Cthulufaic Posted May 19, 2012 Share Posted May 19, 2012 I have a slight huge problem, most of the parts I cannot access and have greyish blue textures.Below the description of those parts it says 'This part is not available in this version of KSP' even though I have v15.It is all the engines and fuel tanks, the solar panels, and the Radiators. Help? Link to comment Share on other sites More sharing options...
Kreuzung Posted May 19, 2012 Share Posted May 19, 2012 Do you have the newest MuMech version? If not, save this in your plugins folder Link to comment Share on other sites More sharing options...
Cthulufaic Posted May 19, 2012 Share Posted May 19, 2012 Do you have the newest MuMech version? If not, save this in your plugins folderPFPFPFFFF I didn\'t know that I had to have the MuMech... DERP =PEdit: Thanks By the By Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 19, 2012 Share Posted May 19, 2012 Yeah mechjeb needs an update. I will try and get an update to KOSMOS today and make sure everything works right :/ with 0.15 a lot of things are busted lol Link to comment Share on other sites More sharing options...
Kreuzung Posted May 19, 2012 Share Posted May 19, 2012 So no more inverted inverters for inverting inverters? ;PI hope it will go down to the point it fits in 2gb with Down Under (and NovaPunch, but I don\'t use it in .15 for now). Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 19, 2012 Share Posted May 19, 2012 tthere is not 2gbs worth of stuff. so i think there is something wrong with you. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 19, 2012 Share Posted May 19, 2012 I played with unity a bit but I have no idea how to add these heating engine cone animations. Other than that It works. lol So I recon I will wait till the tutorials. Link to comment Share on other sites More sharing options...
Guest Posted May 20, 2012 Share Posted May 20, 2012 Ask NovaSilisko. He\'s including engine heat into his Silisko Edition, so he should know how to make it work. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 20, 2012 Share Posted May 20, 2012 Ask NovaSilisko. He\'s including engine heat into his Silisko Edition, so he should know how to make it work.NovaS appears to be specifically not talking to me in any form. AKA I asked but was ignored. several times. Link to comment Share on other sites More sharing options...
noneyabidnis Posted May 20, 2012 Share Posted May 20, 2012 NovaS appears to be specifically not talking to me in any form. AKA I asked but was ignored. several times.Such drama. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 20, 2012 Share Posted May 20, 2012 Oh I know right Link to comment Share on other sites More sharing options...
maxpanic Posted May 20, 2012 Share Posted May 20, 2012 NovaS appears to be specifically not talking to me in any form. AKA I asked but was ignored. several times. Wat? Why? For the record, I like your stuff waaay more than I like the Silisko stuff. Link to comment Share on other sites More sharing options...
NovaSilisko Posted May 20, 2012 Share Posted May 20, 2012 NovaS appears to be specifically not talking to me in any form. AKA I asked but was ignored. several times.Because I really haven\'t felt like solving problems lately, and have not felt like talking much anyway. But I will try to make a guide to engine heat maps when I get a chance. Link to comment Share on other sites More sharing options...
Tiberion Posted May 20, 2012 Share Posted May 20, 2012 NovaS appears to be specifically not talking to me in any form. AKA I asked but was ignored. several times.This is not appropriate discussion to have in public. If he doesn\'t answer your request to talk then that is that, no need to drag it into public. Link to comment Share on other sites More sharing options...
Kairu Posted May 20, 2012 Share Posted May 20, 2012 I noticed that RD-0124 is too big compared to other parts of Angara. In reality its diameter is slightly less than the diameter of URM. So I have a little suggestion: Link to comment Share on other sites More sharing options...
Kreuzung Posted May 20, 2012 Share Posted May 20, 2012 tthere is not 2gbs worth of stuff. so i think there is something wrong with you.Sorry, I meant RAM. Had problems with that in .14 (game crashed while loading flight scene). Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 20, 2012 Share Posted May 20, 2012 eh I have opinions but all is well now so why bother getting into an argument. as much as I want to anyway. I am working on stuff now but I don\'t think i will post any screenies or anything. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 21, 2012 Share Posted May 21, 2012 Worked on some parts for Angara LK landing parts. going to make new legs. i find my current ones ungodly ugly. No clear images will be shown till i figure out this unity thing for normal maps and such. so . with that said i have no textures for these new parts yet lol. thus these screen shots. Link to comment Share on other sites More sharing options...
Nibb31 Posted May 21, 2012 Share Posted May 21, 2012 I love the blurry b&w picture, it looks like spy photos of the Soviet space program... Your truss legs are nice, but they are huge and when they are deployed they are too tall and not wide enough. It would be better if they took advantage of their size to give a wider, lower, more stable stance. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 21, 2012 Share Posted May 21, 2012 I will be deleting the truss legs. I never really liked them and they were a rush job. once i figure out animations things will be cooler Link to comment Share on other sites More sharing options...
Balothar Posted May 21, 2012 Share Posted May 21, 2012 HiI have a problem with the docking nodes: they won\'t connect to anything. It would be nice if anybody could help me. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 21, 2012 Share Posted May 21, 2012 HiI have a problem with the docking nodes: they won\'t connect to anything. It would be nice if anybody could help me.this is a problem with 0.15 update. I am not sure what the problem is. :/ i cannot get them to work either. but i will look into it. all of kosmos needs an update lol. Link to comment Share on other sites More sharing options...
Kreuzung Posted May 21, 2012 Share Posted May 21, 2012 Parts don\'t seem to attach to attachment nodes if not rotated manually to the node\'s rotation.You know what I mean. Link to comment Share on other sites More sharing options...
Abrexus Posted May 21, 2012 Share Posted May 21, 2012 Parts don\'t seem to attach to attachment nodes if not rotated manually to the node\'s rotation.You know what I mean.In addition I am unable to get the RCS thrusters that sit on top of the capsule to connect to the 4-way fuel hub. I had to go back to .144 and do it then copy my craft file over in order to use them Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted May 22, 2012 Share Posted May 22, 2012 I am adding this to my drop box. it is various fixes for 0.15. unfortunately there is no way to fix station nodes at this time. i will submit a bug report. if 0.16 has docking this will hardly matter at all. but while we wait it would be annoying. I highly suggest you delete your current SSPP folders. I removed redundant parts that 0.15 made obselete. will be uploaded with in 10 minutes of this post. http://dl.dropbox.com/u/1417259/kerbal/Kosmos%20SSPP%200.15%20hotfix.rar Link to comment Share on other sites More sharing options...
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