GusTurbo Posted October 21, 2014 Author Share Posted October 21, 2014 I've never been much of a spaceplane guy, but here goes:(Extremely early testing) Quote Link to comment Share on other sites More sharing options...
WooDzor Posted October 21, 2014 Share Posted October 21, 2014 I love the nose, but.. Does it even lift? You seem to be pointing well above your direction vector.. It might actually be the engines being below the COG, clipping them through the top of the wing might sort that out Quote Link to comment Share on other sites More sharing options...
Rune Posted October 21, 2014 Share Posted October 21, 2014 I love the nose, but.. Does it even lift? You seem to be pointing well above your direction vector.. It might actually be the engines being below the COG, clipping them through the top of the wing might sort that out That would be the other way around: engines below the wings try to pitch you up, and allow you to go up with less wing. And they still could be smack on the middle of CG, with such a high wing.Rune. Let's see what you come up with Gus! Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 21, 2014 Share Posted October 21, 2014 Armouring problems... Can't make it look nice in a certain section of the ship. :/ Quote Link to comment Share on other sites More sharing options...
WooDzor Posted October 21, 2014 Share Posted October 21, 2014 That would be the other way around: engines below the wings try to pitch you up, and allow you to go up with less wing. And they still could be smack on the middle of CG, with such a high wing.Rune. Let's see what you come up with Gus!Yeah show us the hangar with all the arrows ! Quote Link to comment Share on other sites More sharing options...
Roflcopterkklol Posted October 21, 2014 Share Posted October 21, 2014 Hmm i am thinking i could probably turn this bomber design into an SSTO with larger cargo bays, going to start work on it now. Quote Link to comment Share on other sites More sharing options...
Rune Posted October 21, 2014 Share Posted October 21, 2014 Armouring problems... Can't make it look nice in a certain section of the ship. :/http://i.imgur.com/Fhlaq1I.pngThe waist where the engines join, right? I'd say the sharp deltas (the ones with a 30º angle, not the wing streaks) should be a good start from the armor stripe in the middle. If you angle them down, the leading edge should end up perfectly horizontal to keep on building from. From there, use smallest wings you can and fool around with them a lot until you find something you like, takes a lot of iterations usually.Rune. Likes to help out a lot! Quote Link to comment Share on other sites More sharing options...
Roflcopterkklol Posted October 21, 2014 Share Posted October 21, 2014 (edited) First test flight and it went this well, have some high hopes for this thing. Time to start tweaking the design, not structurally sound atm and is not sucking in enough air for my liking either, must fix that. will not have to change the aero from this point on though so this is how it will look. (I know cant see much lol) Edited October 21, 2014 by Roflcopterkklol Quote Link to comment Share on other sites More sharing options...
Roflcopterkklol Posted October 21, 2014 Share Posted October 21, 2014 I have no idea what i did but the fuel flow is now broken, i can not seem to fix it no matter what i do either.... It is burning fuel fine from all the tanks except for the mk2-1.25m adapter on the right side of the craft, it does not seem to be moving any fuel, really strange considering the fuel tank in front of it and behind it are both burning fuel and so is the adapter on the left side of the craft.little help? Download link: http://www./download/5icbiub3uo0kk7i/Titan+Hunter+SSTO.craft Quote Link to comment Share on other sites More sharing options...
Ravenchant Posted October 21, 2014 Share Posted October 21, 2014 Damn, those are some impressive aircraft!I'm currently rebuilding the Dustmarcher rover to fit in a 2.8m fairing- unfortunately the new control surfaces can't be stacked Quote Link to comment Share on other sites More sharing options...
