Sampa Posted May 5, 2015 Share Posted May 5, 2015 I believe he was saying that no CSS RO Version for 1.0 was in development yet since the development of RO 1.0 has not been completed yet, mister RSS Get to it! HahaHey, NathenKell...aren't YOU in charge of that? Link to comment Share on other sites More sharing options...
montyben101 Posted May 10, 2015 Share Posted May 10, 2015 Any news from dragon himself? Link to comment Share on other sites More sharing options...
Kartoffelkuchen Posted May 10, 2015 Share Posted May 10, 2015 No, just that he won't return to here, but that's not new. But he has not much time this month (and the next one too), so don't expect much to happen here. Link to comment Share on other sites More sharing options...
Whitecat106 Posted May 11, 2015 Share Posted May 11, 2015 Hey guys, looking forward to the next release! I have been working on a contract pack for contract configurator based on the STS missions, I intend on releasing this at the same time that the CSS is released.. Only 15 missions in so far but hopefully I will get to at least 50 missions, not really sure what to do for STS-51-L or STS-107 though :/ Link to comment Share on other sites More sharing options...
sp1989 Posted May 11, 2015 Share Posted May 11, 2015 Hey guys, looking forward to the next release! I have been working on a contract pack for contract configurator based on the STS missions, I intend on releasing this at the same time that the CSS is released.. Only 15 missions in so far but hopefully I will get to at least 50 missions, not really sure what to do for STS-51-L or STS-107 though :/Well you can do two things. Make a memorial description when those missions come and complete the missions as intended. It would be a nice tribute while being respectful. Or probably an easier option would to be skip over them and address it tastefully in the download description. Link to comment Share on other sites More sharing options...
Columbia Posted May 11, 2015 Share Posted May 11, 2015 So, how has the update gone? I haven't heard any feedback from any of the mod developers lately. Link to comment Share on other sites More sharing options...
sp1989 Posted May 11, 2015 Share Posted May 11, 2015 So, how has the update gone? I haven't heard any feedback from any of the mod developers lately.Youre not gonna hear from dragon. Look back on the last page Kartiffuechen posted on his behalf. It's just gonna take a little time. Link to comment Share on other sites More sharing options...
Sampa Posted May 11, 2015 Share Posted May 11, 2015 Well you can do two things. Make a memorial description when those missions come and complete the missions as intended. It would be a nice tribute while being respectful. Or probably an easier option would to be skip over them and address it tastefully in the download description.I agree! I was thinking the same thing! Link to comment Share on other sites More sharing options...
sp1989 Posted May 12, 2015 Share Posted May 12, 2015 I am aware its gonna take some time to fix this project officially. However has anyone on here developed some way to get it working in the meantime? Module Manager configs, redesigns etc.? Just curious I am sure there will a large amount of very appreciative people who would love any fixes for this as a stop gap between now and the official release. Link to comment Share on other sites More sharing options...
Mike-NZ Posted May 12, 2015 Share Posted May 12, 2015 I have managed to get it mostly working in my 1.0.2 by .cfg editing tonight, I can upload my progress with a craft file possibly tomorrow if I can fix a few more bits and pieces. added tweaks for the updated aero/heating model Link to comment Share on other sites More sharing options...
Mike-NZ Posted May 13, 2015 Share Posted May 13, 2015 Just need to fix a few more attach node vectors and apply the sound effects. Link to comment Share on other sites More sharing options...
montyben101 Posted May 13, 2015 Share Posted May 13, 2015 Just need to fix a few more attach node vectors and apply the sound effects.Wow that's impressive! ill give it a test if you want Link to comment Share on other sites More sharing options...
Mike-NZ Posted May 13, 2015 Share Posted May 13, 2015 Happy to help out anyone who enjoys using the shuttle like i do... I have all the nodes fixed and the parts model is now compatible and useable. can upload it tonight. Just needs a rework on its landing gear animation and aerodynamics because it didnt fly back to ground too well when I tested it. Just too bad I have work during the day. So basically put the folders in the zip file in your game data folder like normal Link to comment Share on other sites More sharing options...
halovet125 Posted May 13, 2015 Share Posted May 13, 2015 Happy to help out anyone who enjoys using the shuttle like i do... I have all the nodes fixed and the parts model is now compatible and useable. can upload it tonight. Just needs a rework on its landing gear animation and aerodynamics because it didnt fly back to ground too well when I tested it. Just too bad I have work during the day. So basically put the folders in the zip file in your game data folder like normalso happy you did this, cant wait to test it Link to comment Share on other sites More sharing options...
