kapteenipirk Posted November 5, 2017 Share Posted November 5, 2017 decided to continue work on the small howitzer, and here it is. I will try to work on the shell a little bit more as a range of just 2.4km isn't much to talk about, it's also very slow for an artillery shell. One fun little feature of the gun is, that everytime i switch back to the gun, the empty shell automatically pops out of the barrel on its own, as you can see on the second firing where i was actually able to switch back to the gun. Quote Link to comment Share on other sites More sharing options...
PaperAviator Posted November 5, 2017 Share Posted November 5, 2017 6 houws ago, sewfish_meme said: texture replacer? Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted November 5, 2017 Share Posted November 5, 2017 8 hours ago, PaperAviator said: texture replacer? Quote Link to comment Share on other sites More sharing options...
Chel Posted November 5, 2017 Share Posted November 5, 2017 'SciShipOne' is the name of my vessel in 250k Kerbin orbit. Featuring a command area, a science bay, a lander, and engines, it is designed to roam the system and collect science. Due to it's size, I had to dock the modules together https://photos.app.goo.gl/c7YMTJs7hEck9yFh1 - the front is in orbit, and waiting for the other pieces. https://photos.app.goo.gl/1gbUQzD24HXis7wS2 - the science module is delivered by the rocket https://photos.app.goo.gl/hQ2w5kSbu1xv9S1L2 - docking https://photos.app.goo.gl/D5EDrk5QgnOLUD5n1 - docked, awaiting the lander https://photos.app.goo.gl/LVMHyocxAbyRvThH3 - the lander fitting into the cargo bay. And that's it for now. Due to the engines of the lander, they were getting in the way of the docking ports. This means I couldn't dock the lander to the hangar, and had to send up another hangar, with the docking port now closer. It's still under assembly, going to attach the engines tonight. Quote Link to comment Share on other sites More sharing options...
PaperAviator Posted November 6, 2017 Share Posted November 6, 2017 Quote Link to comment Share on other sites More sharing options...
Kerbalwerks Posted November 7, 2017 Share Posted November 7, 2017 Cardassian missile " The Dreadnought" Quote Link to comment Share on other sites More sharing options...
Rune Posted November 8, 2017 Share Posted November 8, 2017 (edited) This is one of the most satisfying screenies I've ever taken. For the not-so-eagle-eyed among you, those two docking ports dialogues prove that the final ring section did a clean double-dock and that ring is structurally stable. And how did I manage that? Well, thanks to Snapdock (with a 0.005º tolerance) and NavyFish's Docking Alignment Indicator, I did the whole thing in half an hour at first try, every dock. The result is that my shiniest Von Braun station will go for ~200k√ on the pad, on a normal-ish-looking rocket, yet still only cost ~25,000√ in fuel and SRBs to get up there, because I can use a normal-size reusable booster. And the completed thing is still a mere 70 parts on orbit, without that Klaw Pod, which is also nice. The amount of building tricks to guarantee a good fit, then package the whole thing as tight as it'd go, was very much not a trivial thing! (i.e: the thing is built without symmetry of any kind, yet the Sr. Docking ports are aligned with the CoM, which isn't the geometrical center). Rune. It's still a lot of hassle when I have a monolithic one that works just fine, but hey, I enjoyed the challenge a lot. Edited November 8, 2017 by Rune Quote Link to comment Share on other sites More sharing options...
RPX Posted November 8, 2017 Share Posted November 8, 2017 I know a lot of people are working on BFR replicas ATM, but I've built one that is slightly different.. https://imgur.com/a/0BMEx This doesn't attempt to replicate every intricate detail. Instead, it's a more practical version one would use in a late-career game for science mining. Other variants include a 20-seat version for tourist ops, an empty cargo version, and of course the tanker drone. The system is almost 100% done, but I'm perfecting the launch patterns, and will be uploading on KerbalX in the coming week or so. Quote Link to comment Share on other sites More sharing options...
Kerbalwerks Posted November 10, 2017 Share Posted November 10, 2017 On 11/7/2017 at 3:43 PM, Kerbalwerks said: Cardassian missile " The Dreadnought" Quote Link to comment Share on other sites More sharing options...