KandoKris Posted October 21, 2014 Share Posted October 21, 2014 (edited) Mmm Strange its only on OX I checked the fuel lines and all seemed connected correctly although its hard to tell when there nice and neat and tiny like they are hereI'll see if peeling it back and... I shall investigate further ... No no that just made it switch sides Seems which ever side you connect the stack to drains after ... and I mean after the other. But only OX . Liquid still burns evenly Ok I think I have it. I believe its the wing section both stacks are placed on Need more testing to confirm ...Also sorry for ripping apart your pritty planeNope was the fuel line or the pulling apart part .. either way its fixed now and all back together I also added a few extra intakes and closed off the front LI tank to help keep the nose downFixed Craft fileoh and u may want to add more yaw controlJust re updated the file. It gets to orbit with loads of power 23000ish cutoff with air swaping 2000m/s Not sure about cargo capacity but Edited October 21, 2014 by KandoKris more testing Quote Link to comment Share on other sites More sharing options...
Roflcopterkklol Posted October 21, 2014 Share Posted October 21, 2014 (edited) Mmm Strange its only on OX http://i.imgur.com/xP3B9P8.jpg?1I checked the fuel lines and all seemed connected correctly although its hard to tell when there nice and neat and tiny like they are hereI'll see if peeling it back and... I shall investigate further ... Oh no dude it gets WAYY stranger, delete all of the fuel lines between the cargo bays, it still flows exactly the same, im sitting here scratching my head atmCheers for taking a look btw, i appreciate it started a thread for this because i think this mystery is quite a good one, hope you do not mind i copied what you wrote here and posted it there.http://forum.kerbalspaceprogram.com/threads/97695-Fuel-flow-problems Edited October 21, 2014 by Roflcopterkklol Quote Link to comment Share on other sites More sharing options...
Taconic Posted October 21, 2014 Share Posted October 21, 2014 I've been spending way too much time on this lately.I've built interplanetary ships before, but for a change I wanted to make something that looked the part. Still working out the kinks. Quote Link to comment Share on other sites More sharing options...
Roflcopterkklol Posted October 21, 2014 Share Posted October 21, 2014 Mmm Strange its only on OX http://i.imgur.com/xP3B9P8.jpg?1I checked the fuel lines and all seemed connected correctly although its hard to tell when there nice and neat and tiny like they are hereI'll see if peeling it back and... I shall investigate further ... No no that just made it switch sides http://i.imgur.com/IB0qqbX.jpgSeems which ever side you connect the stack to drains after ... and I mean after the other. http://i.imgur.com/4zICZ37.jpgBut only OX . Liquid still burns evenly Ok I think I have it. I believe its the wing section both stacks are placed on Need more testing to confirm ...http://i.imgur.com/OJL2JuF.jpgAlso sorry for ripping apart your pritty planeNope was the fuel line or the pulling apart part .. either way its fixed now and all back together http://i.imgur.com/ZDzqIz2.jpgI also added a few extra intakes and closed off the front LI tank to help keep the nose downFixed Craft fileoh and u may want to add more yaw controlAwesome, thanks for your help man, and yeah i have only just started flight tests on this, i am still yet to fly it with all 3 cargo bays full or get it into orbit, only taken it to 15000m then noticed the fuel flow problem and been working on that, i still did not have it figured out by now so you are my hero atm lol Quote Link to comment Share on other sites More sharing options...
Roflcopterkklol Posted October 21, 2014 Share Posted October 21, 2014 Well i have it in orbit without a payload.Now the question is can it put 3 of these satellites into a 100km orbit, if it can it is ready to be released. Quote Link to comment Share on other sites More sharing options...