Mike-NZ Posted May 14, 2015 Share Posted May 14, 2015 It wont be as good as the original developers one I just want to get it functional for now, but will keep working on it until the proper release is out. I will release it tonight in the state that its in so you can atleast have a play with it Link to comment Share on other sites More sharing options...
sp1989 Posted May 14, 2015 Share Posted May 14, 2015 It wont be as good as the original developers one I just want to get it functional for now, but will keep working on it until the proper release is out. I will release it tonight in the state that its in so you can atleast have a play with itYou never know maybe someone can pass along your fixes to dragon and he can use them as a launch point for his fixes. You never know maybe your fixes are better. Just fyi you sir are a steely eyed missile man.......if your fixes work. Link to comment Share on other sites More sharing options...
halovet125 Posted May 14, 2015 Share Posted May 14, 2015 It wont be as good as the original developers one I just want to get it functional for now, but will keep working on it until the proper release is out. I will release it tonight in the state that its in so you can atleast have a play with itcant wait Link to comment Share on other sites More sharing options...
Mike-NZ Posted May 14, 2015 Share Posted May 14, 2015 its 3am and I think I finally got it workable enough. it took a bit of learning, had to change a lot of the files. at this stage it only has the default textures.call it a ksp 1.0.2 beta version.I will continue to fix things over time but here it is. https://www.dropbox.com/s/xvin3zcsm4dbaeq/CSS%201.0.2.zip?dl=0I have not tried the shuttle in space yet but managed to land it a few times....so feel free to test it for me and let me know what the bigger faults are and I can try fix those.until then, im Mike Q, fly safe Link to comment Share on other sites More sharing options...
halovet125 Posted May 14, 2015 Share Posted May 14, 2015 works pretty well launch is a little weird with the new aerodynamics but just a little training should fix that Link to comment Share on other sites More sharing options...
Mike-NZ Posted May 14, 2015 Share Posted May 14, 2015 Yes thanks for the heads up. engines dont currently have the advanced thrust controller to simulate the real thing like the 0.9 one did. I will impliment that tonight and readjust to suit new aero model. Just dont get used to how it is because things will change. Aalso I notice its nose heavy on landing and shoots back into the air if you hard land it. And iy seems to spin alot on re entry. Not sure about FAR compatibility. Also it might pay to delete the old version from gamedata before using this. Just incase of any issues Link to comment Share on other sites More sharing options...
halovet125 Posted May 15, 2015 Share Posted May 15, 2015 Quick note mine also when you revert to launch the cockpit gets tiny and the only way to fix it is to goo to the vab and back to launch Link to comment Share on other sites More sharing options...
raidernick Posted May 15, 2015 Share Posted May 15, 2015 Quick note mine also when you revert to launch the cockpit gets tiny and the only way to fix it is to goo to the vab and back to launchThat's because he changed the scaling using rescalefactor instead of scale in the model nodes. If you use a model node rescalefactor has to be 1, if it is anything else but 1 the part scale will go FUBAR when you go to the pad, revert, load a save or basically do anything outside of the VAB. If you want to change the scale it has to be INSIDE the model node definition using scale = x,y,z. Link to comment Share on other sites More sharing options...
Mike-NZ Posted May 15, 2015 Share Posted May 15, 2015 (edited) Hmm interesting. Is it just the cockpit? I will adjust asap. I may have the scale and rescale mixed up as the original mod also used rescaling 1.5x in the cfg's aswell. Thanks for the advice Edited May 15, 2015 by Mike-NZ Link to comment Share on other sites More sharing options...
Davak Posted May 15, 2015 Share Posted May 15, 2015 The RCS on the shuttle is Missing Link to comment Share on other sites More sharing options...
Mike-NZ Posted May 15, 2015 Share Posted May 15, 2015 Thanks, will fix that today too for the next release. Will upload the modified cfg's that will overwrite yours so you dont have to download the whole thing again and also a full pack for those who havent yet downloaded it yet. Hopefully in the next 12 hours...- - - Updated - - -Thanks for testing it guys. Havent had much time myself Link to comment Share on other sites More sharing options...
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