darkwolfpaw54 Posted August 18, 2012 Share Posted August 18, 2012 (edited) atleast is there a beta/aphla for the probes? im really eager to get it!-like jeb-the boosters look nice Edited August 18, 2012 by darkwolfpaw54 Link to comment Share on other sites More sharing options...
Pelf Posted August 18, 2012 Author Share Posted August 18, 2012 Sure, why not. Download them in the OP. It's only the reentry probe parts, not the rover. Link to comment Share on other sites More sharing options...
Kreuzung Posted August 18, 2012 Share Posted August 18, 2012 Pelf, why didn't you set crewCapacity on the Airlocks that aren't pods? You could do so much with them if they had (modded them myself to have the same capacity as the pod variant). Link to comment Share on other sites More sharing options...
heath Posted August 18, 2012 Share Posted August 18, 2012 Does anybody have a design i could borrow? Stuggling to put one of these into orbit Link to comment Share on other sites More sharing options...
Pelf Posted August 18, 2012 Author Share Posted August 18, 2012 Pelf, why didn't you set crewCapacity on the Airlocks that aren't pods? You could do so much with them if they had (modded them myself to have the same capacity as the pod variant).I did but I guess I didn't copy them into the rar. Hotfix is now in the OP. Link to comment Share on other sites More sharing options...
Kreuzung Posted August 18, 2012 Share Posted August 18, 2012 BTW, dunno if you already found out about it, but AFAIK you can add "Ladder" the same way you can add "Airlock", if that helps.Don't even know how you make a collider be an airlock, so I can't give you more help:sticktongue: Link to comment Share on other sites More sharing options...
Pelf Posted August 18, 2012 Author Share Posted August 18, 2012 Yeah, both are added in much the same way. I haven't made the handrails functional yet because I might want to change the way they're put on modules, i.e. having separate handrail parts and allowing players to attach handrails in whichever configuration they prefer. I'm not sure if I'll do that yet but I'm considering it. Link to comment Share on other sites More sharing options...
BurningSky93 Posted August 19, 2012 Share Posted August 19, 2012 I'm having trouble getting solar arrays to "line up" properly. They wont stick straight to the "axis" of the modules, always being a bit diagonal. Link to comment Share on other sites More sharing options...
TheCardinal Posted August 19, 2012 Share Posted August 19, 2012 I'm having trouble getting solar arrays to "line up" properly. They wont stick straight to the "axis" of the modules, always being a bit diagonal.At the right of the symmetry 'button' is the 'snap to angle - button' (top left in the VAB/SPH screen). Click on it. That will probably solve your problem. Link to comment Share on other sites More sharing options...
BurningSky93 Posted August 19, 2012 Share Posted August 19, 2012 At the right of the symmetry 'button' is the 'snap to angle - button' (top left in the VAB/SPH screen). Click on it. That will probably solve your problem.I can't believe I didn't think of turning off snap to angle, herp derp.Thanks Link to comment Share on other sites More sharing options...
BurningSky93 Posted August 19, 2012 Share Posted August 19, 2012 Ok, "snap to angle" being turned off still hasn't fixed the problem. I took screenshots to demonstrate my problem. It keeps switching between the two rather than going straight to the centre. Link to comment Share on other sites More sharing options...
Pelf Posted August 19, 2012 Author Share Posted August 19, 2012 Ok, "snap to angle" being turned off still hasn't fixed the problem. I took screenshots to demonstrate my problem. It keeps switching between the two rather than going straight to the centre.Try building it vertically, then removing it and attaching it horizontally. Link to comment Share on other sites More sharing options...
BurningSky93 Posted August 19, 2012 Share Posted August 19, 2012 (edited) Try building it vertically, then removing it and attaching it horizontally.Thanks, that worked. I think you should probably try and find a way around having to do that though?EDIT:As I got a station I liked, I thought I'd share it.Thanks, Pelf, like i said earlier, this mod will be truly awesome once we get IVA and docking Edited August 19, 2012 by BurningSky93 Link to comment Share on other sites More sharing options...
Pelf Posted August 19, 2012 Author Share Posted August 19, 2012 It's a limitation with the editor so I on't think there's anything I can do to work around it besides building vertically. Nice station too. Link to comment Share on other sites More sharing options...
BurningSky93 Posted August 20, 2012 Share Posted August 20, 2012 It's a limitation with the editor so I on't think there's anything I can do to work around it besides building vertically. Nice station too.Ah, that's fair enough.And thanks, though it handles like, well, a couple of oil tankers tied together. Didn't put nearly enough RCS thrusters on it, ha! Link to comment Share on other sites More sharing options...
heath Posted August 22, 2012 Share Posted August 22, 2012 Thanks, that worked. I think you should probably try and find a way around having to do that though?EDIT:As I got a station I liked, I thought I'd share it.Thanks, Pelf, like i said earlier, this mod will be truly awesome once we get IVA and dockingHow did you get that into orbit? Mine seem to fail miserably :/ Link to comment Share on other sites More sharing options...
heath Posted August 22, 2012 Share Posted August 22, 2012 (edited) Double post. Edited August 22, 2012 by heath Link to comment Share on other sites More sharing options...
Andrezado Posted August 23, 2012 Share Posted August 23, 2012 Hey, you could make probes be an separate part instead of a full capsule? So we could launch it and use it. Having it as an capsule kinda doesn't works too well. Link to comment Share on other sites More sharing options...
Pelf Posted August 23, 2012 Author Share Posted August 23, 2012 I'm not really sure what you mean. Link to comment Share on other sites More sharing options...
rasheed Posted August 23, 2012 Share Posted August 23, 2012 I think he wants to launch the probe without anyone on Link to comment Share on other sites More sharing options...
JamFTW Posted August 23, 2012 Share Posted August 23, 2012 How did you get that into orbit? Mine seem to fail miserably :/Hey guys, I'm having the same troublethan this dude.I have my station but cant put it into orbit. So could anyone be kind enough to share his own ( the actual .craft ) so I can see the way it works ? ( retroengineering ftw ) Link to comment Share on other sites More sharing options...
MaverickSawyer Posted August 23, 2012 Share Posted August 23, 2012 Excellent work with the atmospheric probe. Works extremely well as a sounding rocket payload, even with the heatshield facing the rocket. Need to continue to experiment with this... Keep up the work! Link to comment Share on other sites More sharing options...
Geekius Posted August 23, 2012 Share Posted August 23, 2012 Hey guys, I'm having the same troublethan this dude.I have my station but cant put it into orbit. So could anyone be kind enough to share his own ( the actual .craft ) so I can see the way it works ? ( retroengineering ftw )Simple really, ill explain. Hyperspace mod. Just have it (station) hovering 2-3 meters above the ground, hyperspace to hyperspace drone at 60km then fly it to your intended orbit. Link to comment Share on other sites More sharing options...
BurningSky93 Posted August 23, 2012 Share Posted August 23, 2012 How did you get that into orbit? Mine seem to fail miserably :/Save game editing:http://kerbalspaceprogram.com/forum/showthread.php/7204-Fun-with-Save-File-Editing-(Instant-Orbits-for-0-14) Link to comment Share on other sites More sharing options...
Andrezado Posted August 23, 2012 Share Posted August 23, 2012 No... i mean, kinda... the probe, being NOT AN POD, just an part, so we could decouple it and CONTROL it, like remote tech plug. Link to comment Share on other sites More sharing options...
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