DECQ Posted July 12, 2015 Share Posted July 12, 2015 Model of what? What is SSU? What did you learn? DECQ I think you are pointing that I am using someone's other work. I would never do that. Never. I want to have my hobby clean as it is possible. No stealing of other's work. Just learning through mistakes and watching Digital Tutors videos. DECQ I think you forgot that this model was developed by me for at least a year. I did not use the NASA or the original one from Rocket2guns. This is my own creation which I was workig on for whole year.I do not blame you there is nothing, it's just like two drops of water, and I thought that you have a model of Orbiter2010 SpaceShuttleUltra.Your model.Model SSU.Agree to have an excuse to call your models SSU.I do not what do not blame you, but they are too similar. Link to comment Share on other sites More sharing options...
Mike-NZ Posted July 12, 2015 Share Posted July 12, 2015 it still looks very pretty! Link to comment Share on other sites More sharing options...
Jovzin Posted July 16, 2015 Share Posted July 16, 2015 DECQYeah I know but my model is my own. The texture is used from web I found. Maybe it is from that SSU you are talking about. I was on a lot of different sites with textures for the shuttle and for the metal look. And those front things I always wanted to have them in the shuttle. I heard a lot on youtube that Shuttle is deploying its atmospheric sensors. Never heard about them so I started looking what it is. And I found on one picture that atmospheric sensors are thsoe little things in the front of shuttle. So I added them. Link to comment Share on other sites More sharing options...
DECQ Posted July 16, 2015 Share Posted July 16, 2015 DECQYeah I know but my model is my own. The texture is used from web I found. Maybe it is from that SSU you are talking about. I was on a lot of different sites with textures for the shuttle and for the metal look. And those front things I always wanted to have them in the shuttle. I heard a lot on youtube that Shuttle is deploying its atmospheric sensors. Never heard about them so I started looking what it is. And I found on one picture that atmospheric sensors are thsoe little things in the front of shuttle. So I added them.I think you will understand me, your model is really very good, and she reminded me very SSU. Here is a link to add-onhttp://www.orbithangar.com/searchid.php?ID=6389 I'm sorry, and please continue to work on it. Link to comment Share on other sites More sharing options...
Dnaha Posted July 16, 2015 Share Posted July 16, 2015 Love the air data probes in the last screenshot. I love little details like that. Link to comment Share on other sites More sharing options...
Jovzin Posted July 18, 2015 Share Posted July 18, 2015 I think you will understand me, your model is really very good, and she reminded me very SSU. Here is a link to add-onhttp://www.orbithangar.com/searchid.php?ID=6389 I'm sorry, and please continue to work on it.DECQ no problem. I used a lot of images from web. Real shuttle images but also images from 3D objects like from this site http://www.turbosquid.com/3d-models/space-shuttle-discovery-3d-model/266980and from this site http://www.gandoza.com/3d-aircraft/spacecraft-models.html?p=2 Those guys are great. So I used those pics as reference too. Anyway it would be easy to just use someone's other work , modify a bit in Maya and send it to Dragoon and pretend like nothing happened, that it is my model. With this approach we would have the shuttle within 2 weeks in September 2014. But I wanted to do it myself and not use someone's other work. So it is taking me more than 1 year to finish it. And you know why ? Cause I had to relearn the mechanics of 3d modeling from scratch. So first few months I watched Digital Tutors videos and read about 3 books about modeling in Maya. And I was lucky that I have a family friend who is working for game company in Vancouver ( Canada ) as a 3d artist. So I sent him my model a few times for check. And well the results are this is the 6th model of the shuttle. All others had some mistakes and model errors according to that friend. Well he wanted from me to find them and learn from them. So every time I saw his response about not good I started from scratch. This 6th model I have not sent him for check. I am too afraid to get bad response again. I put so much time to this 6th model... Link to comment Share on other sites More sharing options...
Dnaha Posted July 18, 2015 Share Posted July 18, 2015 I appreciate all the time and effort you've put into developing the mod. From the screenshots you've posted throughout the thread, the models look amazing. Love the dedication and hard work. Link to comment Share on other sites More sharing options...
Alpha_Gametauri Posted July 20, 2015 Share Posted July 20, 2015 I love this mod, and have used it since 2nd release.But there is 2 problems with the current release for 1.0.4The SRB's wont fire upon launch, i looked and the fuel gauge was completely empty.The wheels are too big for Enterprise.Just letting you know, not trying to be pushy, sorry if i was. Link to comment Share on other sites More sharing options...
Mike-NZ Posted July 20, 2015 Share Posted July 20, 2015 I love this mod, and have used it since 2nd release.But there is 2 problems with the current release for 1.0.4The SRB's wont fire upon launch, i looked and the fuel gauge was completely empty.The wheels are too big for Enterprise.Just letting you know, not trying to be pushy, sorry if i was.Thats the other thread your looking for.http://forum.kerbalspaceprogram.com/threads/121748-Space-Shuttle-Pack-for-ksp-1-0-4-dev-thread/page149 And yes its the realism overhaul patch that is causing issues. Look for another fixed release within 12 hours from now.thanks Link to comment Share on other sites More sharing options...
