Rakird Posted July 18, 2014 Share Posted July 18, 2014 I don't suppose you could produce an "interim build" just to fix the compatibility issue, could you? Just to get us by until Swamp_lg gets back?That would be awesome! Link to comment Share on other sites More sharing options...
NathanKell Posted July 18, 2014 Share Posted July 18, 2014 This is dependent on KAE, and even with taniwha's fixes to KAE and both that and this compiled for .24 there are still sporadic issues. It needs to be fixed, it's not just a case of "recompile for the new release." Patience, please. Link to comment Share on other sites More sharing options...
OtherBarry Posted July 18, 2014 Share Posted July 18, 2014 (edited) I don't suppose you could produce an "interim build" just to fix the compatibility issue, could you? Just to get us by until Swamp_lg gets back?As much as I would like too, by keeping the mod running I just meant answering questions and whatnot on the forums. Coding is not my area of expertise (though I am learning at the moment). Thankfully, NathanKell has volunteered to keep Procedural Parts alive until swamp gets back. And taniwha is also maintaining KSPApiExtensions (KAE for those of you who like three letter acronyms), as both this mod and several others rely on it. Edited July 18, 2014 by OtherBarry Link to comment Share on other sites More sharing options...
Rakird Posted July 19, 2014 Share Posted July 19, 2014 This is dependent on KAE, and even with taniwha's fixes to KAE and both that and this compiled for .24 there are still sporadic issues. It needs to be fixed, it's not just a case of "recompile for the new release." Patience, please.Sure, take your time, ty for the great mods you released and supported, we wait as long as needed, they should hire some modders for the KSP team indeed Link to comment Share on other sites More sharing options...
Hodo Posted July 20, 2014 Share Posted July 20, 2014 Of all the mods to break in my install this is one of the ones that hurts the most. Link to comment Share on other sites More sharing options...
Voidryder Posted July 20, 2014 Share Posted July 20, 2014 Of all the mods to break in my install this is one of the ones that hurts the most.I hear you. But they will fix it as soon as they can. On a side note, I am amazed at how responsive the modders are in this game after a new release. Really something in my opinion. Link to comment Share on other sites More sharing options...
OtherBarry Posted July 20, 2014 Share Posted July 20, 2014 Of all the mods to break in my install this is one of the ones that hurts the most.It does suck, especially for RSS/RO players. I'm somewhat surprised no one over here mentioned lack of 64 bit compatibility when the hack came out. Link to comment Share on other sites More sharing options...
Tortoise Posted July 20, 2014 Share Posted July 20, 2014 Has it been updated for 0.24? Link to comment Share on other sites More sharing options...
Dkmdlb Posted July 20, 2014 Share Posted July 20, 2014 Has it been updated for 0.24?Read the last couple of pages for your answer. Link to comment Share on other sites More sharing options...
ABZB Posted July 20, 2014 Share Posted July 20, 2014 kspapi seems to have updated - the other mods that depend on it should follow [just copy/pasting the new dll does not fully fix [procedural parts totally the same (not working at all), modular fuel tanks half works sort of randomly (not enough to be useable)]] Link to comment Share on other sites More sharing options...
ola Posted July 20, 2014 Share Posted July 20, 2014 Please ignore if you're not a developer-minded person. I've made it work by recompiling against the new KSPAPIExtensions. I'll make a pull request towards the git repo. Link to comment Share on other sites More sharing options...
ola Posted July 20, 2014 Share Posted July 20, 2014 There we go, pull request away. Link to comment Share on other sites More sharing options...
WinkAllKerb'' Posted July 20, 2014 Share Posted July 20, 2014 As much as I would like too, by keeping the mod running I just meant answering questions and whatnot on the forums. Coding is not my area of expertise (though I am learning at the moment). Thankfully, NathanKell has volunteered to keep Procedural Parts alive until swamp gets back. And taniwha is also maintaining KSPApiExtensions (KAE for those of you who like three letter acronyms), as both this mod and several others rely on it.Best regards guys this mod deserve some love and attention for sure Link to comment Share on other sites More sharing options...
