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How to make your 0.23 career save to work with 0.23.5


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First of all: if you don't have a backup and already loaded your old save - you can't save it (no pun intended). You might want to try to edit quicksave, though.

Step 1: Load 0.23.5, create a new career game, exit game.

Step 2: Locate your backed up persistent.sfs, open it with notepad. Find string "version = 0.23.0", change it to "version = 0.23.5" (there is two instances of it)

Step 3: Locate your new career save persistent.sfs, open it with notepad, find this text:


SCENARIO
{
name = ScenarioDiscoverableObjects
scene = 7, 8, 5
= 832827658
sizeCurve
{
key = 0 0 1.5 1.5
key = 0.3 0.45 0.875 0.875
key = 0.7 0.55 0.875 0.875
key = 1 1 1.5 1.5
}
}
SCENARIO
{
name = ProgressTracking
scene = 7, 8, 5
Progress
{
}
}

Copy-paste it into your career save, place it right before these lines:


SCENARIO
{
name = ResearchAndDevelopment
scene = 7, 8, 5, 6, 9

NOTICE THE BRACKETS!

Step 4: Save your changes, launch the game and your career. If you've done everything right - you'll get all your science points, SCANSat maps, etc, etc, etc back and in working order.

Step 5: Live and prosper, and go intercept some asteroids. Oh, and don't forget to purchase new parts in R&D.

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Biohazard ... my quicksave says 0.23.5 am I completely screwed?

Well, not completely. Create a new career save, and then load your old career save (you don't need to restart the game). This will revert your old save back to career mode and enable asteroids, but it will reset your science points and delete any data about your experiments from science archives. It also might wipe mod data (confirmed with SCANSat). It won't destroy your existing ships.

You might then just add some science points to unlock all your parts again.

Find the following text in your save:


name = ResearchAndDevelopment
scene = 7, 8, 5, 6, 9
sci = 0

and change "sci=0" to "sci=20000". That would give you 20000 science points, more than enough to unlock all nodes.

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Well, not completely. Create a new career save, and then load your old career save (you don't need to restart the game). This will revert your old save back to career mode and enable asteroids, but it will reset your science points and delete any data about your experiments from science archives. It also might wipe mod data (confirmed with SCANSat). It won't destroy your existing ships.

You might then just add some science points to unlock all your parts again.

Find the following text in your save:


name = ResearchAndDevelopment
scene = 7, 8, 5, 6, 9
sci = 0

and change "sci=0" to "sci=20000". That would give you 20000 science points, more than enough to unlock all nodes.

I ended up doing this ... thanks.

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Hey HarvesteR,

Should the hotfix patch fix my save if I've already booted it up in .23.5?

See release notes updates here: http://forum.kerbalspaceprogram.com/content/274-KSP-Asteroid-Redirect-Mission-is-Officially-Released!

Thanks for researching this. Now I can keep earning my new parts. Except apparently I now have the big Main Fail engines for free.

They changed science nodes for some parts, namely Skipper, Mainsail and X200-32 fuel tank.

[offtop]Main Fail - that should be a meme :D[/offtop]

Edited by biohazard15
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Like biohazard mentioned, some of the parts got shuffled around the tech tree in the latest updates. Thus, if you've managed to update after you've already made a fair bit of progress, you might see the game telling you to "unlock" parts you already have. Fortunately, it's pretty much just a harmless glitch :P You'll keep any parts you already have access to.

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Just look in the R&D lab; you'll see some already researched nodes might have a number above them, this indicates how many new parts are in that node. Just click on the node, and look in the part list, and click on any unpurchased parts and then okay the confirmation window that comes up each time, and there you go, new parts!

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That should do it! Thanks for posting that.

We've got a hotfix patch on the way already, shouldn't be much longer now.

Cheers

Will the hotfix damage any of the currently nuked saves or no? Is it too late to recover the damage I've done if I haven't got a backup?

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Like biohazard mentioned, some of the parts got shuffled around the tech tree in the latest updates. Thus, if you've managed to update after you've already made a fair bit of progress, you might see the game telling you to "unlock" parts you already have. Fortunately, it's pretty much just a harmless glitch :P You'll keep any parts you already have access to.

So, everything seems to be back in order for me, EXCEPT I can't select anything from the Very Heavy Rocketry category in the VAB, despite having unlocked it. Is it safe to delete that from my save file, and then just re-unlock it so I can access it?

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Hey HarvesteR,

Should the hotfix patch fix my save if I've already booted it up in .23.5?

It doesn't, I already tried it. If you follow these instructions though and use your quicksave, you can recover it from the last quicksave.

I am SO GLAD that the last time I quicksaved was the last maneuver I performed. I might have to do an orbital rendezvous with Duna again, but it's much better than exploring the ENTIRE MOON AGAIN PLUS OTHERS.

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I'm running version 23.5.464 ( hotfix version) and the R&D is still closed

If you already opened up your game pre-hotfix, you'll have to do what it says in this thread but with your quicksave file, and rename the quicksave file.

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If you already opened up your game pre-hotfix, you'll have to do what it says in this thread but with your quicksave file, and rename the quicksave file.

I must not be getting something. The quicksave.sfs does not have :

}

SCENARIO

{

name = ResearchAndDevelopment

scene = 5, 6, 7, 8, 9

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I must not be getting something. The quicksave.sfs does not have :

}

SCENARIO

{

name = ResearchAndDevelopment

scene = 5, 6, 7, 8, 9

Quicksave and persistent (aka auto) saves are identical to each other. Are you sure that your 0.23 save is a career save, and not a sandbox save? IIRC, sandbox saves don't have R&D strings.

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Ok, I'm completely lost and need someone to hold my hand and walk me through this process. When I open either the persistent.sfs or quicksave.sfs file in the save game that is NOT allowing me to access my R&D, the only part I can find in it that matches the first post here is:

}

SCENARIO

{

name = ScenarioDiscoverableObjects

scene = 7, 8, 5

= 1371472044

sizeCurve

{

key = 0 0 1.5 1.5

key = 0.3 0.45 0.875 0.875

key = 0.7 0.55 0.875 0.875

key = 1 1 1.5 1.5

There is no result when I search for "ProgressTracking" or "ResearchAndDevelopment". I am completely lost on what I am supposed to copy into this file to restore my R&D access and where I'm supposed to get that.

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Weird. I did nothing. Copied the persistent file from the .23 backup over to the .23.5 upgrade folder. Started that game and everything worked fantastic. Asteroids started spawning (two are heading directly to Kerbin in about 112 days). I didn't edit the file or anything. After exiting the game, saw that the file was upgraded as well to .23.5 formatting.

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Weird. I did nothing. Copied the persistent file from the .23 backup over to the .23.5 upgrade folder. Started that game and everything worked fantastic. Asteroids started spawning (two are heading directly to Kerbin in about 112 days). I didn't edit the file or anything. After exiting the game, saw that the file was upgraded as well to .23.5 formatting.

Squad released a hotfix that fixed save handling bug. So now this thread is redundant :)

One last advice for all of you who had lost (or nearly lost) their saves, though:

DO A REGULAR BACKUP!

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