Hyrogen Posted August 28, 2015 Share Posted August 28, 2015 I would like to know how much payload can this CSS shuttle carry into orbit (200x200 km)? Link to comment Share on other sites More sharing options...
Jovzin Posted September 2, 2015 Share Posted September 2, 2015 (edited) Have some updates. Planning to have two versions of the Shuttle. One for Dragoon as replica of the real one. He can do with it what he wants. The other one will be shuttle with my own ideas I have in my mind. It will not be exactly replica of the real one. That shuttle will have some upgrades EDIT: Or I will just give up the replica ( leave this to Sampa and his team ) and work on that shuttle which will have my ideas in it. Edited September 2, 2015 by Jovzin Link to comment Share on other sites More sharing options...
StoryMusgrave Posted September 2, 2015 Share Posted September 2, 2015 Thats great!!! Link to comment Share on other sites More sharing options...
flightmanmicah Posted September 3, 2015 Share Posted September 3, 2015 Well, it looks like we are back here. We wanted a flyable shuttle and MikeNZ gave us that, sadly, it is no longer. It was a sad sight to say the least when I turned to the forums once again to check on the development and noticed the forum had been closed. I do hope and wish the best for Mike as he continues his own paths. Now, its time to get down to business. Dragoon needs to get on this ASAP. If we are to have a shuttle, blast it (pun intended), we must have the best! Best of luck Dragoon and may gravity assist you in your space endeavors! Link to comment Share on other sites More sharing options...
Sampa Posted September 3, 2015 Share Posted September 3, 2015 I have a team continuing Mike's work now! Link to comment Share on other sites More sharing options...
Quarky Posted September 3, 2015 Share Posted September 3, 2015 (edited) Yo, I came here as quick as I could as soon as I heard about the drama. Here for config work and testing if anyone needs me. A quick idea I had was to align the navball view with the thrust vector for the engines instead of the nose so you don't have to guesstimate the AoA for your maneuvers. Edited September 3, 2015 by Quarky Link to comment Share on other sites More sharing options...
Mike-NZ Posted September 6, 2015 Share Posted September 6, 2015 Not to worry, with the new team we are in full swing and a new improved shuttle is on the way along with much more in the works too.Interested to see this new idea type shuttle in the works Link to comment Share on other sites More sharing options...
jeppeth Posted September 20, 2015 Share Posted September 20, 2015 Can we get a weekly update on the shuttle? Link to comment Share on other sites More sharing options...
RoketMan Posted September 22, 2015 Share Posted September 22, 2015 I am in KSP 1.0, so One of the dependencies does not work. I was just wondering, would it be possible to use Canadarm instead? Link to comment Share on other sites More sharing options...
Jovzin Posted September 24, 2015 Share Posted September 24, 2015 So hurray I can finally continue my work on this : Early WIP of one of my ideas : Link to comment Share on other sites More sharing options...
Ragingthunder2018 Posted October 30, 2015 Share Posted October 30, 2015 What mod do i download to get the Sparker things on the launch stabilizers that burn of the extra hydrogen. Link to comment Share on other sites More sharing options...
Curiosity7907 Posted December 29, 2015 Share Posted December 29, 2015 Is there a way to stop it fliping over and wobbling? Link to comment Share on other sites More sharing options...
Jovzin Posted December 31, 2015 Share Posted December 31, 2015 On 29/12/2015 at 11:28 AM, Curiosity7907 said: Is there a way to stop it fliping over and wobbling? You can use Mike-NZ SPP for the time being. CSS new version is in development but not ready yet. Or if you like a bit of a new scifi shuttle merged with some functions from space cargo ships and inter-planetary travel ships you can wait for my development release of my own scifi shuttle mod after new year, bcs I got some spare time to work on my ideas finally. Link to comment Share on other sites More sharing options...
lextacy Posted January 19, 2016 Share Posted January 19, 2016 anyone know what mod this module belongs too? MODULE { name = BDTextureSwitch moduleID = 0 objectNames = TankMapped textureRootFolder = Space_Shuttle/Parts/ExternalTank/ textureNames = ETLight;ETDark;ETWhite;ETTAN textureDisplayNames = SLWT;LWT;ST;TAN nextButtonText = Next Paint Job switchableInFlight = false } this also is suppose to change the textures in the VAB to switch names on the wings like "Atlantis" and also to paint what color your external tank is suppose to be. So far this module does not work in 1.0.5 Link to comment Share on other sites More sharing options...
lextacy Posted January 21, 2016 Share Posted January 21, 2016 anyone ?? Link to comment Share on other sites More sharing options...
DECQ Posted January 25, 2016 Share Posted January 25, 2016 On 21.01.2016 at 8:21 AM, lextacy said: anyone ?? new space shuttle developed, this is not playable for 1.0.5, a module for Firespitter also changed this does not work as far as I understand. Link to comment Share on other sites More sharing options...
Recommended Posts