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How I land planes in KSP


jdsutton

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Landing is simpler for me.

The hardest part? Takeoff. 9 out of 10 times the plane wobbles like jelly and spins out of control off the runway. That landing gear hates me.

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Heh, my only problem with landing planes is that I often go just too fast. So either my plane crashes at the floor at high speeds and breaks apart, or I manage to touch the ground, but my airplane is still going so fast it's brakes are not helping and I have to do an emergency re-takeoff because it went past the strip and into a cliff.

I see I'm not the only bad pilot on Kerbin :cool:

In order to land safely, you need to slowdown you plane (of course !!), in KSP, you can cut the jet engine(s) off 1-2 kms from your landing spot if you are high enough (>800 m above actual ground level), rise the nose, let the plane moves down, and make the wheel contact (don't forget to lower landing gears !) at 60-70 ms/s max, not too much nose up (or bye bye tail engine(s) !) then use brakes, more or less hard, depending on plane weight, shape and balance.

In fact, a big miss is the airbrakes FireSpitter provides, you can always add FS part to other planes, it may help.

RealChute's drag parachutes are also great when deployed before touchdown.

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landing isnt hard at all if the ground is flat enough

aka, always land on the runway.

and to achieve this spare like ~30units of liquid fuel at least so that you can fly yourself back home if your descend is not exactly close enough.

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I'm pretty good if the aircraft is good, helps to have 100s of hours in flight simulators and flight is my passion :P

...I WANT CROSSWINDS! Yeaa that would make it so much harder and fun!

May I second that? I can land with no problem. Stopping is another story with KSP's brakes.

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ITZkper.gif

Landing is fun but stuff can go wrong really fast. Wind only makes it even more fun, specially crosswind or an emergency tailwind landing. Some days ago I caught a downwards (is that the word?) current right at the beginning of the runway and it made my IRL R/C plane hit the ground nose first, thanks to the wonders of kevlar and carbon fiber nothing really broke "hard".

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Most of my spaceplane landings have been on the wrong continent. I've only once returned from orbit and landed on the runway. I did have to turn around and cross a fairly large amount of ocean after i was back in the atmosphere. I found it very easy landing on the runway compared to landing on lumpy plain or in the desert.

I did once land a small test plane on the side of a mountain, and I mean a near-vertical cliff, I had just a couple of parachutes that were supposed to be for braking to help, but this was not a parachute decent, I was in fact travelling upwards from the base of the cliff at the time. I didn't get a picture of it landed, as it only stayed on the cliff for about 5 seconds before tubling to it's destruction. Just long enough for the pilot to jump out, surviving a rather long slide...

Here's the pic from about 5 seconds before touchdown..

http://i.imgur.com/0hJJjyt.png

not KSP, but my brother did that in GTA5 haha

0_0.jpg

we had picked up 2 random other kids who were playing, and they were FREAKING out over the mics, and called my bro "the god of planes" haha

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