Thingymajigy Posted November 11, 2017 Share Posted November 11, 2017 (edited) SSTO I'm working on. Quite crude atm, drag and stuff Edited November 11, 2017 by Thingymajigy Quote Link to comment Share on other sites More sharing options...
MiffedStarfish Posted November 11, 2017 Share Posted November 11, 2017 23 hours ago, Kerbalwerks said: I’m really impressed at how accurately you have recreated the shape. Are you going to outfit it with stock weapons? P.S. You spelt the craft name wrong. Quote Link to comment Share on other sites More sharing options...
PaperAviator Posted November 12, 2017 Share Posted November 12, 2017 (edited) Chengdu J-10: Spoiler T-50 (Su-57): Spoiler My failed attempt at a flyby: Spoiler You see that black speck in the distance? That's the t-50 The performance is pretty bad on both of them... Edited November 12, 2017 by PaperAviator Quote Link to comment Share on other sites More sharing options...
Castille7 Posted November 12, 2017 Share Posted November 12, 2017 7 minutes ago, PaperAviator said: You see that black speck in the distance? That's the t-50 The performance is pretty bad on both of them... Love that nose job on the J-10! Quote Link to comment Share on other sites More sharing options...
Kerbalwerks Posted November 13, 2017 Share Posted November 13, 2017 On 11/11/2017 at 3:18 PM, MiffedStarfish said: I’m really impressed at how accurately you have recreated the shape. Are you going to outfit it with stock weapons? P.S. You spelt the craft name wrong. Ahh Thanks , Dred? not Dread.................the episode I watched had the thing as an autonomous missile looking for a base to destroy, not sure how to replicate that in KSP , maybe load it with tons of fuel Quote Link to comment Share on other sites More sharing options...
Azimech Posted November 14, 2017 Share Posted November 14, 2017 (edited) Finally made myself a stock cargo SSTO. Since I didn't calculate anything, I don't know how much delta-v it has. But in LKO liquid fuel is at ~50%, with 12700 units, oxidizer has 3180 units left. Other specs: Mass after reaching LKO: 179t. Mass tanks empty: 99.1t. Mass tanks full: 269.1t. Part count: 266. Let's see if I can land this bird on Duna. Edited November 14, 2017 by Azimech Quote Link to comment Share on other sites More sharing options...
Azimech Posted November 15, 2017 Share Posted November 15, 2017 On 11/11/2017 at 5:54 AM, Thingymajigy said: SSTO I'm working on. Quite crude atm, drag and stuff The looks are very elegant! Quote Link to comment Share on other sites More sharing options...
Azimech Posted November 15, 2017 Share Posted November 15, 2017 (edited) Bob couldn't pass his exo-driving test. They gave him a modified bumper car from an amusement ride instead. This might be the most crash resistant rover ever! It's driving in the background, to check if it hasn't rolled over or has drifted from its course. It does well over 30m/s on flat terrain but it's able to smash into the ground or objects at speeds over 40m/s without damage! And it all started with this: Short gif: Edited November 15, 2017 by Azimech Quote Link to comment Share on other sites More sharing options...
SchweinAero Posted November 15, 2017 Share Posted November 15, 2017 (edited) On 14.11.2017 at 5:56 PM, Azimech said: Since I didn't calculate anything, I don't know how much delta-v it has. But in LKO liquid fuel is at ~50%, with 12700 units, oxidizer has 3180 units left. Other specs: Mass after reaching LKO: 179t. Mass tanks empty: 99.1t. Mass tanks full: 269.1t. Part count: 266. Let's see if I can land this bird on Duna. Neat bird! How much does it carry into LKO? I ran the numbers for the heck of it based on your stats. ΔvNerv = Isp(Nerv) * g0 * ln(mfull/mempty) = 800 s * 9.81 m/s2 * ln(269.1*103 kg / 99.1*103 kg) = 7839 m/s ΔvRapier = Isp(Rapier) * g0 * ln(mfull/mempty) = 305 s * 9.81 m/s2 * ln(269.1*103 kg / 99.1*103 kg) = 2988 m/s ΔvLKO = Isp(Nerv) * g0 * ln[(mempty+mlf+mox)/(mempty+mox)] = 800 s * 9.81 m/s2 * ln[(99.1*103 kg + 12700*5 kg + 3180*5 kg)/( 99.1*103 kg + 3180*5 kg)] = 3450 m/s Edited November 15, 2017 by SchweinAero formatting Quote Link to comment Share on other sites More sharing options...
