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Am I the only one afraid to leave Kerbin?


Deadpangod3

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I'm not afraid of leaving Kerbin, but i feel bad timewarping months ahead for a transfer window, then timewarping that much more to go somewhere.

The same thing for the warp to go back home.

I mean, it feels weird.

And i cannot leave the transfer ship and make another or make missions at kerbin while the other ship is going, it seems that it will derail and get lost somewhere.

I guess its way too much attachment to kerbalkind, i have no idea who is piloting the ship, but it chills me to think that the pilot can never come back.

At least my Mun/Minmus missions failure ratio is bellow 10%.

I can land one ship on the top of other at mun or minmus (did it once, was fun), but been only at Ike and Duna.

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Personally, I NEVER send Kerbals first. I always get at least one probe into orbit. Knowing that I have the know-how to get there is comforting, because it means that I can also pilot a manned vehicle and emergency refueling missions to the same place.

That, and once my escape burn is done, I spend most of my time in map view until I'm ready for a tweaking or inclination burn, so I haven't actually seen Kerbin fade away in quite a while now.

A good way to practice this mentality is to do missions to Minmus orbits mostly in map view.

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I used to, due to the fact I get pangs of guilt at stranding Kerbals anywhere. Not, fear, I guess, just more like a lack of confidence in my eye-ball-it sort of method in figuring my dV.

I got over it because I realized I am apparently the sadistic sort of person who would enjoy stranding a couple of Kerbals on Duna for roughly 10 years now as penance for crashing their ship.

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I always have a certain fear of going to a new place. Before going to Duna I would think "nah it's too early to go there, I should do more things in the kerbin system." Then it was the same with Jool. I thought "nah I should do more things around kerbin and duna."

Now I try to let that go and just think that I can go wherever I want so long as I build a ship to do it.

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My only scary interplanetary experiences were my first mission ever. My Jool mother ship and my voygegegegeger probe.

My first mission ever (it was to eve btw) was scary for the obvious reasons, but seeing eve, the first planet seen by kerbal eyes, it was just so beautiful it made the long lonely nights worth it, and then I crashed into gilly -_-

My Jool mothership was scary due to the eve assist, the planet and sun were perfectly inline so that when I time accelerated in eve just suddenly appeared to pop into existance about 200km away from me, then I crashed into gilly (the previous statement is false) the voygegegegeger probe was scary for most other reasons already described in this thread, as soon as I pasted that 500GM distance, I sent a signal to close the solar panels and shut down all experiments. Using remote tech it took about 5 hours to reach it. The anntenta closing was really eerie, because now it was all alone, drifting away from kerbol with no comminuications. That's scary.

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Funny thing is that it's this feeling of loneliness that slowly got me to drop Orbiter Flight Simulator.

Sending a Delta Glider to Mars and spending months (although accelerated) in deep space really made me feel kind of lonely.

Basically, once I had reached my objectives (learning orbital mechanics, re-entries and flying to all the planets) and had plenty of fun with Altea Aerospace ships, I spent most of my time in LEO building space stations.

When I tried the KSP demo, I was surprised to see the profound impact of the Kerbal pictures on the bottom right section of the screen on my psychology : I was not alone any more, I had Jeb (and Bob and Bill) to keep me company!

I still feel bad for the first Kerbals I sent to Eve though, so now, I make sure that my Kerbonauts on long trips have company, enough room AND a way to return home : this helps alleviate my feelings of guilt and loneliness. :D

But even then, some places can feel a bit lonely in KSP, like those early career Mun landings where Jeb has to travel on his own in a very cramped Mk1 Capsule and land on a dead, grey, rocky world, with his home ironically hanging over him in the sky...

But hey, it's Jeb and apparently, launching from the Mun into a 7x7 km rodeo VERY low Munar orbit is well worth the trip alone. :D

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