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How to test landers at KSC by hacking gravity


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I would like to test my Mun lander at KSP to speed up development but if I bring up the cheat menu all i get is a `hack gravity` option with no way of telling it I want Mun gravity.

Is there a way of making the gravity at KSC the same as that on Mun (ideally without hyperedit, I`m trying to keep my mod numbers down)

I`m expecting to be told it`s hyperedit.

Edited by John FX
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I would send a probe to the mun with some science equipment to find out what the gravity is relative to kerbin. Then design your lander accordingly. I believe the 'hack gravity' option sets the gravity to null.

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Why not just calculate the Trust-to-Weight ratio?

Thrust/(mass*surface gravity of planet)

On Kerbin, a TWR of 1 means you accelerate at 9.815 m/s, a net gain of 0 since that is Kerbin's surface gravity. You will not take off. A TWR of 2 makes you accelerate at 9.815 m/s, since you have enough thrust to hold your ship (net gain of 0) plus an extra 9.815 to accelerate onward. On the Mun the surface gravity is 1.63 m/s, so plan accordingly.

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The Apollo program used a craft where 5/6 of the weight was held up by jets, to simulate lunar gravity. You could try something similar, if there's a way to disconnect an engine from the throttle, or else use solid boosters tweaked to the right thrust and infinite fuel so they don't run out.

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If you're going to do this, the best way would be to hypedit the craft to the Mun. I must confess that while I dislike using mods as a rule, I do use hyperedit for testing like this. I have one save in which cheats are okay and I don't care if Kerbals die because I consider it my real program's computer simulations, and once I have a design fully tested, I copy it over to my "real" game save.

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The problem was not TWR. I have landed it many many times. I needed to see if the rover would be able to get out from under the lander in this version. At KSC the landing legs compacted too much due to gravity. Also the self righting mechanism on the rover acted differently. I was going through a few rover designs and fittings and needed to do a full mun mission for each test. It is now much faster to just launch the lander/rover combo, hack gravity to be the same as the mun and test the lander.

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