GusTurbo Posted March 4, 2014 Author Share Posted March 4, 2014 That's a great looking plane. Very futuristic. Quote Link to comment Share on other sites More sharing options...
9t3ndo Posted March 4, 2014 Share Posted March 4, 2014 That's a great looking plane. Very futuristic.it's designed from this picture Quote Link to comment Share on other sites More sharing options...
Redrobin Posted March 4, 2014 Share Posted March 4, 2014 Update on my Soviet Duna mission. Got my proton ready and my Blok D and LK in oribt.Proton with Blok D and LK on liftoff:Blok D and LK in orbit:I put a solar panel on the LK so it doesn't run out of battery. Quote Link to comment Share on other sites More sharing options...
John Crichton Posted March 4, 2014 Share Posted March 4, 2014 Still fiddling around with my first SSTO...will take a few days to get it the way I want.Mods used:KethaneToroidol tanksAviation lights (because Jeb likes the orange glow) Quote Link to comment Share on other sites More sharing options...
Redrobin Posted March 5, 2014 Share Posted March 5, 2014 The little human in that picture makes you question the sanity of the people who designed and built those machines.Or the people who agreed to fly in them.Update on Duna mission, got my things docked in orbit and ready to go. Now I just need to wait until the transfer window opens up. Quote Link to comment Share on other sites More sharing options...
John Crichton Posted March 5, 2014 Share Posted March 5, 2014 Still learning more about rapiers. Turns out that when using 2 rapiers I have plenty of TWR left to slap on more stuff even after Kethane gear. Slapped on 2 more half-round tanks and stability is still great...also, still 2.0 TWR on launch. Quote Link to comment Share on other sites More sharing options...
9t3ndo Posted March 6, 2014 Share Posted March 6, 2014 Still a little updatereworked the front nose and winglets.BeforeAfterBeforeAfter Quote Link to comment Share on other sites More sharing options...
Parallax Posted March 6, 2014 Share Posted March 6, 2014 (edited) .......... Edited March 6, 2014 by Parallax Quote Link to comment Share on other sites More sharing options...
Ressk Posted March 6, 2014 Share Posted March 6, 2014 (edited) Hello everyone, i figured this thread would be a good place to start my KSP posting career.Here at CSF spaceworks, we have always been a bit... impatient. Long burns and long travel times just aren't our game! so my current attempt at a in-orbit assembled ship is...monstrous.May i present the CSF Monty (possibly named after the comedy troupe who knows). its a fully stock craft asides from the Ferram areodynamics mod, the docking HUD mod, and deadly reentry.It is currently modular in nature, with double large docking ring joints connecting its 3 segments. each segment has a large size RCS fuel tank and one orange tank, along with a 4 way connector of large docking ports at either end. It's propulsion is a triplet of mainsails, which somehow can be run at full throttle in space without the ship exploding spectacularly.It has a pair of ASAS units on each segment as well, with the central crew segment having a complement of RCS thrusters.I plan to add a few nukes for midcourse correction burns, additional fuel storage, and a cargo tugging ability to the ship. So far 3 launches in to get it into orbit, and its a bit low on fuel as well Javascript is disabled. View full album Edited March 6, 2014 by Ressk bad imgur tag Quote Link to comment Share on other sites More sharing options...
Comrade Jenkens Posted March 6, 2014 Share Posted March 6, 2014 9t3ndo: When is the craft for that coming out! It looks amazing! Quote Link to comment Share on other sites More sharing options...
9t3ndo Posted March 6, 2014 Share Posted March 6, 2014 (edited) I think today after i reworked the backsite. Because the clipped in wings in the engines looks really ugly.....I figured out that the nosecone have a really nice reentry effect EDITanother thing i figured out: when you place a "round-8" tank over the "48-7s" this gets fairings but both engines, the jet and rockomax, are functionally Edited March 6, 2014 by 9t3ndo Quote Link to comment Share on other sites More sharing options...
Redrobin Posted March 7, 2014 Share Posted March 7, 2014 another thing i figured out: when you place a "round-8" tank over the "48-7s" this gets fairings but both engines, the jet and rockomax, are functionally-snip-Post this in the craft aesthetics. Quote Link to comment Share on other sites More sharing options...
GusTurbo Posted March 7, 2014 Author Share Posted March 7, 2014 Post this in the craft aesthetics.I second this motion. That looks awesome. Quote Link to comment Share on other sites More sharing options...
Captain Sierra Posted March 7, 2014 Share Posted March 7, 2014 I second this motion. That looks awesome.Make it thirded.#feelthepressure Quote Link to comment Share on other sites More sharing options...
