Jump to content

Tweaking Yields


Recommended Posts

To the extent of my knowledge, this hasn't really been formally considered or suggested yet. I thought I'd just throw my opinion on the idea out there and see what everyone else thinks, I'm hoping to be converted (for want of a better word) to another view on this matter that either explains the current system or justifies another.

Currently, transmitting data received from temperature scans, seismic scans, pressure scans, and gravity scans only yields 50% of the science from that experiment, indiscriminate of range. Why? Surely the reading is just a series of numbers and is an even simpler transmission than the crew reports and EVA reports, right? I can understand that the physical experiments (ones that acquire a piece of physical data such as the goo or materials experiments) lose out, since the evidence can't just be beamed back to KSC. This is perfectly reasonable, in my book. No tweaking needed. But the numbers, just the simple little readings from the scanners, should most certainly be 100% successful, right? Maybe some is "lost in space" or something, but whatever, that wouldn't have a great effect.

What I am suggesting is that the temperature scan, pressure scan, gravity scan, and seismic scan, all have a 80-100% transmission rate for their experiments. It just makes sense, to me. I'd like to see your opinion though - please justify to me the current system or suggest your own system. I get that it's a game and this reduced efficiency adds difficulty, but I feel that 50% is just a little too far. The vast majority of the data in these small, non-physical experiments should make it, in my opinion. But please, do tell me where you stand on the matter.

Link to comment
Share on other sites

Completely agree. Unmanned science gathering is already limited enough. The tweak to 100% would help at least a bit. There's a lot more wrong with the current implementation of the science system, but this would be a start.

Link to comment
Share on other sites

Just as the simulation does not includes us having to load food supplies into the ships, so, it seems to me, the player clicking once on a science instrument to take a reading is a simplified simulation of the instrument collecting a mass of data. Think of it not as one click doing the whole job, but as one click telling the device when to begin performing its function. And if so, transmitting the result data of an experiment performed remotely should be less informative than bringing the experimental apparatus back for more intensive study, shouldn't it? That's my feeling on the subject, anyway.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...