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I want to make a rocket like a high tech fire works show


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I would love an explosive device that could be set to blow up fuel tanks and the type of fuel produces a certain hue.

A huge fireworks show could show another depth of the game and would be an amazing way to show western and eastern audiences Kerbals awesome possibilities.

Edited by GhostFlight
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You can do a little config editing and make something like that, for example I added an entry in the small cube strut to act as a sort of auto-decoupler when an engine is activated above it:


PART
{
name = strutCubeburn
module = Part
author = NovaSilisko

mesh = model.mu
scale = 1
rescaleFactor = 1

PhysicsSignificance = 1

node_stack_top = 0.0, 0.1287344, 0.0, 0.0, 1.0, 0.0, 0
node_stack_bottom = 0.0, -0.1287344, 0.0, 0.0, 1.0, 0.0, 0
node_attach = 0.0, -0.1287344, 0.0, 0.0, -1.0, 0.0, 0

TechRequired = composites
entryCost = 5800
cost = 620
category = Structural
subcategory = 0
title = Cubic Octagonal Strut (Burn)
manufacturer = StrutCo
description = Now, with advances in technology, StrutCo brings you the Cubic Octagonal Strut - it's like a regular Octagonal Strut, but in the shape of a cube! This version has not much heat tolerance and is designed to act as an automatic decoupler when hit with small engines.
attachRules = 1,1,1,1,0

// --- standard part parameters ---
mass = 0.001
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 7
[B]maxTemp = 50[/B]
}

So in theory you could place a bunch of devices like this with small engines above them, make them shoot off in different directions from a rocket of some kind and have a semi-proper fireworks show. Add another entry and change the "maxTemp = #" to make them go off at different intervals or use engines with different heat production, could be possible to make some cool designs with explosions.

Edited by RSF77
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