Guest Space Cowboy Posted March 7, 2014 Share Posted March 7, 2014 (edited) http://youtu.be/2ZImuR21cXwhttp://youtu.be/LOQZhBgEgQQ Edited March 7, 2014 by Space Cowboy Quote Link to comment Share on other sites More sharing options...
Overfloater Posted March 7, 2014 Share Posted March 7, 2014 Hi there.Just conducting a Landing-In-The-Wilderness test... this time for the Astroliner Mega Comet, the interplanetary* freighter.Yes, we've all seen this before, BUT... unlike the Falcon series, my plane doesn't consist of ~1500 parts, but of a mere 703 (by itself, with the trucks obviously more...800+)Might just be able to put 3 exploration vehicles on Laythe and return. Trucks are loaded manually because it's cool.Must make a very soft touchdown in order to stay intact. BUT, here it was tested fully fueled, on Laythe it will be almost empty and with the low gravity it shoud land like a feather.pictures from different takes:The landing wheel under the back serves 2 purposes. One - to skip over docking ports on the cargo bay floor, Two - to unload safely. 'Cause there ain't gonna be no ramp on Mars!*Hasn't reached other planets yet. Quote Link to comment Share on other sites More sharing options...
9t3ndo Posted March 7, 2014 Share Posted March 7, 2014 Post this in the craft aesthetics.I second this motion. That looks awesome.Make it thirded.#feelthepressureRockoMax Turbine Quote Link to comment Share on other sites More sharing options...
Redrobin Posted March 9, 2014 Share Posted March 9, 2014 (edited) I got a big N1 that I am working on, currently over 2000 parts. KSP crashes on the N1 load... How does Whackjob do this? Edited March 9, 2014 by Redrobin Quote Link to comment Share on other sites More sharing options...
Rune Posted March 9, 2014 Share Posted March 9, 2014 (edited) I've got to say, the performance of Phoebus MkII is frighteningly close to what it intends to portray. Currently on the outbound leg of the trip, and I can't believe how the hell did I manage to get a ~20m/s margin for the free return trajectory on the S-IVb, this is right before it gets discarded:Clearly the new Phoebus is gong to be a ship for advanced players... then again, about 1/3 of the tanks on the first stage are empty, so I have some margin to improve if I cut it too close on the rest of the trip. Gus, Phil and Mac don't. Gus, Phil, and Mac are three of the four non-generic named kerbal I got so far on my career save, and I care about them more than I probably should. This is going to be a test mission for the ages!Rune. Also, I managed to build a hell of a good looking S1C+SII with only 161 parts, now that I see the stack is 139. This is going too well... Edited March 10, 2014 by Rune Quote Link to comment Share on other sites More sharing options...
barcode386 Posted March 10, 2014 Share Posted March 10, 2014 This is the update on the Pandora IV Mun Drop Ship. Thanks. Quote Link to comment Share on other sites More sharing options...
vidboi Posted March 12, 2014 Share Posted March 12, 2014 Been working on a PPTS/soyuz/singularity-mod inspired spacecraft purely for the aesthetics. I've finally been able to attach the boosters without it breaking the craft file (I had to save them as subassemblies and reload them to prevent the duplication when placing groups of clipped parts bug) and it's almost working flawlessly now! The sound of the first stage engines spooling up is also glorious Quote Link to comment Share on other sites More sharing options...
GusTurbo Posted March 12, 2014 Author Share Posted March 12, 2014 Great stuff vidboi! I'd like to see more of that PPTS capsule -- it looks like it has some interesting things going on. Quote Link to comment Share on other sites More sharing options...
9t3ndo Posted March 12, 2014 Share Posted March 12, 2014 (edited) Testing my new main engines for my next SSTO.Lateral mountable, equiped with 1 Nuke and 2 Turbo Jet'sDoing in first test flight an easy 500k orbit.A little sneak peak where this engines come to work.... Edited March 12, 2014 by 9t3ndo Quote Link to comment Share on other sites More sharing options...
_jack Posted March 12, 2014 Share Posted March 12, 2014 This SLS I've been making is doing every thing wrong that could happen.Blowing up on launch pad is 100% guaranteed! Quote Link to comment Share on other sites More sharing options...
Darth Lazarus Posted March 14, 2014 Share Posted March 14, 2014 WIP, my new Soyuz ...spacecraft with fairings is done. now time to add the booster. Soyuz-1 will be a great help... Quote Link to comment Share on other sites More sharing options...
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