Hodo Posted July 20, 2014 Share Posted July 20, 2014 It does suck, especially for RSS/RO players. I'm somewhat surprised no one over here mentioned lack of 64 bit compatibility when the hack came out.This is one of the reasons I am glad my RSS/RO install is seperate from my main install, so it didn't update to .24. Link to comment Share on other sites More sharing options...
Cochonrambo31 Posted July 20, 2014 Share Posted July 20, 2014 How long will we have to wait for a 0.24 update? I know it's not easy sometimes to update something (i had a lot of problems with VS2008 sometimes...) but it's really my favourite mod, i can't play without it^^ Link to comment Share on other sites More sharing options...
IllusiveJeb Posted July 20, 2014 Share Posted July 20, 2014 If you're playing on steam you can opt out on latest stable build (0.23.5). Link to comment Share on other sites More sharing options...
dlrk Posted July 20, 2014 Share Posted July 20, 2014 Another an option is to switch over to 23.5 64 Linux Link to comment Share on other sites More sharing options...
MelancholyFlapper Posted July 21, 2014 Share Posted July 21, 2014 (edited) Yeah, but is there an ETA for .24 compatibility? I know, patience, but I'm just wondering if there's a guesstimate. Does that pull request thingy mean there's a working, if stopgap, version? Edited July 21, 2014 by MelancholyFlapper Link to comment Share on other sites More sharing options...
NoMrBond Posted July 21, 2014 Share Posted July 21, 2014 (edited) Yeah, but is there an ETA for .24 compatibility? I know, patience, but I'm just wondering if there's a guesstimate.As OtherBarry stated earlier, NathanKell has volunteered to update Procedural Parts and Taniwha is maintaining KSPAPIExtensions during SwamgIG's absenceThere has been an update for KSPAPIExtensions already, but NathanKell would be the person to ask about progress on 0.24 compliance beyond that (you can see the commits in the Git so they're working on it) Edited July 21, 2014 by NoMrBond Link to comment Share on other sites More sharing options...
NathanKell Posted July 21, 2014 Share Posted July 21, 2014 I'm trying to get the things I made myself working. I haven't had a chance to do much with this yet, sorry. I will get to it though.However, the only thing asking "are we there yet? are we there yet?" does is make me take time away from coding and invest it in forum posts The only thing the pull request does is add support for compiling on OSX. I have tried this with the latest KAE and it still spews errors to log and behaves oddly at times, and is therefore not ready for release. Link to comment Share on other sites More sharing options...
MelancholyFlapper Posted July 21, 2014 Share Posted July 21, 2014 Thank you for answering. I just use this mod a *lot* so I was a little anxious I suppose, hah. It stinks not being able to use it. I'll live, though! Link to comment Share on other sites More sharing options...
ola Posted July 21, 2014 Share Posted July 21, 2014 I'm trying to get the things I made myself working. I haven't had a chance to do much with this yet, sorry. I will get to it though.However, the only thing asking "are we there yet? are we there yet?" does is make me take time away from coding and invest it in forum posts The only thing the pull request does is add support for compiling on OSX. I have tried this with the latest KAE and it still spews errors to log and behaves oddly at times, and is therefore not ready for release.Yeah, I was somewhat premature in my celebrations. Sorry. Link to comment Share on other sites More sharing options...
SebFierce Posted July 21, 2014 Share Posted July 21, 2014 It does suck, especially for RSS/RO players. I'm somewhat surprised no one over here mentioned lack of 64 bit compatibility when the hack came out.I reported it on the 10th of July. Might have been too late though : / Link to comment Share on other sites More sharing options...
Tortoise Posted July 22, 2014 Share Posted July 22, 2014 PLEASE update this. Link to comment Share on other sites More sharing options...
Phazon8058 Posted July 22, 2014 Share Posted July 22, 2014 PLEASE update this.They're working on it! Hold your horses! Link to comment Share on other sites More sharing options...
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