blizzy78 Posted December 12, 2013 Share Posted December 12, 2013 The finished release of Kerbal Space Program will include official multiplayer modes, according to developer Squad. How exactly a multiplayer mode will work mechanically is undecided, but Squad says it's committed to building beyond the current singleplayer model.http://www.pcgamer.com/2013/12/12/kerbal-space-program-committed-to-multiplayer-career-and-sandbox-modes/ Link to comment Share on other sites More sharing options...
Firov Posted December 12, 2013 Share Posted December 12, 2013 I have to question the validity of this, however, if they do decide to implement multiplayer there's really no reason they couldn't. After all, there's already a mod that adds multiplayer that is, from what I understand, quite stable and very playable at this point. They could even borrow some of that mod's concepts, or offer the developer an "intern" position to officially implement their mod into KSP as they've done before. Link to comment Share on other sites More sharing options...
blizzy78 Posted December 12, 2013 Author Share Posted December 12, 2013 Pretty sure this is legit. Also, the news has been released at the top of the hour, so I'm guessing that PCGamer had to hold the release of the news until that time. That's a pretty common thing to do. Link to comment Share on other sites More sharing options...
Sandworm Posted December 12, 2013 Share Posted December 12, 2013 Ah, "multiplayer" shall become the new "resources".Fix what's broken today before committing to something so complex for tomorrow. Link to comment Share on other sites More sharing options...
Sirrobert Posted December 12, 2013 Share Posted December 12, 2013 I'll believe it when I see Squad announce it themselves Link to comment Share on other sites More sharing options...
blizzy78 Posted December 12, 2013 Author Share Posted December 12, 2013 I'll believe it when I see Squad announce it themselvesSo I guess it's waiting for the end of KerbalKon as the article suggests. Link to comment Share on other sites More sharing options...
The Destroyer Posted December 12, 2013 Share Posted December 12, 2013 Hmmmm, if this is true, "Next year"... that's quite close. Link to comment Share on other sites More sharing options...
vetrox Posted December 12, 2013 Share Posted December 12, 2013 Ah, "multiplayer" shall become the new "resources".Fix what's broken today before committing to something so complex for tomorrow.The finished releaseJust like resources will be in the finished game Link to comment Share on other sites More sharing options...
chaos_forge Posted December 12, 2013 Share Posted December 12, 2013 I've heard something about squad making an announcement of what features will be included in the finished release. Does anyone have more information regarding this? Link to comment Share on other sites More sharing options...
IvanTehFennec Posted December 12, 2013 Share Posted December 12, 2013 So it took people coding things to prove to Squad that it can be done in their own game to get them to do it? That's just lazy as hell. They said "It can't be done", and WOOOOOOOOOOOOOOOOOOOOOOOW it got done. Let me guess, someone makes volumetric clouds for them, and then they decide "Oh we'll do clouds!" Link to comment Share on other sites More sharing options...
luchelibre Posted December 12, 2013 Share Posted December 12, 2013 They said "It can't be done"[citation needed] Link to comment Share on other sites More sharing options...
Comrade Jenkens Posted December 12, 2013 Share Posted December 12, 2013 I'll believe it when Squad announces it. However I do think it would allow the game to be much more social and greatly boost its popularity. Link to comment Share on other sites More sharing options...
LaydeeDem Posted December 12, 2013 Share Posted December 12, 2013 So it took people coding things to prove to Squad that it can be done in their own game to get them to do it? That's just lazy as hell. They said "It can't be done", and WOOOOOOOOOOOOOOOOOOOOOOOW it got done. Let me guess, someone makes volumetric clouds for them, and then they decide "Oh we'll do clouds!"What about scaling the planets up to their full size? Everyone was against that and now oh look it's possible. (Note to mods and devs: This is a request, not a complaint. Bigger planets for 0.24 pls) Link to comment Share on other sites More sharing options...
little square dot Posted December 12, 2013 Share Posted December 12, 2013 So it took people coding things to prove to Squad that it can be done in their own game to get them to do it? That's just lazy as hell. They said "It can't be done", and WOOOOOOOOOOOOOOOOOOOOOOOW it got done. Let me guess, someone makes volumetric clouds for them, and then they decide "Oh we'll do clouds!"So, what you're saying is that it shouldn't be possible for people not employed by Squad to come up with innovative ideas for KSP? They are a small team of humans, not omniscient game-building demigods, in addition to which the KSP community has some of the brightest minds of any gaming community that I've been a part of, some of whom have been recruited to work for Squad.I think it's pretty cool that they take ideas from the community and incorporate them into the game. Link to comment Share on other sites More sharing options...