Cranium Posted October 21, 2014 Share Posted October 21, 2014 I have so many beautiful looking SSTO's that I'm working on, but every single one has the same problem. They have that death wobble that crafts used to have before SAS was fixed to prevent constant overcompensation. I can fly this plane all the way to 30Km, but the entire time the SAS is on, it just wobbles up and down, or left and right, or side to side, Depending on the control authority I just gave it.I've also got this lovely beast, with the same problem.Does anyone else have this problem with your spaceplanes? Quote Link to comment Share on other sites More sharing options...
r_rolo1 Posted October 21, 2014 Share Posted October 21, 2014 (edited) I've been testing ways of making a Hermés-style shuttle ...Javascript is disabled. View full albumI'm somewhat unhappy with using a poodle in the orbiting stage, so I'll probably go more by the original RL plans and use some smaller engines . I also not like much of the size of the wings, that look too big for what I want. And I still need to put RCS thrusters in the shuttle itself and think seriously on how to maximize the cargo bay space ...But besides that, the maiden test flight went perfectly, even the unplanned emergency landing in the boonies due to a miscalculated deorbit burn ( it was cool to test manouvering while gliding at low altitude ) Edited October 21, 2014 by r_rolo1 Quote Link to comment Share on other sites More sharing options...
Fellow314 Posted October 21, 2014 Share Posted October 21, 2014 Proof of concept for pointless use of cargo bay Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Cranium Posted October 22, 2014 Share Posted October 22, 2014 Proof of concept for pointless use of cargo bay http://imgur.com/a/YAOCPThat's actually pretty cool. I might have to try that for my future VTOLs. Quote Link to comment Share on other sites More sharing options...
Rune Posted October 22, 2014 Share Posted October 22, 2014 I have so many beautiful looking SSTO's that I'm working on, but every single one has the same problem. They have that death wobble that crafts used to have before SAS was fixed to prevent constant overcompensation. I can fly this plane all the way to 30Km, but the entire time the SAS is on, it just wobbles up and down, or left and right, or side to side, Depending on the control authority I just gave it.http://puu.sh/ceblz/046cce9915.pngI've also got this lovely beast, with the same problem.http://puu.sh/c9gS2/6042868070.pngDoes anyone else have this problem with your spaceplanes?I've had some similar issues with my Skylon, it develops a slight, really slow oscillation in yaw at high altitudes on SAS if you don't babysit it. My best guess is a lack of control authority, since yaw is the axis it has less control surfaces on (the MkII drone core, BTW, has crappy yaw and roll torque ratings). My guess is that the SAS gets confused now with the feeble inputs not changing angular acceleration enough for it to notice; and at low air densities, only a few control surfaces on the tail won't cut it anymore. Either ore reaction wheels, a bigger lever arm for you control surfaces, of more control surfaces, I'm afraid.Rune. Other than that, they look good. Quote Link to comment Share on other sites More sharing options...
soulreaver1981 Posted October 22, 2014 Share Posted October 22, 2014 (edited) a little something i'm working on Edited October 22, 2014 by soulreaver1981 Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 22, 2014 Share Posted October 22, 2014 Undergoing trials with my new corvette. Almost ready for use in the battle club. It can just about manage a Laythe trip and packs a considerable punch with 3 AP 1.25m SRBs, 6 light guided missiles and 4 heavy guided missiles. The armour is dual layer reactive so it can take shots from most light weapons. Eaven when heavily damaged the ship works just fine as well. Acceleration with boost mode engaged isn't bad either. Only problem is the part count has just passed 500. :/SRB Test. Quote Link to comment Share on other sites More sharing options...
KandoKris Posted October 22, 2014 Share Posted October 22, 2014 (edited) Wow Frozen_Heart pic of the SRB, very bet I dont think the pilots would agree. lolQ. where are your ships pilots ? Well shielded I suspect Or is it a drone ship ? Edited October 22, 2014 by KandoKris Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 22, 2014 Share Posted October 22, 2014 where are your ships pilots ?There is a hitchhiker and small lander can near the ships core to protect them. Pilots can still get in and out fine though. There is also a underslung small lander can which gives a nice view. Quote Link to comment Share on other sites More sharing options...
Guest Space Cowboy Posted October 22, 2014 Share Posted October 22, 2014 (edited) God help us if by posting this I've broken any Kerbal laws. Many tips of the hat to the previous lifting bodies that came before. Edited October 22, 2014 by Space Cowboy Quote Link to comment Share on other sites More sharing options...
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