Azimech Posted November 16, 2017 Share Posted November 16, 2017 (edited) 2 hours ago, SchweinAero said: Neat bird! How much does it carry into LKO? I ran the numbers for the heck of it based on your stats. ΔvNerv = Isp(Nerv) * g0 * ln(mfull/mempty) = 800 s * 9.81 m/s2 * ln(269.1*103 kg / 99.1*103 kg) = 7839 m/s ΔvRapier = Isp(Rapier) * g0 * ln(mfull/mempty) = 305 s * 9.81 m/s2 * ln(269.1*103 kg / 99.1*103 kg) = 2988 m/s ΔvLKO = Isp(Nerv) * g0 * ln[(mempty+mlf+mox)/(mempty+mox)] = 800 s * 9.81 m/s2 * ln[(99.1*103 kg + 12700*5 kg + 3180*5 kg)/( 99.1*103 kg + 3180*5 kg)] = 3450 m/s I believe reading Klingon is easier ... my hat is off to you sir, thank you very much! (Actually I am capable of doing maths ... just had the wrong teachers, made me puke on it as a teenager). Edited November 16, 2017 by Azimech Quote Link to comment Share on other sites More sharing options...
He_162 Posted November 16, 2017 Share Posted November 16, 2017 3 minutes ago, Azimech said: I believe reading Klingon is easier ... my hat is off to you sir, thank you very much! (Actutally I am capable of doing maths ... just had the wrong teachers, made me puke on it as a teenager). It's not too late to go back and teach it to yourself in a way that you understand it better with a proper modern math book. And by modern, I mean any math book that explains things in the most detailed way possible as to show you WHY it's necessary to learn, etc. Quote Link to comment Share on other sites More sharing options...
Castille7 Posted November 16, 2017 Share Posted November 16, 2017 (edited) 2 hours ago, He_162 said: It's not too late to go back and teach it to yourself in a way that you understand it better with a proper modern math book. And by modern, I mean any math book that explains things in the most detailed way possible as to show you WHY it's necessary to learn, etc. It's all too much for me these days, I enjoy learning Kerbalneering now ....hey it could be a word Edited November 16, 2017 by Castille7 Quote Link to comment Share on other sites More sharing options...
Rune Posted November 16, 2017 Share Posted November 16, 2017 (edited) I'm getting good at this. That, right there, was intended. Proof of frantic last-minute terminal guidance: Rune. Ballistic flights are easy, once you get the hang of flying backwards... and Trajectories. That too. Edited November 16, 2017 by Rune Quote Link to comment Share on other sites More sharing options...
PaperAviator Posted November 19, 2017 Share Posted November 19, 2017 I'm trying to make a valkyrie, but I'm having some scaling problems... Looks decent right? Not big enough... only room for 4 engines... It turns out most valkyries on Kerbalx are significantly larger. I really don't want to scrap it, what should I do? Quote Link to comment Share on other sites More sharing options...
Kerbalwerks Posted November 19, 2017 Share Posted November 19, 2017 1 hour ago, PaperAviator said: I'm trying to make a valkyrie, but I'm having some scaling problems... Looks decent right? Not big enough... only room for 4 engines... It turns out most valkyries on Kerbalx are significantly larger. I really don't want to scrap it, what should I do? Never scrap it, rename it Rev1 then start re configuring it so when you go beyond acceptable you revert back to original, I actually like yours but yea... a little smallish. Quote Link to comment Share on other sites More sharing options...
Rune Posted November 21, 2017 Share Posted November 21, 2017 (edited) I was shooting for 40mT on orbit, and just tried a crazy MTOW test with all the intention of reverting it when it didn't work. I guess 55mT works, too. Look at the mission timer. Rune. The Vector and derivatives sure are OP. Edited November 21, 2017 by Rune Quote Link to comment Share on other sites More sharing options...
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