vexx32 Posted December 12, 2013 Share Posted December 12, 2013 That was always possible. Kerbin was only (to my knowledge) small because launching a rocket into orbit on a planet the size of Earth takes a ridiculously long time and is significantly more difficult than it would be on kerbin. But let's not get off-topic, hmm? Link to comment Share on other sites More sharing options...
halocon720 Posted December 13, 2013 Share Posted December 13, 2013 Nutt, that would be ridiculously difficult to launch from and it would be tedious as all hell. The last thing this game needs is bigger planets.About the multiplayer: Squad will need to announce it before it will be official to me. Link to comment Share on other sites More sharing options...
LaydeeDem Posted December 13, 2013 Share Posted December 13, 2013 Nutt, that would be ridiculously difficult to launch from and it would be tedious as all hell. The last thing this game needs is bigger planets.About the multiplayer: Squad will need to announce it before it will be official to me.Don't knock it before you try it:http://forum.kerbalspaceprogram.com/threads/55145-0-22-WIP-Alpha-Real-Solar-System-v5-2 Link to comment Share on other sites More sharing options...
Lazro Posted December 13, 2013 Share Posted December 13, 2013 Map mode is what made larger planets possible, AFAIK. Before, it would be unclear whether you were orbital or just suborbital with bigger planets. Link to comment Share on other sites More sharing options...
PDCWolf Posted December 13, 2013 Share Posted December 13, 2013 (edited) That was always possible. Kerbin was only (to my knowledge) small because launching a rocket into orbit on a planet the size of Earth takes a ridiculously long time and is significantly more difficult than it would be on kerbin. But let's not get off-topic, hmm? Not really, launch time (with proper aerodynamics and other systems) is the same. Launches take up to one hour because real world stuff use incredibly specific orbits, inclinations, eccentricities, etc. On top of that we have timewarp.It is well known that planets are small because at the beginning there was no timewarp. Then everybody started doing their fanatism thing and went against any change to their beloved Kerbin (and they also went again save-breaking stuff on a freaking alpha game, because they fell in love with their moon base made with girders and toppled over pods).Now to go on-topic, I don't really care much about multiplayer, as long as they develop other things before it -read aerodynamics and resources-, this may also help them make the "we are doing it only because a mod proved us wrong" thing more discrete.Lastly, spaceflight is "tedious" if you don't enjoy it. If you in fact don't enjoy it, then you are on the wrong game and should go back to spore's galactic stage. Edited December 13, 2013 by PDCWolf Link to comment Share on other sites More sharing options...
swiftgates24 Posted December 13, 2013 Share Posted December 13, 2013 After all, there's already a mod that adds multiplayer that is, from what I understand, quite stable and very playable at this point. Ha. I'm almost laughing. Link to comment Share on other sites More sharing options...
Thomas988 Posted December 13, 2013 Share Posted December 13, 2013 This is great and all, but I can't allow myself to fully believe this news until Squad announces it themselves. Link to comment Share on other sites More sharing options...
Whackjob Posted December 13, 2013 Share Posted December 13, 2013 This is great and all, but I can't allow myself to fully believe this news until Squad announces it themselves.They already have. And for the record: I'd rather the devs be willing to change their minds about something, even if they only did it because someone else showed them it could be done. There's no shame in that. The shameful thing would be to dig in your heels and deny it could be done, despite the evidence, out of silly fear over admitting they might have been wrong. Link to comment Share on other sites More sharing options...
I_Killed_Jeb Posted December 13, 2013 Share Posted December 13, 2013 why do you guys hate the game so much Link to comment Share on other sites More sharing options...
vexx32 Posted December 13, 2013 Share Posted December 13, 2013 Aye. For the longest time it was generally accepted that multiplayer would be so damn difficult to figure out that it was simply not on the table. There's no shame in recognising now that it is in fact possible (albeit with some interesting caveats) and following suit or possibly even getting the plugin developer on board to help out with things. The world is built on ideas, both stolen and shared. If everyone hoards their ideas and prevents others from using them, nothing gets anywhere. Link to comment Share on other sites More sharing options...
Lazro Posted December 13, 2013 Share Posted December 13, 2013 They already have. And for the record: I'd rather the devs be willing to change their minds about something, even if they only did it because someone else showed them it could be done. There's no shame in that. The shameful thing would be to dig in your heels and deny it could be done, despite the evidence, out of silly fear over admitting they might have been wrong.Truly Whackjovian. Reminds me about your failure quote. Link to comment Share on other sites More sharing options...
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