Amaroq Posted April 3, 2014 Share Posted April 3, 2014 (edited) @RubberDucky - Thank you thank you thank you! This is my favorite of all the "purely visual" mods. It always bugged me that I couldn't see the planets from Kerbin's surface, now I can watch Duna rise while flying a jet or driving a rover.@Benjpalmer - Did you make sure to get the 0.23.5 update to Blizzy's toolbar? Edited April 14, 2014 by Amaroq Link to comment Share on other sites More sharing options...
montyben101 Posted April 5, 2014 Share Posted April 5, 2014 Could this be extended to asteroids too? Perhaps using a similar method as craft flares?Edit: just realized it DOES work... derp Link to comment Share on other sites More sharing options...
GavinZac Posted April 5, 2014 Share Posted April 5, 2014 Could this be extended to asteroids too? Perhaps using a similar method as craft flares?Edit: just realized it DOES work... derpYeah, to the game, asteroids are basically uncontrollable vessels, so luckily this mod has no issue with show them! Link to comment Share on other sites More sharing options...
Tom K. Posted April 13, 2014 Share Posted April 13, 2014 Would it be possible to dramaticly increase the flare size of the sun, so that it has some sort of blinding effect? Link to comment Share on other sites More sharing options...
AndreyATGB Posted April 13, 2014 Share Posted April 13, 2014 Would it be possible to dramaticly increase the flare size of the sun, so that it has some sort of blinding effect?On the subject of the Sun, can it also be made white? It looks odd since it's basically a red dwarf now, especially distracting with RSS. Link to comment Share on other sites More sharing options...
burningcrow Posted April 17, 2014 Share Posted April 17, 2014 Little details like this mod make the game so much better. Love this mod. Link to comment Share on other sites More sharing options...
Subcidal Posted April 18, 2014 Share Posted April 18, 2014 Anybody have a list of settings that enable you to see stars at night? I can see the planets great at night but the skybox stars themselves seem to be dimmed even at night time. Link to comment Share on other sites More sharing options...
Amaroq Posted April 18, 2014 Share Posted April 18, 2014 Did you try "disable star dimming?"The skybox is pretty dim compared to the enhanced planets, but I'm not seeing a problem like that. Link to comment Share on other sites More sharing options...
KvickFlygarn87 Posted April 18, 2014 Share Posted April 18, 2014 Does it work for asteroids? It would be awesome to have long streaks after asteroids entering the atmosphere! Link to comment Share on other sites More sharing options...
AndreyATGB Posted April 18, 2014 Share Posted April 18, 2014 Does it work for asteroids? It would be awesome to have long streaks after asteroids entering the atmosphere!Yes it does. Asteroids are just normal ships as far as the game is concerned. Anybody have a list of settings that enable you to see stars at night? I can see the planets great at night but the skybox stars themselves seem to be dimmed even at night time.Turn up minimum brightness in space center view. It's at 25% by default, I have it at 50 and it looks great. Link to comment Share on other sites More sharing options...
Xaelath Posted April 19, 2014 Share Posted April 19, 2014 Is it working for 0.23.5? Link to comment Share on other sites More sharing options...
Atheu Posted April 19, 2014 Share Posted April 19, 2014 Is it working for 0.23.5?yes it is, i'm using it in my current save. works wonders being able to see where all the planets are, especially during an interplanetary journey. Nothing beats looking out of your window in IVA to see a small dot grow into a planetary system. Link to comment Share on other sites More sharing options...
gosnold Posted April 20, 2014 Share Posted April 20, 2014 It's really wonderful! I love this mod. Link to comment Share on other sites More sharing options...
Korb Biakustra Posted April 20, 2014 Share Posted April 20, 2014 Is there any DistantObject for the Sido's Urania system? Did not find anything searching "Sido" in this thread.By the way, thanks for the great mod! Link to comment Share on other sites More sharing options...
JTG Posted April 21, 2014 Share Posted April 21, 2014 Finally, I can see my debris rings make a row of dots in the sky! Link to comment Share on other sites More sharing options...
Oinker Posted April 22, 2014 Share Posted April 22, 2014 Great mod. The skybox dimming is good but too much for me. I'd like a slider to adjust the dimming. Also, the same dimming or alpha needs to be applied to the added planets and debris. They're too bright compared to the skybox. Link to comment Share on other sites More sharing options...
Amaroq Posted April 22, 2014 Share Posted April 22, 2014 ^^ Ummm... I thought there was a slider to adjust it -- see the O.P. (At work so I can't check my install to verify that its still there.) Link to comment Share on other sites More sharing options...
MartGonzo Posted April 22, 2014 Share Posted April 22, 2014 ^^ Ummm... I thought there was a slider to adjust it -- see the O.P. (At work so I can't check my install to verify that its still there.)that only controls how much the skybox shows up when the sky isn't dimmed (from 0 to 100%), it doesn't reduce the dimming effect at all Link to comment Share on other sites More sharing options...
federally Posted April 23, 2014 Share Posted April 23, 2014 Hostin glowing to say watching a large glowing dot barely distinguishable from the skybox slowly grow and change into the Jool and all of its glowing moons circling around it is one of the most amazing KSP experiences ever.Thank you Link to comment Share on other sites More sharing options...
pantheis Posted April 28, 2014 Share Posted April 28, 2014 I just had to share this! Just landed a probe on Minmus, turned around to look at the star (Kerbol) and noticed...From bottom to top:Kerbol (primary)Mun left, Jool (greenish dot) rightKerbinMoho (to the upper-right of Kerbin)I love this mod! Link to comment Share on other sites More sharing options...
federally Posted April 28, 2014 Share Posted April 28, 2014 Since this is the best mod for helping us see things that are far away maybe something could be added to this mod to make the KSC runway easier to see from far away? I fly lots of planes and would love to be able to see it from further off to get lined up for final approach. Link to comment Share on other sites More sharing options...
Grunf911 Posted April 29, 2014 Share Posted April 29, 2014 Been following the thread but got out of sync somewhere.What is the current status for the ships on rails further out. Are they currently visible or not ? Link to comment Share on other sites More sharing options...
Taki117 Posted April 30, 2014 Share Posted April 30, 2014 How memory intensive is this mod? Link to comment Share on other sites More sharing options...
Rubber Ducky Posted April 30, 2014 Author Share Posted April 30, 2014 Been following the thread but got out of sync somewhere.What is the current status for the ships on rails further out. Are they currently visible or not ?Ships on rails should be visible up to 750km - check the settings screen in the Space Center to make sure Distant Vessel Rendering is enabledHow memory intensive is this mod?It shouldn't be very memory intensive at all, but it sucks up quite a bit of CPU atm. I'd love to go back and optimize the code at some point, but who knows if I'll ever get around to it. Link to comment Share on other sites More sharing options...
OrbitalSolutionsLtd Posted May 1, 2014 Share Posted May 1, 2014 Could it be possible to make objects on the ground visible from space without simulating physics ? (Like seeing a base on Duna from an orbiter) Link to comment Share on other sites More sharing options...
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