerbal Marines. Also a breakthrough in weaponry shows that if you pour Liquid Fuel down a thin tube and then put a rock in the tube then set fire to the fuel, the rock comes out at leathal speeds! A massive Improvement from the bow and arrow! (Kerbals are so backwards. They had Nuclear warheads before handheld guns). Link to comment Share on other sites More sharing options...
Souper Posted February 3, 2014 Share Posted February 3, 2014 (edited) Year 886: Cure. Edited February 3, 2014 by Souper Link to comment Share on other sites More sharing options...
Souper Posted February 3, 2014 Share Posted February 3, 2014 (edited) Year 901: A Creepy, Black Silhouetted figure is spotted standing off in the distance near MB. Some colonists go insane, and a insane assylum is constructed. Edited February 3, 2014 by Souper Link to comment Share on other sites More sharing options...
Souper Posted February 3, 2014 Share Posted February 3, 2014 Year 902: The sillhoutte is nicknamed "Klenderman"; it hitches a ride and lands at Kerbin. Link to comment Share on other sites More sharing options...
Finwolf Posted February 3, 2014 Share Posted February 3, 2014 Year 903: Kerbals discover that by placing potato glue to nacho-wraps they can repair leaks is rockets and bases. The first spacetape is invented. Link to comment Share on other sites More sharing options...
CaptainGiblets Posted February 3, 2014 Share Posted February 3, 2014 (edited) Year 904: Klenderman kills the whole Mun colony. The kerbals on Kerbin have no idea what happened. This day is now a international holiday to honor them. Edited February 3, 2014 by CaptainGiblets Link to comment Share on other sites More sharing options...
cziken20 Posted February 4, 2014 Share Posted February 4, 2014 910: Kerbals send a Rock-and-liquid-fuel-guns armed army, to kill that guy called Klenderman. Three Fourth of army which was 5000 dies, and Klenderman is only injured a bit. He wasn't actually saw injured, it's only expected, because some black blood was lying on the ground of MUn. Link to comment Share on other sites More sharing options...
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